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[node] Big Ships lib refactoring

This commit is contained in:
Julien Dessaux 2024-04-05 00:42:30 +02:00
parent a58394230d
commit 234770b611
Signed by: adyxax
GPG key ID: F92E51B86E07177E
27 changed files with 500 additions and 589 deletions

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@ -1,32 +1,28 @@
import { Contract } from '../model/contract.ts';
import { Ship } from '../model/ship.ts';
import { Contract } from '../lib/types.ts';
import { Ship } from '../lib/ships.ts';
import * as mining from './mining.js';
import * as selling from './selling.js';
import * as dbContracts from '../database/contracts.ts';
import * as dbShips from '../database/ships.ts';
import * as api from '../lib/api.ts';
import * as contracts from '../lib/contracts.ts';
import * as libShips from '../lib/ships.ts';
import * as libSystems from '../lib/systems.ts';
import * as systems from '../lib/systems.ts';
import * as utils from '../lib/utils.ts';
export async function init(): Promise<void> {
const ship = dbShips.getShips()[0]; // This should always be the command ship
export async function run(ship: Ship): Promise<void> {
while(true) { // we use the fact that there can only be at most one active contract at a time
const contracts = dbContracts.getContracts().filter(c => !c.fulfilled);
let contract: Contract;
if (contracts.length === 0) {
contract = await libShips.negotiate(ship);
contract = await ship.negotiate();
} else {
contract = contracts[0];
}
await run(contract, ship);
await libShips.negotiate(ship);
await runOne(contract, ship);
await ship.negotiate();
}
}
async function run(contract: Contract, ship: Ship): Promise<void> {
async function runOne(contract: Contract, ship: Ship): Promise<void> {
await contracts.accept(contract);
switch(contract.type) {
case 'PROCUREMENT':
@ -47,24 +43,23 @@ async function runOreProcurement(contract: Contract, ship: Ship): Promise<void>
const asteroids = await systems.type(ship.nav.systemSymbol, 'ENGINEERED_ASTEROID');
const asteroidSymbol = asteroids[0].symbol;
while (!contract.fulfilled) {
ship = dbShips.getShip(ship.symbol);
const goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0]
// what we do depends on where we are
switch (ship.nav.waypointSymbol) {
case asteroidSymbol:
await mining.mineUntilFullFor(contract, ship, asteroidSymbol);
await libShips.navigate(ship, deliveryPoint);
await ship.navigate(deliveryPoint);
break;
case deliveryPoint:
if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away
contract = await contracts.deliver(contract, ship);
if (contract.fulfilled) return;
}
await libShips.navigate(ship, asteroidSymbol);
await ship.navigate(asteroidSymbol);
break;
default:
await selling.sell(ship, wantedCargo);
await libShips.navigate(ship, asteroidSymbol);
await ship.navigate(asteroidSymbol);
}
}
}
@ -74,7 +69,6 @@ async function runTradeProcurement(contract: Contract, ship: Ship): Promise<void
const deliveryPoint = deliver.destinationSymbol;
const wantedCargo = deliver.tradeSymbol;
while (!contract.fulfilled) {
ship = dbShips.getShip(ship.symbol);
const goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0]
// make sure we are not carrying useless stuff
await selling.sell(ship, wantedCargo);
@ -122,14 +116,14 @@ async function runTradeProcurement(contract: Contract, ship: Ship): Promise<void
throw `runTradeProcurement failed, no market exports or exchanges ${wantedCargo}`;
}
// go buy what we need
await libShips.navigate(ship, buyingPoint);
await ship.navigate(buyingPoint);
const units = Math.min(
deliver.unitsRequired - deliver.unitsFulfilled,
ship.cargo.capacity - ship.cargo.units,
);
await libShips.buy(ship, wantedCargo, units);
await ship.purchase(wantedCargo, units);
// then make a delivery
await libShips.navigate(ship, deliveryPoint);
await ship.navigate(deliveryPoint);
contract = await contracts.deliver(contract, ship);
if (contract.fulfilled) return;
}

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@ -1,6 +1,6 @@
import db from '../database/db.ts';
import * as dbSystems from '../database/systems.ts';
import { System } from '../model/system.ts';
import { System } from '../lib/types.ts';
import * as api from '../lib/api.ts';
export async function init(): Promise<void> {

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@ -1,16 +1,16 @@
import * as dbAgents from '../database/agents.ts';
import * as db from '../database/db.ts';
import * as dbContracts from '../database/contracts.ts';
import * as dbShips from '../database/ships.ts';
import * as dbTokens from '../database/tokens.ts';
import { Agent } from '../model/agent.ts';
import { Response } from '../model/api.ts';
import { Contract } from '../model/contract.ts';
import { Ship } from '../model/ship.ts';
import * as api from '../lib/api.ts';
//import * as agents from '../lib/angent.ts';
import {
Response,
} from '../lib/api.ts';
import {
Agent,
Contract,
} from '../lib/types.ts';
import { Ship } from '../lib/ships.ts';
import * as libContracts from '../lib/contracts.ts';
import * as libShips from '../lib/ships.ts';
const symbol = process.env.NODE_ENV === 'test' ? 'ADYXAX-0' : 'ADYXAX-JS';
@ -32,7 +32,6 @@ export async function init(): Promise<void> {
case 4111: // 4111 means the agent symbol has already been claimed so no server reset happened
// TODO await agents.agents();
await libContracts.getContracts();
await libShips.getShips();
return;
default:
throw json;
@ -42,7 +41,4 @@ export async function init(): Promise<void> {
dbTokens.addToken(json.data.token);
dbAgents.addAgent(json.data.agent);
dbContracts.setContract(json.data.contract);
dbShips.setShip(json.data.ship);
// Temporary fix to fetch the data on the startup probe
await libShips.getShips();
}

