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authorJulien Dessaux2023-05-27 04:28:44 +0200
committerJulien Dessaux2023-05-27 04:28:44 +0200
commite52378e03fff8913246ddb3720ab149e47bec034 (patch)
tree0ee4857fe2ee07746a00087b3512dfe5cb593379 /automation
parentFixed extraction issue with ships not carrying antimatter (diff)
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Refactored the code to separate automation code from the lib handling the api
Diffstat (limited to '')
-rw-r--r--automation/contract.js50
-rw-r--r--automation/mining.js37
2 files changed, 87 insertions, 0 deletions
diff --git a/automation/contract.js b/automation/contract.js
new file mode 100644
index 0000000..bf428e9
--- /dev/null
+++ b/automation/contract.js
@@ -0,0 +1,50 @@
+import * as mining from './mining.js';
+import * as api from '../lib/api.js';
+import * as contracts from '../lib/contracts.js';
+import * as ships from '../lib/ships.js';
+import * as systems from '../lib/systems.js';
+
+export async function auto(ctx) {
+ let ship = await ships.ship({ship: ctx.ship});
+ // Fetch our contracts in the system the ship currently is in
+ let cs = await contracts.contracts();
+ cs = cs.data.filter(c => c.terms.deliver[0].destinationSymbol.startsWith(ship.data.nav.systemSymbol));
+ if (cs === []) throw `No contract at ${ctx.ship}'s location`;
+ let contract = cs[0];
+ if (!contract.accepted) {
+ console.log(new Date(), `accepting contract ${contract.id}`);
+ await contracts.accept({id: contract.id});
+ }
+ const good = contract.terms.deliver[0].tradeSymbol;
+ const deliveryPoint = contract.terms.deliver[0].destinationSymbol;
+ const asteroidFields = await systems.type({symbol: ship.data.nav.systemSymbol, type: 'ASTEROID_FIELD'});
+ const asteroidField = asteroidFields[0].symbol;
+ while (true) {
+ ship = await ships.ship({ship: ctx.ship}); // TODO we should not need to fetch this
+ // If we are in transit, we wait until we arrive
+ const delay = new Date(ship.data.nav.route.arrival) - new Date();
+ if (delay > 0) await api.sleep(delay);
+ // Then it depends on where we are
+ let goodCargo = ship.data.cargo.inventory.filter(i => i.symbol === good)[0];
+ // the switch makes this 'resumable'
+ switch (ship.data.nav.waypointSymbol) {
+ case asteroidField:
+ let response = await mining.mineUntilFullOf({good: good, ship: ctx.ship});
+ //console.log(`${ctx.ship}'s cargo is full with ${response.units} of ${good}!`);
+ await ships.navigate({ship: ctx.ship, waypoint: deliveryPoint});
+ break;
+ case deliveryPoint:
+ await ships.dock({ship: ctx.ship});
+ await ships.refuel({ship: ctx.ship});
+ console.log(`delivering ${goodCargo.units} of ${good}`);
+ await contracts.deliver({contract: contract.id, ship: ctx.ship, good: good, units: goodCargo.units });
+ await ships.navigate({ship: ctx.ship, waypoint: asteroidField});
+ await ships.dock({ship: ctx.ship});
+ await ships.refuel({ship: ctx.ship});
+ await ships.orbit({ship: ctx.ship});
+ break;
+ default:
+ throw `where is the ship?`;
+ }
+ }
+}
diff --git a/automation/mining.js b/automation/mining.js
new file mode 100644
index 0000000..bdd89ac
--- /dev/null
+++ b/automation/mining.js
@@ -0,0 +1,37 @@
+import * as api from '../lib/api.js';
+import * as ships from '../lib/ships.js';
+
+// example ctx { good: 'SILVER_ORE', ship: 'ADYXAX-2' }
+// returns the number of units of the good the ship extracted
+export async function mineUntilFullOf(ctx) {
+ while(true) {
+ let response = await mineUntilFull({ship: ctx.ship});
+ if (response === null) response = await ships.ship({ship: ctx.ship}); // TODO we should not need to fetch this
+ let good = response.data.cargo.inventory.filter(i => i.symbol === ctx.good)[0];
+ const inventory = response.data.cargo.inventory.filter(i => i.symbol !== ctx.good);
+ const antimatter = response.data.cargo.inventory.filter(i => i.symbol === 'ANTIMATTER')[0];
+ if (good?.units + (antimatter?.units ?? 0) >= response.data.cargo.capacity * 0.9) { // > 90% full of the valuable goods
+ return good.units;
+ } else { // we are full but need to sell junk
+ await ships.dock({ship: ctx.ship});
+ for (let i=0; i<inventory.length; ++i) {
+ if (inventory[i].symbol === 'ANTIMATTER') continue;
+ //console.log(`selling ${inventory[i].units} of ${inventory[i].symbol}`);
+ await ships.sell({ship: ctx.ship, good: inventory[i].symbol, units: inventory[i].units});
+ }
+ await ships.orbit({ship: ctx.ship});
+ }
+ }
+}
+
+// example ctx { ship: 'ADYXAX-2' }
+// returns the last ship's extract api response
+async function mineUntilFull(ctx) {
+ while(true) {
+ const response = await ships.extract(ctx);
+ if (response === null) return null;
+ //console.log(`${ctx.ship}: extracted ${response.data.extraction.yield.units} of ${response.data.extraction.yield.symbol}`);
+ await api.sleep(response.data.cooldown.remainingSeconds*1000);
+ if (response.data.cargo.units >= response.data.cargo.capacity * 0.9) return response;
+ }
+}