diff options
Diffstat (limited to 'nodejs/automation/mining.js')
-rw-r--r-- | nodejs/automation/mining.js | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/nodejs/automation/mining.js b/nodejs/automation/mining.js index f35af36..ea1d35d 100644 --- a/nodejs/automation/mining.js +++ b/nodejs/automation/mining.js @@ -1,22 +1,21 @@ +import * as selling from './selling.js'; import * as dbShips from '../database/ships.js'; import * as api from '../lib/api.js'; -import * as ships from '../lib/ships.js'; +import * as libShips from '../lib/ships.js'; +import * as utils from '../lib/utils.js'; -// example ctx { good: 'SILVER_ORE', symbol: 'ADYXAX-2' } +// example ctx { asteroidSymbol: XXXXX, good: 'SILVER_ORE', symbol: 'ADYXAX-2' } // returns the number of units of the good the ship holds export async function mineUntilFullOf(ctx) { while(true) { - let cargo = await mineUntilFull({symbol: ctx.symbol}); - let good = cargo.inventory.filter(i => i.symbol === ctx.good)[0]; - const antimatter = cargo.inventory.filter(i => i.symbol === 'ANTIMATTER')[0]; - const junk = cargo.inventory.filter(i => i.symbol !== ctx.good && i.symbol !== 'ANTIMATTER'); - if ((good?.units ?? 0) + (antimatter?.units ?? 0) >= cargo.capacity * 0.9) { // > 90% full of the valuable goods - return good.units; - } else { // we are full but need to sell junk - for (let i=0; i<junk.length; ++i) { - await ships.sell({symbol: ctx.symbol, good: junk[i].symbol, units: junk[i].units}); - } - } + const ship = dbShips.getShip(ctx.symbol); + const cargo = utils.categorizeCargo(await mineUntilFull({symbol: ctx.symbol}), ctx.good); + const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0); + // > 90% full of the valuable goods ? + if (wantedUnits >= cargo.capacity * 0.9) return; + // we are full but need to sell junk + await selling.sell(ship, ctx.good); + await libShips.navigate({symbol: ship.symbol, waypoint: ctx.asteroidSymbol}); } } @@ -26,7 +25,7 @@ async function mineUntilFull(ctx) { while(true) { const ship = dbShips.getShip(ctx.symbol); if (ship.cargo.units >= ship.cargo.capacity * 0.9) return ship.cargo; - if (await ships.extract({symbol: ctx.symbol}) === null) + if (await libShips.extract({symbol: ctx.symbol}) === null) ship = await ship(ctx); // refresh the ships status from the server just in case } } |