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@ -1,11 +1,8 @@
import * as selling from './selling.js';
import * as dbContracts from '../database/contracts.js';
import * as dbShips from '../database/ships.js';
import * as api from '../lib/api.js';
import * as libShips from '../lib/ships.js';
import * as utils from '../lib/utils.js';
import { Contract } from '../model/contract.ts';
import { Ship } from '../model/ship.ts';
import { Ship } from '../lib/ships.js';
import { Contract } from '../lib/types.ts';
import { categorizeCargo } from '../lib/utils.ts';
export async function mineUntilFullFor(contract: Contract, ship: Ship, asteroidSymbol: string): Promise<void> {
// TODO find a good asteroid
@ -13,21 +10,20 @@ export async function mineUntilFullFor(contract: Contract, ship: Ship, asteroidS
await mineUntilFull(ship);
contract = dbContracts.getContract(contract.id);
const deliver = contract.terms.deliver[0];
ship = dbShips.getShip(ship.symbol);
const cargo = utils.categorizeCargo(ship.cargo, deliver.tradeSymbol);
const cargo = categorizeCargo(ship.cargo, deliver.tradeSymbol);
const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0);
// > 90% full of the valuable goods ? Or just have enough for the contract?
if (wantedUnits >= ship.cargo.capacity * 0.9
|| cargo.wanted[deliver.tradeSymbol] >= deliver.unitsRequired - deliver.unitsFulfilled) return;
// we are full but need to sell junk
await selling.sell(ship, deliver.tradeSymbol);
await libShips.navigate(ship, asteroidSymbol);
await ship.navigate(asteroidSymbol);
}
}
async function mineUntilFull(ship: Ship): Promise<void> {
while (!libShips.isFull(ship)) {
await libShips.extract(ship);
while (!ship.isFull()) {
await ship.extract();
}
}

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@ -1,29 +1,26 @@
import * as dbMarkets from '../database/markets.ts';
import * as dbShips from '../database/ships.ts';
import * as api from '../lib/api.ts';
import * as libShips from '../lib/ships.ts';
import * as libSystems from '../lib/systems.ts';
import * as utils from '../lib/utils.ts';
import { CargoManifest } from '../model/cargo.ts';
import { CommonThing } from '../model/common.ts';
import { Ship } from '../model/ship.ts';
import { categorizeCargo } from '../lib/utils.ts';
import { Ship } from '../lib/ships.ts';
import {
CargoManifest,
CommonThing,
} from '../lib/types.ts';
// example ctx { ship: {XXX}, keep: 'SILVER_ORE' }
export async function sell(ship: Ship, good: string): Promise<Ship> {
outer: while(true) {
ship = dbShips.getShip(ship.symbol);
// first lets see what we want to sell
let cargo = utils.categorizeCargo(ship.cargo, good);
let cargo = categorizeCargo(ship.cargo, good);
// get the marketdata from our location
const market = await libSystems.market(ship.nav.waypointSymbol);
// can we sell anything here?
const goods = whatCanBeTradedAt(cargo.goods, market.imports.concat(market.exchange));
for (let i = 0; i < goods.length; i++) {
await libShips.sell(ship, goods[i].symbol);
await ship.sell(goods[i].symbol);
};
// are we done selling everything we can?
ship = dbShips.getShip(ship.symbol);
cargo = utils.categorizeCargo(ship.cargo, good);
cargo = categorizeCargo(ship.cargo, good);
if (Object.keys(cargo.goods).length === 0) {
return ship;
}
@ -50,7 +47,7 @@ export async function sell(ship: Ship, good: string): Promise<Ship> {
// if we have no data on the market we need to go there and see
// and if we have data and can sell there we need to go too
if (market === null || whatCanBeTradedAt(cargo.goods, market.imports).length > 0) {
await libShips.navigate(ship, waypointSymbol);
await ship.navigate(waypointSymbol);
continue outer;
}
}
@ -60,7 +57,7 @@ export async function sell(ship: Ship, good: string): Promise<Ship> {
const market = await libSystems.market(waypointSymbol);
// if we can sell there we need to go
if (whatCanBeTradedAt(cargo.goods, market.exchange).length > 0) {
await libShips.navigate(ship, waypointSymbol);
await ship.navigate(waypointSymbol);
continue outer;
}
}

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@ -1,4 +1,4 @@
import { Agent } from '../model/agent.ts';
import { Agent } from '../lib/types.ts';
import { DbData, db } from './db.ts';
const addAgentStatement = db.prepare(`INSERT INTO agents(data) VALUES (json(?));`);

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@ -1,4 +1,4 @@
import { Contract } from '../model/contract.ts';
import { Contract } from '../lib/types.ts';
import { DbData, db } from './db.ts';
const addContractStatement = db.prepare(`INSERT INTO contracts(data) VALUES (json(?));`);

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@ -1,5 +1,5 @@
import { DbData, db } from './db.ts';
import { Market } from '../model/market.ts';
import { Market } from '../lib/types.ts';
import { systemFromWaypoint } from '../lib/utils.ts';
const addMarketStatement = db.prepare(`INSERT INTO markets(system, data) VALUES (?, json(?));`);

