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[node] Big Ships lib refactoring

This commit is contained in:
Julien Dessaux 2024-04-05 00:42:30 +02:00
parent a58394230d
commit 234770b611
Signed by: adyxax
GPG key ID: F92E51B86E07177E
27 changed files with 500 additions and 589 deletions

View file

@ -1,32 +1,28 @@
import { Contract } from '../model/contract.ts';
import { Ship } from '../model/ship.ts';
import { Contract } from '../lib/types.ts';
import { Ship } from '../lib/ships.ts';
import * as mining from './mining.js';
import * as selling from './selling.js';
import * as dbContracts from '../database/contracts.ts';
import * as dbShips from '../database/ships.ts';
import * as api from '../lib/api.ts';
import * as contracts from '../lib/contracts.ts';
import * as libShips from '../lib/ships.ts';
import * as libSystems from '../lib/systems.ts';
import * as systems from '../lib/systems.ts';
import * as utils from '../lib/utils.ts';
export async function init(): Promise<void> {
const ship = dbShips.getShips()[0]; // This should always be the command ship
export async function run(ship: Ship): Promise<void> {
while(true) { // we use the fact that there can only be at most one active contract at a time
const contracts = dbContracts.getContracts().filter(c => !c.fulfilled);
let contract: Contract;
if (contracts.length === 0) {
contract = await libShips.negotiate(ship);
contract = await ship.negotiate();
} else {
contract = contracts[0];
}
await run(contract, ship);
await libShips.negotiate(ship);
await runOne(contract, ship);
await ship.negotiate();
}
}
async function run(contract: Contract, ship: Ship): Promise<void> {
async function runOne(contract: Contract, ship: Ship): Promise<void> {
await contracts.accept(contract);
switch(contract.type) {
case 'PROCUREMENT':
@ -47,24 +43,23 @@ async function runOreProcurement(contract: Contract, ship: Ship): Promise<void>
const asteroids = await systems.type(ship.nav.systemSymbol, 'ENGINEERED_ASTEROID');
const asteroidSymbol = asteroids[0].symbol;
while (!contract.fulfilled) {
ship = dbShips.getShip(ship.symbol);
const goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0]
// what we do depends on where we are
switch (ship.nav.waypointSymbol) {
case asteroidSymbol:
await mining.mineUntilFullFor(contract, ship, asteroidSymbol);
await libShips.navigate(ship, deliveryPoint);
await ship.navigate(deliveryPoint);
break;
case deliveryPoint:
if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away
contract = await contracts.deliver(contract, ship);
if (contract.fulfilled) return;
}
await libShips.navigate(ship, asteroidSymbol);
await ship.navigate(asteroidSymbol);
break;
default:
await selling.sell(ship, wantedCargo);
await libShips.navigate(ship, asteroidSymbol);
await ship.navigate(asteroidSymbol);
}
}
}
@ -74,7 +69,6 @@ async function runTradeProcurement(contract: Contract, ship: Ship): Promise<void
const deliveryPoint = deliver.destinationSymbol;
const wantedCargo = deliver.tradeSymbol;
while (!contract.fulfilled) {
ship = dbShips.getShip(ship.symbol);
const goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0]
// make sure we are not carrying useless stuff
await selling.sell(ship, wantedCargo);
@ -122,14 +116,14 @@ async function runTradeProcurement(contract: Contract, ship: Ship): Promise<void
throw `runTradeProcurement failed, no market exports or exchanges ${wantedCargo}`;
}
// go buy what we need
await libShips.navigate(ship, buyingPoint);
await ship.navigate(buyingPoint);
const units = Math.min(
deliver.unitsRequired - deliver.unitsFulfilled,
ship.cargo.capacity - ship.cargo.units,
);
await libShips.buy(ship, wantedCargo, units);
await ship.purchase(wantedCargo, units);
// then make a delivery
await libShips.navigate(ship, deliveryPoint);
await ship.navigate(deliveryPoint);
contract = await contracts.deliver(contract, ship);
if (contract.fulfilled) return;
}

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@ -1,6 +1,6 @@
import db from '../database/db.ts';
import * as dbSystems from '../database/systems.ts';
import { System } from '../model/system.ts';
import { System } from '../lib/types.ts';
import * as api from '../lib/api.ts';
export async function init(): Promise<void> {

