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adyxax/spacetraders
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My spacetraders.io game client implementation
Julien Dessaux
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*
Implement a bit more autonomy for the ships
Julien Dessaux
2023-06-08
5
-40
/
+51
|
*
Use waypoints function where relevant
Julien Dessaux
2023-06-07
1
-4
/
+5
|
*
Update ships status at the end of the nav cooldown
Julien Dessaux
2023-06-06
2
-0
/
+8
|
*
Hold back on maintenance or rate limiting events
Julien Dessaux
2023-06-05
2
-7
/
+19
|
*
Handle connection reset event
Julien Dessaux
2023-06-03
1
-3
/
+8
|
*
Improved ships lib with ships db caching
Julien Dessaux
2023-06-02
10
-32
/
+170
|
*
Another big refactoring
Julien Dessaux
2023-06-01
10
-83
/
+79
|
*
Reworked the systems handling and caching with sqlite
Julien Dessaux
2023-05-31
4
-33
/
+116
|
*
Refactoring
Julien Dessaux
2023-05-30
2
-2
/
+2
|
*
Retry on HTTP timeout instead of propagating the error
Julien Dessaux
2023-05-30
1
-1
/
+5
|
*
Many new api calls
Julien Dessaux
2023-05-29
6
-8
/
+75
|
*
Refactored the code to separate automation code from the lib handling the api
Julien Dessaux
2023-05-27
4
-109
/
+96
|
*
Fixed extraction issue with ships not carrying antimatter
Julien Dessaux
2023-05-26
1
-1
/
+1
|
*
Automated the extraction and delivery loop for a ship
Julien Dessaux
2023-05-26
4
-112
/
+94
|
*
Updated the lib for the new api
Julien Dessaux
2023-05-25
5
-93
/
+227
|
*
Rewrote the api rate limiter with promises instead of callbacks
Julien Dessaux
2023-05-24
6
-40
/
+105
|
*
Implemented a basic extraction loop
Julien Dessaux
2023-05-14
12
-0
/
+2022
|
*
Initial import
Julien Dessaux
2023-05-13
1
-0
/
+287
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