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@ -1,57 +0,0 @@
import { DbData, db } from './db.ts';
import { Cargo } from '../model/cargo.ts';
import { Fuel, Nav, Ship } from '../model/ship.ts';
const addShipStatement = db.prepare(`INSERT INTO ships(data) VALUES (json(?));`);
const getShipStatement = db.prepare(`SELECT data FROM ships WHERE data->>'symbol' = ?;`);
const getShipsAtStatement = db.prepare(`SELECT data FROM ships WHERE data->>'$.nav.systemSymbol' = ?;`);
const getShipsStatement = db.prepare(`SELECT data FROM ships;`);
const setShipCargoStatement = db.prepare(`UPDATE ships SET data = (SELECT json_set(data, '$.cargo', json(:cargo)) FROM ships WHERE data->>'symbol' = :symbol) WHERE data->>'symbol' = :symbol;`);
const setShipFuelStatement = db.prepare(`UPDATE ships SET data = (SELECT json_set(data, '$.fuel', json(:fuel)) FROM ships WHERE data->>'symbol' = :symbol) WHERE data->>'symbol' = :symbol;`);
const setShipNavStatement = db.prepare(`UPDATE ships SET data = (SELECT json_set(data, '$.nav', json(:nav)) FROM ships WHERE data->>'symbol' = :symbol) WHERE data->>'symbol' = :symbol;`);
const updateShipStatement = db.prepare(`UPDATE ships SET data = json(:data) WHERE data->>'symbol' = :symbol;`);
export function getShip(symbol: string): Ship {
const data = getShipStatement.get(symbol) as DbData|undefined;
if (!data) throw `invalid symbol ${symbol} in getShip database call`;
return JSON.parse(data.data);
}
export function getShips(): Array<Ship> {
const data = getShipsStatement.all() as Array<DbData>;
return data.map(elt => JSON.parse(elt.data));
}
export function getShipsAt(symbol: string): Array<Ship> {
const data = getShipsAtStatement.all(symbol) as Array<DbData>;
return data.map(elt => JSON.parse(elt.data));
}
export function setShip(data: Ship): void {
const changes = updateShipStatement.run({
data: JSON.stringify(data),
symbol: data.symbol,
}).changes;
if (changes === 0) addShipStatement.run(JSON.stringify(data));
}
export function setShipCargo(symbol: string, cargo: Cargo): void {
setShipCargoStatement.run({
cargo: JSON.stringify(cargo),
symbol: symbol,
});
}
export function setShipFuel(symbol: string, fuel: Fuel): void {
setShipFuelStatement.run({
fuel: JSON.stringify(fuel),
symbol: symbol,
});
}
export function setShipNav(symbol: string, nav: Nav): void {
setShipNavStatement.run({
nav: JSON.stringify(nav),
symbol: symbol,
});
}

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@ -1,5 +1,5 @@
import { DbData, db } from './db.ts';
import { System, Waypoint } from '../model/system.ts';
import { System, Waypoint } from '../lib/types.ts';
const addSystemStatement = db.prepare(`INSERT INTO systems(data) VALUES (json(?));`);
const getSystemStatement = db.prepare(`SELECT data FROM systems WHERE data->>'symbol' = ?;`);

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@ -3,8 +3,39 @@ import events from 'events';
import { PriorityQueue } from './priority_queue.ts';
import { getToken } from '../database/tokens.ts';
import { APIError, Request, RequestPromise, Response } from '../model/api.ts';
import { RateLimitError } from '../model/errors.ts';
import { RateLimitError } from './errors.ts';
export type APIError = {
error: string;
code: number;
data: unknown;
};
export type Meta = {
limit: number;
page: number;
total: number;
}
export type Request = {
endpoint: string; // the path part of the url to call
method?: string; // HTTP method for `fetch` call, defaults to 'GET'
page?: number; // run a paginated request starting from this page until all the following pages are fetched
payload?: { [key:string]: any}; // optional json object that will be sent along the request
priority?: number; // optional priority value, defaults to 10. lower than 10 means the message will be sent faster
};
export type RequestPromise<T> = {
reject: (reason?: any) => void;
request: Request;
resolve: (value: Response<T> | PromiseLike<Response<T>>) => void;
};
export type Response<T> = {
data: T;
error?: APIError;
meta?: Meta;
}
// queue processor module variables
const bus = new events.EventEmitter(); // a bus to notify the queue processor to start processing messages

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@ -1,20 +1,24 @@
import { Agent } from '../model/agent.ts';
import { APIError } from '../model/api.ts';
import { Cargo } from '../model/cargo.ts';
import { Contract } from '../model/contract.ts';
import { Ship } from '../model/ship.ts';
import {
Agent,
Cargo,
Contract,
} from './types.ts';
import {
APIError,
debugLog,
send,
sendPaginated,
} from './api.ts';
import { Ship } from './ships.ts';
import * as dbAgents from '../database/agents.ts';
import * as dbContracts from '../database/contracts.ts';
import * as api from './api.ts';
import * as dbShips from '../database/ships.ts';
import * as libShips from '../lib/ships.ts';
export async function accept(contract: Contract): Promise<Contract> {
contract = dbContracts.getContract(contract.id);
if (contract.accepted) return contract;
const response = await api.send<{agent: Agent, contract: Contract, type: ''}>({endpoint: `/my/contracts/${contract.id}/accept`, method: 'POST'});
const response = await send<{agent: Agent, contract: Contract, type: ''}>({endpoint: `/my/contracts/${contract.id}/accept`, method: 'POST'});
if (response.error) {
api.debugLog(response);
debugLog(response);
throw response;
}
dbAgents.setAgent(response.data.agent);
@ -23,7 +27,7 @@ export async function accept(contract: Contract): Promise<Contract> {
}
export async function getContracts(): Promise<Array<Contract>> {
const response = await api.sendPaginated<Contract>({endpoint: '/my/contracts'});
const response = await sendPaginated<Contract>({endpoint: '/my/contracts'});
response.forEach(contract => dbContracts.setContract(contract));
return response;
}
@ -32,9 +36,9 @@ export async function getContract(contract: Contract): Promise<Contract> {
try {
return dbContracts.getContract(contract.id);
} catch {}
const response = await api.send<Contract>({endpoint: `/my/contracts/${contract.id}`});
const response = await send<Contract>({endpoint: `/my/contracts/${contract.id}`});
if (response.error) {
api.debugLog(response);
debugLog(response);
throw response;
}
dbContracts.setContract(response.data);
@ -43,15 +47,14 @@ export async function getContract(contract: Contract): Promise<Contract> {
export async function deliver(contract: Contract, ship: Ship): Promise<Contract> {
contract = dbContracts.getContract(contract.id);
ship = dbShips.getShip(ship.symbol);
if (contract.terms.deliver[0].unitsRequired <= contract.terms.deliver[0].unitsFulfilled) {
return await fulfill(contract);
}
const tradeSymbol = contract.terms.deliver[0].tradeSymbol;
let units = 0;
ship.cargo.inventory.forEach(i => {if (i.symbol === tradeSymbol) units = i.units; });
await libShips.dock(ship); // we need to be docked to deliver
const response = await api.send<{contract: Contract, cargo: Cargo}>({ endpoint: `/my/contracts/${contract.id}/deliver`, method: 'POST', payload: {
await ship.dock(); // we need to be docked to deliver
const response = await send<{contract: Contract, cargo: Cargo}>({ endpoint: `/my/contracts/${contract.id}/deliver`, method: 'POST', payload: {
shipSymbol: ship.symbol,
tradeSymbol: tradeSymbol,
units: units,
@ -61,12 +64,12 @@ export async function deliver(contract: Contract, ship: Ship): Promise<Contract>
case 4509: // contract delivery terms have been met
return await fulfill(contract);
default: // yet unhandled error
api.debugLog(response);
debugLog(response);
throw response;
}
}
dbContracts.setContract(response.data.contract);
dbShips.setShipCargo(ship.symbol, response.data.cargo);
ship.cargo = response.data.cargo;
if(response.data.contract.terms.deliver[0].unitsRequired <= response.data.contract.terms.deliver[0].unitsFulfilled) {
return await fulfill(response.data.contract);
}
@ -76,9 +79,9 @@ export async function deliver(contract: Contract, ship: Ship): Promise<Contract>
export async function fulfill(contract: Contract): Promise<Contract> {
contract = dbContracts.getContract(contract.id);
if (contract.fulfilled) return contract;
const response = await api.send<{agent: Agent, contract: Contract}>({ endpoint: `/my/contracts/${contract.id}/fulfill`, method: 'POST'});
const response = await send<{agent: Agent, contract: Contract}>({ endpoint: `/my/contracts/${contract.id}/fulfill`, method: 'POST'});
if (response.error) {
api.debugLog(response);
debugLog(response);
throw response;
}
dbAgents.setAgent(response.data.agent);

