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authorJulien Dessaux2023-07-01 23:13:13 +0200
committerJulien Dessaux2023-07-01 23:13:13 +0200
commit36cc33f9e96a38ecea98ac8d26275b4828347d80 (patch)
tree653dcea7e656ec815fc0a1fa5664a6b89abccaa3 /automation
parentFixed prepared statements (diff)
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Moved the nodejs agent to its own subfolder to make room for my haskell agent
Diffstat (limited to 'automation')
-rw-r--r--automation/automation.js26
-rw-r--r--automation/contracting.js55
-rw-r--r--automation/exploration.js21
-rw-r--r--automation/mining.js34
4 files changed, 0 insertions, 136 deletions
diff --git a/automation/automation.js b/automation/automation.js
deleted file mode 100644
index 3184c2f..0000000
--- a/automation/automation.js
+++ /dev/null
@@ -1,26 +0,0 @@
-import * as dbConfig from '../database/config.js';
-import * as dbShips from '../database/ships.js';
-import * as exploration from './exploration.js';
-
-// This function registers then inits the database
-export async function register(symbol, faction) {
- const response = await fetch('https://api.spacetraders.io/v2/register', {
- method: 'POST',
- headers: {
- 'Content-Type': 'application/json',
- },
- body: JSON.stringify({
- symbol: symbol,
- faction: faction,
- }),
- });
- const json = await response.json();
- console.log(JSON.stringify(response, null, 2));
- if (response.error !== undefined) {
- throw response;
- }
- dbConfig.registerAgent(json.data);
- exploration.init();
- dbShips.setShip(json.data.ship);
- // TODO contract
-}
diff --git a/automation/contracting.js b/automation/contracting.js
deleted file mode 100644
index 525253c..0000000
--- a/automation/contracting.js
+++ /dev/null
@@ -1,55 +0,0 @@
-import * as mining from './mining.js';
-import * as dbShips from '../database/ships.js';
-import * as api from '../lib/api.js';
-import * as contracts from '../lib/contracts.js';
-import * as ships from '../lib/ships.js';
-import * as systems from '../lib/systems.js';
-
-export async function auto(ctx) {
- let ship = dbShips.getShip(ctx.symbol);
- // Fetch our contracts in the system the ship currently is in
- let cs = await contracts.contracts();
- cs = cs.data.filter(c => c.terms.deliver[0].destinationSymbol.startsWith(ship.nav.systemSymbol));
- if (cs === []) throw `No contract at ${ctx.symbol}'s location`;
- let contract = cs[0];
- if (!contract.accepted) {
- console.log(new Date(), `accepting contract ${contract.id}`);
- await contracts.accept({contract: contract.id});
- }
- const good = contract.terms.deliver[0].tradeSymbol;
- const deliveryPoint = contract.terms.deliver[0].destinationSymbol;
- const asteroidFields = await systems.type({symbol: ship.nav.systemSymbol, type: 'ASTEROID_FIELD'});
- const asteroidField = asteroidFields[0].symbol;
- while (true) {
- ship = dbShips.getShip(ctx.symbol);
- // If we are in transit, we wait until we arrive
- const delay = new Date(ship.nav.route.arrival) - new Date();
- if (delay > 0) await api.sleep(delay);
- // Then it depends on where we are
- let goodCargo = ship.cargo.inventory.filter(i => i.symbol === good)[0];
- // the switch makes this 'resumable'
- switch (ship.nav.waypointSymbol) {
- case asteroidField:
- let response = await mining.mineUntilFullOf({good: good, symbol: ctx.symbol});
- await ships.navigate({symbol: ctx.symbol, waypoint: deliveryPoint});
- break;
- case deliveryPoint:
- await ships.dock({symbol: ctx.symbol});
- await ships.refuel({symbol: ctx.symbol});
- if (goodCargo !== undefined) {
- console.log(`delivering ${goodCargo.units} of ${good}`);
- await contracts.deliver({contract: contract.id, symbol: ctx.symbol, good: good, units: goodCargo.units });
- }
- await ships.navigate({symbol: ctx.symbol, waypoint: asteroidField});
- await ships.dock({symbol: ctx.symbol});
- await ships.refuel({symbol: ctx.symbol});
- await ships.orbit({symbol: ctx.symbol});
- break;
- default:
- await ships.navigate({symbol: ctx.symbol, waypoint: asteroidField});
- await ships.dock({symbol: ctx.symbol});
- await ships.refuel({symbol: ctx.symbol});
- await ships.orbit({symbol: ctx.symbol});
- }
- }
-}
diff --git a/automation/exploration.js b/automation/exploration.js
deleted file mode 100644
index b35efe0..0000000
--- a/automation/exploration.js
+++ /dev/null
@@ -1,21 +0,0 @@
-import * as db from '../database/systems.js';
-import * as api from '../lib/api.js';
-
-// Retrieves all systems information, should be called only once after registering
-export async function init() {
- if (db.isInit()) {
- return;
- }
- for (let page=1; true; ++page) {
- const response = await api.send({endpoint: `/systems?limit=20&page=${page}`, priority:100});
- if (response.error !== undefined) {
- throw response;
- }
- response.data.forEach(system => db.setSystem(system));
- if (response.meta.total <= response.meta.limit * page) {
- break;
- }
- }
- console.log('Finished retrieving all systems information');
- db.init();
-}
diff --git a/automation/mining.js b/automation/mining.js
deleted file mode 100644
index f35af36..0000000
--- a/automation/mining.js
+++ /dev/null
@@ -1,34 +0,0 @@
-import * as dbShips from '../database/ships.js';
-import * as api from '../lib/api.js';
-import * as ships from '../lib/ships.js';
-
-// example ctx { good: 'SILVER_ORE', symbol: 'ADYXAX-2' }
-// returns the number of units of the good the ship holds
-export async function mineUntilFullOf(ctx) {
- while(true) {
- let cargo = await mineUntilFull({symbol: ctx.symbol});
- let good = cargo.inventory.filter(i => i.symbol === ctx.good)[0];
- const antimatter = cargo.inventory.filter(i => i.symbol === 'ANTIMATTER')[0];
- const junk = cargo.inventory.filter(i => i.symbol !== ctx.good && i.symbol !== 'ANTIMATTER');
- if ((good?.units ?? 0) + (antimatter?.units ?? 0) >= cargo.capacity * 0.9) { // > 90% full of the valuable goods
- return good.units;
- } else { // we are full but need to sell junk
- for (let i=0; i<junk.length; ++i) {
- await ships.sell({symbol: ctx.symbol, good: junk[i].symbol, units: junk[i].units});
- }
- }
- }
-}
-
-// example ctx { symbol: 'ADYXAX-2' }
-// extract the ship's cargo contents when more than 80% full then returns the ships cargo object
-async function mineUntilFull(ctx) {
- while(true) {
- const ship = dbShips.getShip(ctx.symbol);
- if (ship.cargo.units >= ship.cargo.capacity * 0.9) return ship.cargo;
- if (await ships.extract({symbol: ctx.symbol}) === null)
- ship = await ship(ctx); // refresh the ships status from the server just in case
- }
-}
-
-// TODO surveying the asteroid field