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authorJulien Dessaux2023-06-10 00:56:10 +0200
committerJulien Dessaux2023-06-10 00:56:10 +0200
commit31e14a0a069e85398a0cf0acc9d2b267c1413976 (patch)
tree50f5cc6ad251f4c4efaac7b7eda4f13b2584ea6e
parentImplement a bit more autonomy for the ships (diff)
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Reworked the network code to improve sending rate management
-rw-r--r--lib/api.js125
1 files changed, 76 insertions, 49 deletions
diff --git a/lib/api.js b/lib/api.js
index d8010a9..7bbd156 100644
--- a/lib/api.js
+++ b/lib/api.js
@@ -1,12 +1,45 @@
import * as fs from 'fs';
+import * as events from 'events';
import { getToken } from '../database/config.js';
import { PriorityQueue } from './priority_queue.js';
-let busy = false; // lets us know if we are already sending api requests or not.
+// queue processor module variables
+const bus = new events.EventEmitter(); // a bus to notify the queue processor to start processing messages
+let busy = false; // true if we are already sending api requests.
+let backoffSeconds = 0;
+let running = false;
+// other module variables
let headers = undefined; // a file scope variable so that we only evaluate these once.
let queue = new PriorityQueue(); // a priority queue to hold api calls we want to send, allows for throttling.
+// a single queue processor should be running at any time, otherwise there will be trouble!
+async function queue_processor() {
+ if (running) {
+ throw 'refusing to start a second queue processor';
+ }
+ running = true;
+ while(true) {
+ try {
+ if (backoffSeconds > 0) {
+ await sleep(backoffSeconds * 1000);
+ backoffSeconds = 0;
+ }
+ if (queue.isEmpty()) {
+ busy = false;
+ await new Promise(resolve => bus.once('send', resolve));
+ busy = true;
+ }
+ await send_this(queue.dequeue().element);
+ await sleep(400); // 333 should work, but 400 should still allow some manual requests to go through during development
+ } catch (e) {
+ running = false;
+ throw e;
+ }
+ }
+}
+queue_processor();
+
// send takes a request object as argument and an optional context ctx
// example request: {
// endpoint: the path part of the url to call,
@@ -22,25 +55,15 @@ export function send(request, ctx) {
request: request,
resolve: resolve,
};
+ queue.enqueue(data, request.priority ? request.priority : 10);
if (!busy) {
- busy = true;
- send_this(data);
- } else {
- queue.enqueue(data, request.priority ? request.priority : 10);
+ bus.emit('send'); // the queue was previously empty, let's wake up the queue_processor
}
});
}
-function send_next() {
- if (queue.isEmpty()) {
- busy = false;
- } else {
- send_this(queue.dequeue().element);
- }
-}
-
// send_this take a data object as argument built in the send function above
-function send_this(data) {
+async function send_this(data) {
if (headers === undefined) {
const token = getToken();
if (token === null) {
@@ -61,41 +84,45 @@ function send_this(data) {
options['body'] = JSON.stringify(data.request.payload);
}
fs.writeFileSync('log', JSON.stringify({event: 'send', date: new Date(), data: data}) + '\n', {flag: 'a+'});
- fetch(`https://api.spacetraders.io/v2${data.request.endpoint}`, options)
- .then(response => response.json())
- .then(async response => {
- switch(response.error?.code) {
- //case 401: // 401 means a server reset happened
- // close database file
- // rm database file
- // logrotate
- // spawnSync
- // break;
- case 429: // 429 means rate limited, let's hold back for 10 seconds
- await sleep(10000);
- queue.enqueue(data, 1);
- break;
- default:
- fs.writeFileSync('log', JSON.stringify({event: 'response', date: new Date(), data: response}) + '\n', {flag: 'a+'});
- return data.resolve(response);
- }})
- .catch(async err => {
- fs.writeFileSync('log', JSON.stringify({event: 'error', date: new Date(), data: err}) + '\n', {flag: 'a+'});
- switch(err.cause?.code) {
- case 503: // 503 means maintenance mode, let's hold back for 1 minute
- await sleep(60000);
- queue.enqueue(data, 1);
- break;
- case 'ECONNRESET':
- queue.enqueue(data, 1);
- break;
- case 'UND_ERR_CONNECT_TIMEOUT':
- queue.enqueue(data, 1);
- break;
- default:
- data.reject(err);
- }});
- setTimeout(send_next, 400); // 333 should work, but 400 will still allow manual requests to go through during development
+ let response = await fetch(`https://api.spacetraders.io/v2${data.request.endpoint}`, options);
+ if (response.ok) {
+ response = await response.json();
+ switch(response.error?.code) {
+ //case 401: // TODO 401 means a server reset happened
+ // close database file
+ // rm database file
+ // logrotate
+ // spawnSync
+ // break;
+ case 429: // 429 means rate limited, let's hold back as instructed
+ backoffSeconds = response.error.data.retryAfter;
+ queue.enqueue(data, 1);
+ break;
+ default: // no error!
+ fs.writeFileSync('log', JSON.stringify({event: 'response', date: new Date(), data: response}) + '\n', {flag: 'a+'});
+ return data.resolve(response);
+ }
+ } else {
+ fs.writeFileSync('log', JSON.stringify({event: 'error', date: new Date(), data: response}) + '\n', {flag: 'a+'});
+ switch(response.cause?.code) {
+ case 503: // 503 means maintenance mode, let's hold back for 1 minute
+ backoffSeconds = 60;
+ queue.enqueue(data, 1);
+ break;
+ case 'EAI_AGAIN': // DNS lookup timed out error, let's hold back for 5 seconds
+ backoffSeconds = 5;
+ queue.enqueue(data, 1);
+ break;
+ case 'ECONNRESET':
+ queue.enqueue(data, 1);
+ break;
+ case 'UND_ERR_CONNECT_TIMEOUT':
+ queue.enqueue(data, 1);
+ break;
+ default:
+ data.reject(response);
+ }
+ }
}
export function debugLog(ctx) {