35
nodejs/lib/errors.ts Normal file
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@ -0,0 +1,35 @@
import { Cooldown } from './types.ts';
export type MarketTradeVolumeError = {
waypointSymbol: string;
tradeSymbol: string;
units: number;
tradeVolume: number;
};
export type RateLimitError = {
type: string;
retryAfter: number;
limitBurst: number;
limitPerSecond: number;
remaining: number;
reset: Date;
};
export type ShipIsCurrentlyInTransitError = {
arrival: Date;
departureSymbol: string;
departureTime: Date;
destinationSymbol: string;
secondsToArrival: number;
};
export type ShipIsStillOnCooldownError = {
cooldown: Cooldown;
};
export type ShipRequiresMoreFuelForNavigationError = {
fuelAvailable: number;
fuelRequired: number;
shipSymbol: string;
};

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@ -1,240 +1,207 @@
import { Response } from '../model/api.ts';
import { Agent } from '../model/agent.ts';
import { Cargo } from '../model/cargo.ts';
import { Contract } from '../model/contract.ts';
import { Cooldown, Fuel, Nav, Ship } from '../model/ship.ts';
import * as api from './api.ts';
import {
Response,
debugLog,
send,
sleep,
} from './api.ts';
import {
MarketTradeVolumeError,
ShipIsCurrentlyInTransitError,
ShipIsStillOnCooldownError,
ShipRequiresMoreFuelForNavigationError,
} from './errors.ts';
import {
Agent,
Cargo,
Contract,
Cooldown,
Fuel,
Nav,
Registration,
} from './types.ts';
import * as dbAgents from '../database/agents.ts';
import * as dbShips from '../database/ships.ts';
//import * as dbSurveys from '../database/surveys.ts';
import * as systems from '../lib/systems.ts';
export async function buy(ship: Ship, tradeSymbol: string, units: number): Promise<void> {
if (units <= 0) return;
ship = await getShip(ship);
await dock(ship);
// TODO take into account the tradevolume, we might need to buy in multiple steps
const response = await api.send<{agent: Agent, cargo: Cargo}>({endpoint: `/my/ships/${ship.symbol}/purchase`, method: 'POST', payload: { symbol: tradeSymbol, units: units }}); // TODO transaction field
if (response.error) {
api.debugLog(response);
throw response;
}
dbShips.setShipCargo(ship.symbol, response.data.cargo);
dbAgents.setAgent(response.data.agent);
}
export async function dock(ship: Ship): Promise<void> {
ship = await getShip(ship);
if (ship.nav.status === 'DOCKED') return;
const response = await api.send<{nav: Nav}>({endpoint: `/my/ships/${ship.symbol}/dock`, method: 'POST'});
if (response.error) {
switch(response.error.code) {
case 4214: // ship is in transit
const errorData = response.error.data as { secondsToArrival: number};
await api.sleep(errorData.secondsToArrival * 1000);
return await dock(ship);
default: // yet unhandled error
api.debugLog(response);
throw response;
}
}
dbShips.setShipNav(ship.symbol, response.data.nav);
}
export async function extract(ship: Ship): Promise<Cargo> {
ship = await getShip(ship);
if (await isFull(ship)) return ship.cargo;
// TODO move to a suitable asteroid?
// const asteroidFields = await systems.type({symbol: ship.nav.systemSymbol, type: 'ENGINEERED_ASTEROID'});
// TODO if there are multiple fields, find the closest one?
//await navigate({symbol: ctx.symbol, waypoint: asteroidFields[0].symbol});
await orbit(ship);
// TODO handle surveying?
const response = await api.send<{cooldown: Cooldown, cargo: Cargo}>({endpoint: `/my/ships/${ship.symbol}/extract`, method: 'POST'}); // TODO extraction and events api response fields cf https://spacetraders.stoplight.io/docs/spacetraders/b3931d097608d-extract-resources
if (response.error) {
switch(response.error.code) {
case 4000: // ship is on cooldown
const errorData = response.error.data as {cooldown: Cooldown};
await api.sleep(errorData.cooldown.remainingSeconds * 1000);
return await extract(ship);
case 4228: // ship is full
return ship.cargo;
default: // yet unhandled error
api.debugLog(response);
throw response;
}
} else {
dbShips.setShipCargo(ship.symbol, response.data.cargo);
await api.sleep(response.data.cooldown.remainingSeconds*1000);
}
return response.data.cargo
}
export async function isFull(ship: Ship): Promise<boolean> {
ship = await getShip(ship);
return ship.cargo.units >= ship.cargo.capacity * 0.9;
}
//function hasMount(shipSymbol, mountSymbol) {
// const ship = dbShips.getShip(shipSymbol);
// return ship.mounts.filter(s => s.symbol === mountSymbol).length > 0;
//}
//export async function jump(ship: Ship): Ship {
// // TODO
// const response = await api.send({endpoint: `/my/ships/${ctx.ship}/jump`, method: 'POST', payload: { systemSymbol: ctx.system }});
// await api.sleep(response.data.cooldown.remainingSeconds*1000);
// return response;
//}
export async function navigate(ship: Ship, waypoint: string): Promise<void> {
ship = await getShip(ship);
if (ship.nav.waypointSymbol === waypoint) return;
await orbit(ship);
// TODO if we do not have enough fuel, make a stop to refuel along the way or drift to the destination
const response = await api.send<{fuel: Fuel, nav: Nav}>({endpoint: `/my/ships/${ship.symbol}/navigate`, method: 'POST', payload: { waypointSymbol: waypoint }}); // TODO events field
if (response.error) {
switch(response.error.code) {
case 4214: // ship is in transit
const errorData = response.error.data as { secondsToArrival: number};
await api.sleep(errorData.secondsToArrival * 1000);
return await navigate(ship, waypoint);
default: // yet unhandled error
api.debugLog(response);
throw response;
}
}
dbShips.setShipFuel(ship.symbol, response.data.fuel);