View file

@ -1,16 +1,16 @@
import * as dbAgents from '../database/agents.ts';
import * as db from '../database/db.ts';
import * as dbContracts from '../database/contracts.ts';
import * as dbShips from '../database/ships.ts';
import * as dbTokens from '../database/tokens.ts';
import { Agent } from '../model/agent.ts';
import { Response } from '../model/api.ts';
import { Contract } from '../model/contract.ts';
import { Ship } from '../model/ship.ts';
import * as api from '../lib/api.ts';
//import * as agents from '../lib/angent.ts';
import {
Response,
} from '../lib/api.ts';
import {
Agent,
Contract,
} from '../lib/types.ts';
import { Ship } from '../lib/ships.ts';
import * as libContracts from '../lib/contracts.ts';
import * as libShips from '../lib/ships.ts';
const symbol = process.env.NODE_ENV === 'test' ? 'ADYXAX-0' : 'ADYXAX-JS';
@ -32,7 +32,6 @@ export async function init(): Promise<void> {
case 4111: // 4111 means the agent symbol has already been claimed so no server reset happened
// TODO await agents.agents();
await libContracts.getContracts();
await libShips.getShips();
return;
default:
throw json;
@ -42,7 +41,4 @@ export async function init(): Promise<void> {
dbTokens.addToken(json.data.token);
dbAgents.addAgent(json.data.agent);
dbContracts.setContract(json.data.contract);
dbShips.setShip(json.data.ship);
// Temporary fix to fetch the data on the startup probe
await libShips.getShips();
}

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@ -1,11 +1,8 @@
import * as selling from './selling.js';
import * as dbContracts from '../database/contracts.js';
import * as dbShips from '../database/ships.js';
import * as api from '../lib/api.js';
import * as libShips from '../lib/ships.js';
import * as utils from '../lib/utils.js';
import { Contract } from '../model/contract.ts';
import { Ship } from '../model/ship.ts';
import { Ship } from '../lib/ships.js';
import { Contract } from '../lib/types.ts';
import { categorizeCargo } from '../lib/utils.ts';
export async function mineUntilFullFor(contract: Contract, ship: Ship, asteroidSymbol: string): Promise<void> {
// TODO find a good asteroid
@ -13,21 +10,20 @@ export async function mineUntilFullFor(contract: Contract, ship: Ship, asteroidS
await mineUntilFull(ship);
contract = dbContracts.getContract(contract.id);
const deliver = contract.terms.deliver[0];
ship = dbShips.getShip(ship.symbol);
const cargo = utils.categorizeCargo(ship.cargo, deliver.tradeSymbol);
const cargo = categorizeCargo(ship.cargo, deliver.tradeSymbol);
const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0);
// > 90% full of the valuable goods ? Or just have enough for the contract?
if (wantedUnits >= ship.cargo.capacity * 0.9
|| cargo.wanted[deliver.tradeSymbol] >= deliver.unitsRequired - deliver.unitsFulfilled) return;
// we are full but need to sell junk
await selling.sell(ship, deliver.tradeSymbol);
await libShips.navigate(ship, asteroidSymbol);
await ship.navigate(asteroidSymbol);
}
}
async function mineUntilFull(ship: Ship): Promise<void> {
while (!libShips.isFull(ship)) {
await libShips.extract(ship);
while (!ship.isFull()) {
await ship.extract();
}
}

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@ -1,29 +1,26 @@
import * as dbMarkets from '../database/markets.ts';
import * as dbShips from '../database/ships.ts';
import * as api from '../lib/api.ts';
import * as libShips from '../lib/ships.ts';
import * as libSystems from '../lib/systems.ts';
import * as utils from '../lib/utils.ts';
import { CargoManifest } from '../model/cargo.ts';
import { CommonThing } from '../model/common.ts';
import { Ship } from '../model/ship.ts';
import { categorizeCargo } from '../lib/utils.ts';
import { Ship } from '../lib/ships.ts';
import {
CargoManifest,
CommonThing,
} from '../lib/types.ts';
// example ctx { ship: {XXX}, keep: 'SILVER_ORE' }
export async function sell(ship: Ship, good: string): Promise<Ship> {
outer: while(true) {
ship = dbShips.getShip(ship.symbol);
// first lets see what we want to sell
let cargo = utils.categorizeCargo(ship.cargo, good);
let cargo = categorizeCargo(ship.cargo, good);
// get the marketdata from our location
const market = await libSystems.market(ship.nav.waypointSymbol);
// can we sell anything here?
const goods = whatCanBeTradedAt(cargo.goods, market.imports.concat(market.exchange));
for (let i = 0; i < goods.length; i++) {
await libShips.sell(ship, goods[i].symbol);
await ship.sell(goods[i].symbol);
};
// are we done selling everything we can?
ship = dbShips.getShip(ship.symbol);
cargo = utils.categorizeCargo(ship.cargo, good);
cargo = categorizeCargo(ship.cargo, good);
if (Object.keys(cargo.goods).length === 0) {
return ship;
}
@ -50,7 +47,7 @@ export async function sell(ship: Ship, good: string): Promise<Ship> {
// if we have no data on the market we need to go there and see
// and if we have data and can sell there we need to go too
if (market === null || whatCanBeTradedAt(cargo.goods, market.imports).length > 0) {
await libShips.navigate(ship, waypointSymbol);
await ship.navigate(waypointSymbol);
continue outer;
}
}
@ -60,7 +57,7 @@ export async function sell(ship: Ship, good: string): Promise<Ship> {
const market = await libSystems.market(waypointSymbol);
// if we can sell there we need to go
if (whatCanBeTradedAt(cargo.goods, market.exchange).length > 0) {
await libShips.navigate(ship, waypointSymbol);
await ship.navigate(waypointSymbol);
continue outer;
}
}