76 lines
2.9 KiB
JavaScript
76 lines
2.9 KiB
JavaScript
import * as dbMarkets from '../database/markets.js';
|
|
import * as dbShips from '../database/ships.js';
|
|
import * as api from '../lib/api.js';
|
|
import * as libShips from '../lib/ships.js';
|
|
import * as libSystems from '../lib/systems.js';
|
|
import * as utils from '../lib/utils.js';
|
|
|
|
// example ctx { ship: {XXX}, keep: 'SILVER_ORE' }
|
|
export async function sell(ship, keep) {
|
|
outer: while(true) {
|
|
// first lets see what we want to sell
|
|
let cargo = utils.categorizeCargo(ship.cargo, keep);
|
|
// get the marketdata from our location
|
|
const market = await libSystems.market(ship.nav.waypointSymbol);
|
|
// can we sell anything here?
|
|
const goods = whatCanBeTradedAt(cargo.goods, market.imports.concat(market.exchange));
|
|
for (let i = 0; i < goods.length; i++) {
|
|
const symbol = goods[i].symbol;
|
|
await libShips.sell({
|
|
good: symbol,
|
|
symbol: ship.symbol,
|
|
units: cargo.goods[symbol],
|
|
});
|
|
delete cargo.goods[symbol];
|
|
};
|
|
// are we done selling everything we can?
|
|
ship = dbShips.getShip(ship.symbol);
|
|
cargo = utils.categorizeCargo(ship.cargo, keep);
|
|
if (Object.keys(cargo.goods).length === 0) {
|
|
return;
|
|
}
|
|
// we need to move somewhere else to sell our remaining goods
|
|
// first we look into markets in our system
|
|
const rawMarkets = await libSystems.trait({symbol: ship.nav.systemSymbol, trait: 'MARKETPLACE'});
|
|
// sorted by distance from where we are
|
|
const markets = rawMarkets.map(function (m) { return {
|
|
data: m,
|
|
distance: (m.x - ship.nav.route.destination.x) ** 2 + (m.y - ship.nav.route.destination.y) ** 2,
|
|
}});
|
|
markets.sort(function(a, b) {
|
|
if (a.distance < b.distance) {
|
|
return -1;
|
|
} else if (a.distance > b.distance) {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
});
|
|
// check from the closest one if they import what we need to sell
|
|
for (let i = 0; i < markets.length; i++) {
|
|
const waypointSymbol = markets[i].data.symbol;
|
|
const market = await libSystems.market(waypointSymbol);
|
|
// if we have no data on the market we need to go there and see
|
|
// and if we have data and can sell there we need to go too
|
|
if (market === null || whatCanBeTradedAt(cargo.goods, market.imports).length > 0) {
|
|
await libShips.navigate({symbol: ship.symbol, waypoint: waypointSymbol});
|
|
continue outer;
|
|
}
|
|
}
|
|
// check from the closest one if they exchange what we need to sell
|
|
for (let i = 0; i < markets.length; i++) {
|
|
const waypointSymbol = markets[i].data.symbol;
|
|
const market = await libSystems.market(waypointSymbol);
|
|
// if we can sell there we need to go
|
|
if (whatCanBeTradedAt(cargo.goods, market.exchange).length > 0) {
|
|
await libShips.navigate({symbol: ship.symbol, waypoint: waypointSymbol});
|
|
continue outer;
|
|
}
|
|
}
|
|
throw new Error(`Ship {ship.symbol} has found no importing or exchanging market for its cargo in the system`);
|
|
}
|
|
}
|
|
|
|
function whatCanBeTradedAt(cargo, goods) {
|
|
if (goods === undefined) return [];
|
|
return goods.filter(g => cargo[g.symbol] !== undefined );
|
|
}
|