dbShips.setShipNav(ship.symbol, response.data.nav);
const delay = new Date(response.data.nav.route.arrival).getTime() - new Date().getTime() ;
await api.sleep(delay);
response.data.nav.status = 'IN_ORBIT'; // we arrive in orbit
dbShips.setShipNav(ship.symbol, response.data.nav);
// TODO only refuel at the start of a journey, if we do not have enough OR if the destination does not sell fuel?
await refuel(ship);
}
export async function negotiate(ship: Ship): Promise<Contract> {
ship = await getShip(ship);
const response = await api.send<{contract: Contract}>({endpoint: `/my/ships/${ship.symbol}/negotiate/contract`, method: 'POST'});
if (response.error) {
switch(response.error.code) {
case 4214: // ship is in transit
const errorData = response.error.data as { secondsToArrival: number};
await api.sleep(errorData.secondsToArrival * 1000);
return await negotiate(ship);
default: // yet unhandled error
api.debugLog(response);
throw response;
}
}
return response.data.contract;
}
export async function orbit(ship: Ship): Promise<void> {
ship = await getShip(ship);
if (ship.nav.status === 'IN_ORBIT') return;
const response = await api.send<{nav: Nav}>({endpoint: `/my/ships/${ship.symbol}/orbit`, method: 'POST'});
if (response.error) {
switch(response.error.code) {
case 4214: // ship is in transit
const errorData = response.error.data as { secondsToArrival: number};
await api.sleep(errorData.secondsToArrival * 1000);
return await orbit(ship);
default: // yet unhandled error
api.debugLog(response);
throw response;
}
}
dbShips.setShipNav(ship.symbol, response.data.nav);
}
//export async function purchase(ctx) {
// const response = await api.send({endpoint: '/my/ships', method: 'POST', payload: {
// shipType: ctx.shipType,
// waypointSymbol: ctx.waypoint,
// }});
// if (response.error !== undefined) {
// throw response;
// }
// dbShips.setShip(response.data.ship);
// return response.data;
//}
export async function refuel(ship: Ship): Promise<void> {
ship = await getShip(ship);
if (ship.fuel.current >= ship.fuel.capacity * 0.9) return;
// TODO check if our current waypoint has a marketplace (and sells fuel)?
await dock(ship);
const response = await api.send<{agent: Agent, fuel: Fuel}>({endpoint: `/my/ships/${ship.symbol}/refuel`, method: 'POST'}); // TODO transaction field
if (response.error) {
api.debugLog(response);
throw response;
}
dbShips.setShipFuel(ship.symbol, response.data.fuel);
dbAgents.setAgent(response.data.agent);
}
export async function sell(ship: Ship, tradeSymbol: string): Promise<Cargo> {
ship = await getShip(ship);
// TODO check if our current waypoint has a marketplace and buys tradeSymbol?
await dock(ship);
let units = 0;
ship.cargo.inventory.forEach(i => {if (i.symbol === tradeSymbol) units = i.units; });
const response = await api.send<{agent: Agent, cargo: Cargo}>({endpoint: `/my/ships/${ship.symbol}/sell`, method: 'POST', payload: { symbol: tradeSymbol, units: units }}); // TODO transaction field
if (response.error) {
api.debugLog(response);
throw response;
}
dbShips.setShipCargo(ship.symbol, response.data.cargo);
dbAgents.setAgent(response.data.agent);
return response.data.cargo;
}
export async function getShips(): Promise<Array<Ship>> {
const response = await api.send<Array<Ship>>({endpoint: `/my/ships`, page: 1});
const response = await send<Array<Ship>>({endpoint: `/my/ships`, page: 1});
if (response.error) {
api.debugLog(response);
debugLog(response);
throw response;
}
response.data.forEach(ship => dbShips.setShip(ship));
return response.data;
return response.data.map(ship => new Ship(ship));
}
export async function getShip(ship: Ship): Promise<Ship> {
try {
return dbShips.getShip(ship.symbol);
} catch {}
const response = await api.send<Ship>({endpoint: `/my/ships/${ship.symbol}`});
if (response.error) {
api.debugLog(response);
throw response;
export class Ship {
cargo: Cargo;
cooldown: Cooldown;
// crew
// engine
// frame
fuel: Fuel;
// modules
// mounts
nav: Nav;
// reactor
registration: Registration;
symbol: string;
constructor(ship: Ship) {
this.cargo = ship.cargo;
this.cooldown = ship.cooldown;
this.fuel = ship.fuel;
this.nav = ship.nav;
this.registration = ship.registration;
this.symbol = ship.symbol;
}
async dock(): Promise<void> {
if (this.nav.status === 'DOCKED') return;
const response = await send<{nav: Nav}>({endpoint: `/my/ships/${this.symbol}/dock`, method: 'POST'});
if (response.error) {
switch(response.error.code) {
case 4214:
const sicite = response.error.data as ShipIsCurrentlyInTransitError;
await sleep(sicite.secondsToArrival * 1000);
return await this.dock();
default: // yet unhandled error
debugLog(response);
throw response;
}
}
this.nav = response.data.nav;
}
async extract(): Promise<Cargo> {
if (this.isFull()) return this.cargo;
// TODO move to a suitable asteroid?
// const asteroidFields = await systems.type({symbol: this.nav.systemSymbol, type: 'ENGINEERED_ASTEROID'});
// TODO if there are multiple fields, find the closest one?
//await navigate({symbol: ctx.symbol, waypoint: asteroidFields[0].symbol});
await this.orbit();
// TODO handle surveying?
const response = await send<{cooldown: Cooldown, cargo: Cargo}>({endpoint: `/my/ships/${this.symbol}/extract`, method: 'POST'}); // TODO extraction and events api response fields cf https://spacetraders.stoplight.io/docs/spacetraders/b3931d097608d-extract-resources
if (response.error) {
switch(response.error.code) {
case 4000:
const sisoce = response.error.data as ShipIsStillOnCooldownError;
await sleep(sisoce.cooldown.remainingSeconds * 1000);
