diff options
Diffstat (limited to 'nodejs/automation')
-rw-r--r-- | nodejs/automation/contracting.ts | 16 | ||||
-rw-r--r-- | nodejs/automation/exploration.js | 11 | ||||
-rw-r--r-- | nodejs/automation/exploration.ts | 9 | ||||
-rw-r--r-- | nodejs/automation/init.ts (renamed from nodejs/automation/init.js) | 24 | ||||
-rw-r--r-- | nodejs/automation/mining.js | 33 | ||||
-rw-r--r-- | nodejs/automation/mining.ts | 29 | ||||
-rw-r--r-- | nodejs/automation/selling.ts (renamed from nodejs/automation/selling.js) | 40 |
7 files changed, 76 insertions, 86 deletions
diff --git a/nodejs/automation/contracting.ts b/nodejs/automation/contracting.ts index 2857778..aa4cd95 100644 --- a/nodejs/automation/contracting.ts +++ b/nodejs/automation/contracting.ts @@ -34,7 +34,7 @@ async function runProcurement(contract: Contract, ships: Array<Ship>) { // TODO check if contract is fulfilled! const wantedCargo = contract.terms.deliver[0].tradeSymbol; const deliveryPoint = contract.terms.deliver[0].destinationSymbol; - const asteroids = await systems.type({symbol: ships[0].nav.systemSymbol, type: 'ENGINEERED_ASTEROID'}); + const asteroids = await systems.type(ships[0].nav.systemSymbol, 'ENGINEERED_ASTEROID'); const asteroidSymbol = asteroids[0].symbol; ships.forEach(async function(ship) { while (!contract.fulfilled) { @@ -46,12 +46,8 @@ async function runProcurement(contract: Contract, ships: Array<Ship>) { // Then it depends on where we are switch (ship.nav.waypointSymbol) { case asteroidSymbol: - await mining.mineUntilFullOf({ - asteroidSymbol: asteroidSymbol, - good: wantedCargo, - symbol: ship.symbol - }); - await libShips.navigate(ship, deliveryPoint); + ship = await mining.mineUntilFullOf(wantedCargo, ship, asteroidSymbol); + ship = await libShips.navigate(ship, deliveryPoint); break; case deliveryPoint: if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away @@ -59,12 +55,12 @@ async function runProcurement(contract: Contract, ships: Array<Ship>) { contract = await contracts.deliver(contract, ship); if (contract.fulfilled) break; } - await libShips.navigate(ship, asteroidSymbol); + ship = await libShips.navigate(ship, asteroidSymbol); break; default: // we were either selling or started contracting - await selling.sell(ship, wantedCargo); - await libShips.navigate(ship, asteroidSymbol); + ship = await selling.sell(ship, wantedCargo); + ship = await libShips.navigate(ship, asteroidSymbol); } } // TODO repurpose the ship diff --git a/nodejs/automation/exploration.js b/nodejs/automation/exploration.js deleted file mode 100644 index e4f24f1..0000000 --- a/nodejs/automation/exploration.js +++ /dev/null @@ -1,11 +0,0 @@ -import db from '../database/db.js'; -import * as dbSystems from '../database/systems.js'; -import * as api from '../lib/api.js'; - -export async function init() { - const response = await api.send({endpoint: `/systems`, page: Math.max(1, Math.floor(dbSystems.getSystemsCount()/20)), priority: 100}); - if (response.error !== undefined) { - throw response; - } - db.transaction(() => response.forEach(function(system) { try { dbSystems.addSystem(system); } catch {} }))(); -} diff --git a/nodejs/automation/exploration.ts b/nodejs/automation/exploration.ts new file mode 100644 index 0000000..67fbfe4 --- /dev/null +++ b/nodejs/automation/exploration.ts @@ -0,0 +1,9 @@ +import db from '../database/db.ts'; +import * as dbSystems from '../database/systems.ts'; +import { System } from '../model/system.ts'; +import * as api from '../lib/api.ts'; + +export async function init(): Promise<void> { + const response = await api.sendPaginated<System>({endpoint: `/systems`, page: Math.max(1, Math.floor(dbSystems.getSystemsCount()/20)), priority: 100}); + db.transaction(() => response.forEach(function(system) { try { dbSystems.addSystem(system); } catch {} }))(); +} diff --git a/nodejs/automation/init.js b/nodejs/automation/init.ts index 93e5a70..b3c7a40 100644 --- a/nodejs/automation/init.js +++ b/nodejs/automation/init.ts @@ -1,15 +1,19 @@ -import * as dbAgents from '../database/agents.js'; -import * as db from '../database/db.js'; -import * as dbContracts from '../database/contracts.js'; -import * as dbShips from '../database/ships.js'; -import * as dbTokens from '../database/tokens.js'; -import * as api from '../lib/api.js'; -import * as ships from '../lib/ships.js'; +import * as dbAgents from '../database/agents.ts'; +import * as db from '../database/db.ts'; +import * as dbContracts from '../database/contracts.ts'; +import * as dbShips from '../database/ships.ts'; +import * as dbTokens from '../database/tokens.ts'; +import { Agent } from '../model/agent.ts'; +import { Response } from '../model/api.ts'; +import { Contract } from '../model/contract.ts'; +import { Ship } from '../model/ship.ts'; +import * as api from '../lib/api.ts'; +import * as ships from '../lib/ships.ts'; -const symbol = process.env.NODE_ENV === 'test' ? 'ADYXAX-0' : 'ADYXAX-TS'; +const symbol = process.env.NODE_ENV === 'test' ? 'ADYXAX-0' : 'ADYXAX-JS'; // This function registers then inits the database -export async function init() { +export async function init(): Promise<void> { const response = await fetch('https://api.spacetraders.io/v2/register', { method: 'POST', headers: { @@ -20,7 +24,7 @@ export async function init() { faction: "COSMIC", }), }); - const json = await response.json(); + const json = await response.json() as Response<{agent: Agent, contract: Contract, ship: Ship, token: string}>; if (json.error !== undefined) { switch(json.error?.code) { case 4111: // 4111 means the agent symbol has already been claimed so no server reset happened diff --git a/nodejs/automation/mining.js b/nodejs/automation/mining.js deleted file mode 100644 index 79a784a..0000000 --- a/nodejs/automation/mining.js +++ /dev/null @@ -1,33 +0,0 @@ -import * as selling from './selling.js'; -import * as dbShips from '../database/ships.js'; -import * as api from '../lib/api.js'; -import * as libShips from '../lib/ships.js'; -import * as utils from '../lib/utils.js'; - -// example ctx { asteroidSymbol: XXXXX, good: 'SILVER_ORE', symbol: 'ADYXAX-2' } -// returns the number of units of the good the ship holds -export async function mineUntilFullOf(ctx) { - while(true) { - const ship = dbShips.getShip(ctx.symbol); - const cargo = utils.categorizeCargo(await mineUntilFull({symbol: ctx.symbol}), ctx.good); - const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0); - // > 90% full of the valuable goods ? - if (wantedUnits >= ship.cargo.capacity * 0.9) return; - // we are full but need to sell junk - await selling.sell(ship, ctx.good); - await libShips.navigate({symbol: ship.symbol, waypoint: ctx.asteroidSymbol}); - } -} - -// example ctx { symbol: 'ADYXAX-2' } -// extract the ship's cargo contents when more than 80% full then returns the ships cargo object -async function mineUntilFull(ctx) { - while(true) { - const ship = dbShips.getShip(ctx.symbol); - if (ship.cargo.units >= ship.cargo.capacity * 0.9) return ship.cargo; - if (await libShips.extract({symbol: ctx.symbol}) === null) - await ship(ctx); // refresh the ships status from the server just in case - } -} - -// TODO surveying the asteroid field diff --git a/nodejs/automation/mining.ts b/nodejs/automation/mining.ts new file mode 100644 index 0000000..5e36de5 --- /dev/null +++ b/nodejs/automation/mining.ts @@ -0,0 +1,29 @@ +import * as selling from './selling.js'; +import * as dbShips from '../database/ships.js'; +import * as api from '../lib/api.js'; +import * as libShips from '../lib/ships.js'; +import * as utils from '../lib/utils.js'; +import { Ship } from '../model/ship.ts'; + +export async function mineUntilFullOf(good: string, ship: Ship, asteroidSymbol: string): Promise<Ship> { + // TODO find a good asteroid + while(true) { + ship = await mineUntilFull(ship); + const cargo = utils.categorizeCargo(ship.cargo, good); + const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0); + // > 90% full of the valuable goods ? + if (wantedUnits >= ship.cargo.capacity * 0.9) return ship; + // we are full but need to sell junk + await selling.sell(ship, good); + await libShips.navigate(ship, asteroidSymbol); + } +} + +// example ctx { symbol: 'ADYXAX-2' } +// extract the ship's cargo contents when more than 80% full then returns the ships cargo object +async function mineUntilFull(ship: Ship): Promise<Ship> { + for (;ship.cargo.units <= ship.cargo.capacity * 0.9; ship = await libShips.extract(ship)) {} + return ship; +} + +// TODO surveying the asteroid field diff --git a/nodejs/automation/selling.js b/nodejs/automation/selling.ts index 3d444af..dbdacfe 100644 --- a/nodejs/automation/selling.js +++ b/nodejs/automation/selling.ts @@ -1,37 +1,34 @@ -import * as dbMarkets from '../database/markets.js'; -import * as dbShips from '../database/ships.js'; -import * as api from '../lib/api.js'; -import * as libShips from '../lib/ships.js'; -import * as libSystems from '../lib/systems.js'; -import * as utils from '../lib/utils.js'; +import * as dbMarkets from '../database/markets.ts'; +import * as dbShips from '../database/ships.ts'; +import * as api from '../lib/api.ts'; +import * as libShips from '../lib/ships.ts'; +import * as libSystems from '../lib/systems.ts'; +import * as utils from '../lib/utils.ts'; +import { CargoManifest } from '../model/cargo.ts'; +import { CommonThing } from '../model/common.ts'; +import { Ship } from '../model/ship.ts'; // example ctx { ship: {XXX}, keep: 'SILVER_ORE' } -export async function sell(ship, keep) { +export async function sell(ship: Ship, good: string): Promise<Ship> { outer: while(true) { // first lets see what we want to sell - let cargo = utils.categorizeCargo(ship.cargo, keep); + let cargo = utils.categorizeCargo(ship.cargo, good); // get the marketdata from our location const market = await libSystems.market(ship.nav.waypointSymbol); // can we sell anything here? const goods = whatCanBeTradedAt(cargo.goods, market.imports.concat(market.exchange)); for (let i = 0; i < goods.length; i++) { const symbol = goods[i].symbol; - await libShips.sell({ - good: symbol, - symbol: ship.symbol, - units: cargo.goods[symbol], - }); - delete cargo.goods[symbol]; + ship = await libShips.sell(ship, good); }; // are we done selling everything we can? - ship = dbShips.getShip(ship.symbol); - cargo = utils.categorizeCargo(ship.cargo, keep); + cargo = utils.categorizeCargo(ship.cargo, good); if (Object.keys(cargo.goods).length === 0) { - return; + return ship; } // we need to move somewhere else to sell our remaining goods // first we look into markets in our system - const rawMarkets = await libSystems.trait({symbol: ship.nav.systemSymbol, trait: 'MARKETPLACE'}); + const rawMarkets = await libSystems.trait(ship.nav.systemSymbol, 'MARKETPLACE'); // sorted by distance from where we are const markets = rawMarkets.map(function (m) { return { data: m, @@ -52,7 +49,7 @@ export async function sell(ship, keep) { // if we have no data on the market we need to go there and see // and if we have data and can sell there we need to go too if (market === null || whatCanBeTradedAt(cargo.goods, market.imports).length > 0) { - await libShips.navigate({symbol: ship.symbol, waypoint: waypointSymbol}); + ship = await libShips.navigate(ship, waypointSymbol); continue outer; } } @@ -62,7 +59,7 @@ export async function sell(ship, keep) { const market = await libSystems.market(waypointSymbol); // if we can sell there we need to go if (whatCanBeTradedAt(cargo.goods, market.exchange).length > 0) { - await libShips.navigate({symbol: ship.symbol, waypoint: waypointSymbol}); + ship = await libShips.navigate(ship, waypointSymbol); continue outer; } } @@ -70,7 +67,6 @@ export async function sell(ship, keep) { } } -function whatCanBeTradedAt(cargo, goods) { - if (goods === undefined) return []; +function whatCanBeTradedAt(cargo: CargoManifest, goods: Array<CommonThing>): Array<CommonThing> { return goods.filter(g => cargo[g.symbol] !== undefined ); } |