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adyxax/spacetraders
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My spacetraders.io game client implementation
Julien Dessaux
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*
Take requests time in consideration for rate limiting calculations
Julien Dessaux
2023-06-11
1
-1
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+6
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*
Reworked the network code to improve sending rate management
Julien Dessaux
2023-06-10
1
-49
/
+76
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*
Implement a bit more autonomy for the ships
Julien Dessaux
2023-06-08
2
-5
/
+22
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*
Use waypoints function where relevant
Julien Dessaux
2023-06-07
1
-4
/
+5
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*
Update ships status at the end of the nav cooldown
Julien Dessaux
2023-06-06
2
-0
/
+8
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*
Hold back on maintenance or rate limiting events
Julien Dessaux
2023-06-05
1
-7
/
+18
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*
Handle connection reset event
Julien Dessaux
2023-06-03
1
-3
/
+8
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*
Improved ships lib with ships db caching
Julien Dessaux
2023-06-02
1
-7
/
+62
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*
Another big refactoring
Julien Dessaux
2023-06-01
3
-55
/
+14
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*
Reworked the systems handling and caching with sqlite
Julien Dessaux
2023-05-31
1
-24
/
+61
|
*
Retry on HTTP timeout instead of propagating the error
Julien Dessaux
2023-05-30
1
-1
/
+5
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*
Many new api calls
Julien Dessaux
2023-05-29
4
-5
/
+37
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*
Refactored the code to separate automation code from the lib handling the api
Julien Dessaux
2023-05-27
1
-84
/
+0
|
*
Fixed extraction issue with ships not carrying antimatter
Julien Dessaux
2023-05-26
1
-1
/
+1
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*
Automated the extraction and delivery loop for a ship
Julien Dessaux
2023-05-26
3
-112
/
+92
|
*
Updated the lib for the new api
Julien Dessaux
2023-05-25
4
-61
/
+180
|
*
Rewrote the api rate limiter with promises instead of callbacks
Julien Dessaux
2023-05-24
2
-36
/
+67
|
*
Implemented a basic extraction loop
Julien Dessaux
2023-05-14
4
-0
/
+222