return await this.extract();
case 4228: // ship is full
return this.cargo;
default: // yet unhandled error
debugLog(response);
throw response;
}
}
this.cargo = response.data.cargo;
await sleep(response.data.cooldown.remainingSeconds*1000);
return this.cargo;
}
isFull(): boolean {
return this.cargo.units >= this.cargo.capacity * 0.9;
}
async navigate(waypointSymbol: string): Promise<void> {
if (this.nav.waypointSymbol === waypointSymbol) return;
const d =
// TODO compute fuel consumption and refuel if we do not have enough OR if the destination does not sell fuel?
await this.refuel();
await this.orbit();
// TODO if we do not have enough fuel, make a stop to refuel along the way or drift to the destination
const response = await send<{fuel: Fuel, nav: Nav}>({endpoint: `/my/ships/${this.symbol}/navigate`, method: 'POST', payload: { waypointSymbol: waypointSymbol }}); // TODO events field
if (response.error) {
switch(response.error.code) {
case 4203: // not enough fuel
const srmffne = response.error.data as ShipRequiresMoreFuelForNavigationError;
// TODO test if it exceeds our maximum
// find an intermediate stop to refuel if that is the case
debugLog(response);
throw response;
//await refuel(ship);
//return await navigate(ship, waypoint);
case 4214:
const sicite = response.error.data as ShipIsCurrentlyInTransitError;
await sleep(sicite.secondsToArrival * 1000);
return await this.navigate(waypointSymbol);
default: // yet unhandled error
debugLog(response);
throw response;
}
}
this.fuel = response.data.fuel;
this.nav = response.data.nav;
const delay = new Date(this.nav.route.arrival).getTime() - new Date().getTime() ;
await sleep(delay);
this.nav.status = 'IN_ORBIT'; // we arrive in orbit
}
async negotiate(): Promise<Contract> {
const response = await send<{contract: Contract}>({endpoint: `/my/ships/${this.symbol}/negotiate/contract`, method: 'POST'});
if (response.error) {
switch(response.error.code) {
case 4214:
const sicite = response.error.data as ShipIsCurrentlyInTransitError;
await sleep(sicite.secondsToArrival * 1000);
return await this.negotiate();
default: // yet unhandled error
debugLog(response);
throw response;
}
}
return response.data.contract;
}
async orbit(): Promise<void> {
if (this.nav.status === 'IN_ORBIT') return;
const response = await send<{nav: Nav}>({endpoint: `/my/ships/${this.symbol}/orbit`, method: 'POST'});
if (response.error) {
switch(response.error.code) {
case 4214:
const sicite = response.error.data as ShipIsCurrentlyInTransitError;
await sleep(sicite.secondsToArrival * 1000);
return await this.orbit();
default: // yet unhandled error
debugLog(response);
throw response;
}
}
this.nav = response.data.nav;
}
async purchase(tradeSymbol: string, units: number): Promise<void> {
if (units <= 0) return;
await this.dock();
// TODO take into account the tradevolume, we might need to buy in multiple steps
const response = await send<{agent: Agent, cargo: Cargo}>({endpoint: `/my/ships/${this.symbol}/purchase`, method: 'POST', payload: { symbol: tradeSymbol, units: units }}); // TODO transaction field
if (response.error) {
switch(response.error.code) {
case 4604: // units per transaction limit exceeded
const mtve = response.error.data as MarketTradeVolumeError;
await this.purchase(tradeSymbol, mtve.tradeVolume);
return await this.purchase(tradeSymbol, units - mtve.tradeVolume);
default:
debugLog(response);
throw response;
}
}
this.cargo = response.data.cargo;
dbAgents.setAgent(response.data.agent);
}
async refuel(): Promise<void> {
// TODO check if our current waypoint has a marketplace (and sells fuel)?
await this.dock();
const response = await send<{agent: Agent, fuel: Fuel}>({endpoint: `/my/ships/${this.symbol}/refuel`, method: 'POST'}); // TODO transaction field
if (response.error) {
debugLog(response);
throw response;
}
this.fuel = response.data.fuel;
dbAgents.setAgent(response.data.agent);
}
async sell(tradeSymbol: string): Promise<Cargo> {
// TODO check if our current waypoint has a marketplace and buys tradeSymbol?
await this.dock();
let units = 0;
this.cargo.inventory.forEach(i => {if (i.symbol === tradeSymbol) units = i.units; });
const response = await send<{agent: Agent, cargo: Cargo}>({endpoint: `/my/ships/${this.symbol}/sell`, method: 'POST', payload: { symbol: tradeSymbol, units: units }}); // TODO transaction field
if (response.error) {
debugLog(response);
throw response;
}
this.cargo = response.data.cargo;
dbAgents.setAgent(response.data.agent);
return this.cargo;
}
dbShips.setShip(response.data);
return response.data;
}
//export async function survey(ctx) {
// if (!hasMount(ctx.symbol, 'MOUNT_SURVEYOR_I')) { // we check if a surveyor is mounted on the ship
// return null;
// }
// const ship = dbShips.getShip(ctx.symbol);
// const asteroidFields = await systems.type({symbol: ship.nav.systemSymbol, type: 'ASTEROID_FIELD'});
// // TODO if there are multiple fields, find the closest one?
// await navigate({symbol: ctx.symbol, waypoint: asteroidFields[0].symbol});
// await orbit(ctx);
// const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/survey`, method: 'POST'});
// api.debugLog(response);
// if (response.error !== undefined) {
// switch(response.error.code) {
// case 4000: // ship is on cooldown
// await api.sleep(response.error.data.cooldown.remainingSeconds * 1000);
// return await survey(ctx);
// default: // yet unhandled error
// throw response;
// }
// }
// dbSurveys.set(response.data.surveys[0]);
// await api.sleep(response.data.cooldown.remainingSeconds*1000);
// return response;
//}

View file

@ -1,18 +1,24 @@
import * as api from './api.ts';
import {
debugLog,
send,
sendPaginated,
} from './api.ts';
import * as dbMarkets from '../database/markets.ts';
import * as dbShips from '../database/ships.ts';
import * as dbSystems from '../database/systems.ts';
import { Market } from '../model/market.ts'
import { System, Waypoint } from '../model/system.ts'
import * as utils from './utils.ts';
import {
Market,
System,
Waypoint
} from './types.ts'
import { systemFromWaypoint } from './utils.ts';
export async function market(waypointSymbol: string): Promise<Market> {
const data = dbMarkets.getMarketAtWaypoint(waypointSymbol);
if (data) { return data; }
const systemSymbol = utils.systemFromWaypoint(waypointSymbol);
let response = await api.send<Market>({endpoint: `/systems/${systemSymbol}/waypoints/${waypointSymbol}/market`});
const systemSymbol = systemFromWaypoint(waypointSymbol);
let response = await send<Market>({endpoint: `/systems/${systemSymbol}/waypoints/${waypointSymbol}/market`});
if (response.error) {
api.debugLog(response);
debugLog(response);
throw response;
}
dbMarkets.setMarket(response.data);
@ -21,16 +27,16 @@ export async function market(waypointSymbol: string): Promise<Market> {
//export async function shipyard(waypoint: string): Promise<unknown> {
// // TODO database caching
// const systemSymbol = utils.systemFromWaypoint(waypoint);
// return await api.send({endpoint: `/systems/${systemSymbol}/waypoints/${waypoint}/shipyard`});
// const systemSymbol = systemFromWaypoint(waypoint);
// return await send({endpoint: `/systems/${systemSymbol}/waypoints/${waypoint}/shipyard`});
//}
export async function system(symbol: string): Promise<System> {
let data = dbSystems.getSystem(symbol);
if (data) { return data; }
const response = await api.send<System>({endpoint: `/systems/${symbol}`});
const response = await send<System>({endpoint: `/systems/${symbol}`});
if (response.error) {
api.debugLog(response);
debugLog(response);
throw response;
}
dbSystems.setSystem(response.data);
@ -54,7 +60,7 @@ export async function waypoints(systemSymbol: string): Promise<Array<Waypoint>>
const updated = dbSystems.getSystemUpdated(systemSymbol);
// TODO handle uncharted systems
if (updated) return s.waypoints;
const waypoints = await api.sendPaginated<Waypoint>({endpoint: `/systems/${systemSymbol}/waypoints`});
const waypoints = await sendPaginated<Waypoint>({endpoint: `/systems/${systemSymbol}/waypoints`});
dbSystems.setSystemWaypoints(systemSymbol, waypoints);
return waypoints;
}

145
nodejs/lib/types.ts Normal file
View file

@ -0,0 +1,145 @@
export type Agent = {
accountId: string;
credits: number;
headquarters: string;
shipCount: number;
startingFaction: string;
symbol: string;
};
export type CommonThing = {
description: string;
name: string;
symbol: string;
};
export type Cargo = {
capacity: number;
units: number;
inventory: Array<Inventory>;
};
// Custom type, not from space traders api
export type CargoManifest = {
[key: string]: number;
};
export type Chart = {
waypointSymbol: string;
submittedBy: string;
submittedOn: Date;
};
export type Contract = {
id: string;
factionSymbol: string;
type: string;
terms: {
deadline: Date;
payment: {
onAccepted: number;
onFulfilled: number;
},
deliver: Array<{
tradeSymbol: string;
destinationSymbol: string;
unitsRequired: number;
unitsFulfilled: number;
}>;
};
accepted: boolean;
fulfilled: boolean;
expiration: Date;
deadlineToAccept: Date;
};
export type Cooldown = {
shipSymbol: string;
totalSeconds: number;
remainingSeconds: number;
};
export type Consummed = {
amount: number;
timestamp: Date;
};
export type Fuel = {
capacity: number;
consummed: Consummed;
current: number;
};
export type Inventory = CommonThing & {
units: number;
};
export type Market = {
symbol: string;
exchange: Array<CommonThing>;
exports: Array<CommonThing>;
imports: Array<CommonThing>;
//transactions: Array<Transaction>;
tradeGoods: Array<TradeGood>;
};
export type Nav = {
flightMode: string;
route: Route;
status: string;
systemSymbol: string;
waypointSymbol: string;
};
export type Registration = {
factionSymbol: string;
name: string;
role: string;
};
export type Route = {
arrival: Date;
departureTime: Date;
destination: RouteEndpoint;
origin: RouteEndpoint;
};
export type RouteEndpoint = {
type: string;
symbol: string;
systemSymbol: string;
x: number;
y: number;
};
export type System = {
symbol: string;
sectorSymbol: string;
type: string;
x: number;
y: number;
waypoints: Array<Waypoint>;
};
export type TradeGood = CommonThing & {
activity: string;
purchasePrice: number;
sellPrice: number;
supply: string;
tradeVolume: number;
type: string;
};
export type Waypoint = {
chart: Chart;
factions: Array<{symbol: string;}>;
isUnderConstruction: boolean;
modifiers: Array<CommonThing>;
orbitals: Array<{symbol: string;}>;
orbits: string;
symbol: string;
traits: Array<CommonThing>;
type: string;
x: number;
y: number;
};

View file

@ -1,4 +1,4 @@
import { Cargo, CargoManifest } from '../model/cargo.ts';
import { Cargo, CargoManifest } from './types.ts';
export type CategorizedCargo = {
wanted: CargoManifest;

View file

@ -1,10 +1,10 @@
import * as autoContracting from './automation/contracting.ts';
//import * as autoExploring from './automation/exploration.ts';
import * as autoInit from './automation/init.ts';
//import * as api from './lib/api.ts';
//import * as contracts from './lib/contracts.ts';
import { getShips } from './lib/ships.ts';
await autoInit.init();
const ships = await getShips();
await autoContracting.init();
await autoContracting.run(ships[0]); // dedicate the command ship to running contracts
//autoExploring.init();

View file

@ -1,8 +0,0 @@
export type Agent = {
accountId: string;
credits: number;
headquarters: string;
shipCount: number;
startingFaction: string;
symbol: string;
};

View file

@ -1,31 +0,0 @@
export type APIError = {
error: string;
code: number;
data: unknown;
};
export type Meta = {
limit: number;
page: number;
total: number;
}
export type Request = {
endpoint: string; // the path part of the url to call
method?: string; // HTTP method for `fetch` call, defaults to 'GET'
page?: number; // run a paginated request starting from this page until all the following pages are fetched
payload?: { [key:string]: any}; // optional json object that will be sent along the request
priority?: number; // optional priority value, defaults to 10. lower than 10 means the message will be sent faster
};
export type RequestPromise<T> = {
reject: (reason?: any) => void;
request: Request;
resolve: (value: Response<T> | PromiseLike<Response<T>>) => void;
};
export type Response<T> = {
data: T;
error?: APIError;
meta?: Meta;
}

View file

@ -1,17 +0,0 @@
export type Inventory = {
description: string;
name: string;
symbol: string;
units: number;
};
export type Cargo = {
"capacity": number;
"units": number;
"inventory": Array<Inventory>;
};
// Custom type, not from space traders api
export type CargoManifest = {
[key: string]: number;
};

View file

@ -1,5 +0,0 @@
export type CommonThing = {
description: string;
name: string;
symbol: string;
};

View file

@ -1,22 +0,0 @@
export type Contract = {
id: string;
factionSymbol: string;
type: string;
terms: {
deadline: Date;
payment: {
onAccepted: number;
onFulfilled: number;
},
deliver: Array<{
tradeSymbol: string;
destinationSymbol: string;
unitsRequired: number;
unitsFulfilled: number;
}>;
};
accepted: boolean;
fulfilled: boolean;
expiration: Date;
deadlineToAccept: Date;
};

View file

@ -1,8 +0,0 @@
export type RateLimitError = {
type: string;
retryAfter: number;
limitBurst: number;
limitPerSecond: number;
remaining: number;
reset: Date;
};

View file

@ -1,19 +0,0 @@
import { CommonThing } from 'common.ts';
export type TradeGood = CommonThing & {
activity: string;
purchasePrice: number;
sellPrice: number;
supply: string;
tradeVolume: number;
type: string;
};
export type Market = {
symbol: string;
exchange: Array<CommonThing>;
exports: Array<CommonThing>;
imports: Array<CommonThing>;
//transactions: Array<Transaction>;
tradeGoods: Array<TradeGood>;
};

View file

@ -1,62 +0,0 @@
import { Cargo } from './cargo.ts';
export type Cooldown = {
shipSymbol: string;
totalSeconds: number;
remainingSeconds: number;
};
export type Consummed = {
amount: number;
timestamp: Date;
};
export type Fuel = {
capacity: number;
consummed: Consummed;
current: number;
};
export type Nav = {
flightMode: string;
route: Route;
status: string;
systemSymbol: string;
waypointSymbol: string;
};
export type Registration = {
factionSymbol: string;
name: string;
role: string;
};
export type Route = {
arrival: Date;
departureTime: Date;
destination: RouteEndpoint;
origin: RouteEndpoint;
};
export type RouteEndpoint = {
type: string;
symbol: string;
systemSymbol: string;
x: number;
y: number;
};
export type Ship = {
cargo: Cargo;
cooldown: Cooldown;
// crew
// engine
// frame
fuel: Fuel;
// modules
// mounts
nav: Nav;
// reactor
registration: Registration;
symbol: string;
};

View file

@ -1,30 +0,0 @@
import { CommonThing } from 'common.ts';
export type Chart = {
waypointSymbol: string;
submittedBy: string;
submittedOn: Date;
};
export type System = {
symbol: string;
sectorSymbol: string;
type: string;
x: number;
y: number;
waypoints: Array<Waypoint>;
};
export type Waypoint = {
chart: Chart;
factions: Array<{symbol: string;}>;
isUnderConstruction: boolean;
modifiers: Array<CommonThing>;
orbitals: Array<{symbol: string;}>;
orbits: string;
symbol: string;
traits: Array<CommonThing>;
type: string;
x: number;
y: number;
};