Another big refactoring
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61b5c8493e
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68c457964a
10 changed files with 79 additions and 83 deletions
26
automation/automation.js
Normal file
26
automation/automation.js
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@ -0,0 +1,26 @@
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import * as dbConfig from '../database/config.js';
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import * as dbShips from '../database/ships.js';
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import * as exploration from './exploration.js';
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// This function registers then inits the database
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export async function register(symbol, faction) {
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const response = await fetch('https://api.spacetraders.io/v2/register', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({
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symbol: symbol,
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faction: faction,
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}),
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});
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const json = await response.json();
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console.log(JSON.stringify(response, null, 2));
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if (response.error !== undefined) {
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throw response;
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}
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dbConfig.registerAgent(json.data);
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exploration.init();
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// TODO ship
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// TODO contract
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}
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@ -34,14 +34,14 @@ export async function auto(ctx) {
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await ships.navigate({ship: ctx.ship, waypoint: deliveryPoint});
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break;
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case deliveryPoint:
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await ships.dock({ship: ctx.ship});
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await ships.dock({symbol: ctx.ship});
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await ships.refuel({ship: ctx.ship});
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console.log(`delivering ${goodCargo.units} of ${good}`);
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await contracts.deliver({contract: contract.id, ship: ctx.ship, good: good, units: goodCargo.units });
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await ships.navigate({ship: ctx.ship, waypoint: asteroidField});
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await ships.dock({ship: ctx.ship});
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await ships.dock({symbol: ctx.ship});
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await ships.refuel({ship: ctx.ship});
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await ships.orbit({ship: ctx.ship});
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await ships.orbit({symbol: ctx.ship});
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break;
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default:
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throw `where is the ship?`;
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20
automation/exploration.js
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20
automation/exploration.js
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@ -0,0 +1,20 @@
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import * as db from '../database/systems.js';
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// Retrieves all systems information, should be called only once after registering
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export async function init() {
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if (db.isInit()) {
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return;
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}
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for (let page=1; true; ++page) {
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const response = await api.send({endpoint: `/systems?limit=20&page=${page}`, priority:100});
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if (response.error !== undefined) {
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throw response;
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}
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response.data.forEach(system => db.setSystem(system));
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if (response.meta.total <= response.meta.limit * page) {
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break;
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}
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}
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console.log('Finished retrieving all systems information');
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db.init();
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}
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@ -13,13 +13,13 @@ export async function mineUntilFullOf(ctx) {
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if (good?.units + (antimatter?.units ?? 0) >= response.data.cargo.capacity * 0.9) { // > 90% full of the valuable goods
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return good.units;
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} else { // we are full but need to sell junk
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await ships.dock({ship: ctx.ship});
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await ships.dock({symbol: ctx.ship});
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for (let i=0; i<inventory.length; ++i) {
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if (inventory[i].symbol === 'ANTIMATTER') continue;
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//console.log(`selling ${inventory[i].units} of ${inventory[i].symbol}`);
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await ships.sell({ship: ctx.ship, good: inventory[i].symbol, units: inventory[i].units});
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}
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await ships.orbit({ship: ctx.ship});
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await ships.orbit({symbol: ctx.ship});
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}
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}
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}
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@ -31,7 +31,8 @@ async function mineUntilFull(ctx) {
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const response = await ships.extract(ctx);
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if (response === null) return null;
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//console.log(`${ctx.ship}: extracted ${response.data.extraction.yield.units} of ${response.data.extraction.yield.symbol}`);
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await api.sleep(response.data.cooldown.remainingSeconds*1000);
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if (response.data.cargo.units >= response.data.cargo.capacity * 0.9) return response;
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}
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}
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// TODO surveying the asteroid field
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@ -1,20 +1,20 @@
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import db from './db.js';
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const getTokenStatement = db.prepare(`SELECT value from config where key = 'token';`);
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const registerAgentStatement = db.prepare(`INSERT INTO config(key, value) VALUES ('symbol', ?), ('faction', ?), ('token', ?);`);
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const getTokenStatement = db.prepare(`SELECT json_extract(value, '$.token') as token from config where key = 'register_data';`);
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const registerAgentStatement = db.prepare(`INSERT INTO config(key, value) VALUES ('register_data', json(?));`);
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export function getToken() {
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try {
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return getTokenStatement.get().value;
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return getTokenStatement.get().token;
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} catch (err) {
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console.log(err);
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return null;
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}
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}
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export function registerAgent(symbol, faction, token) {
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export function registerAgent(data) {
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try {
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registerAgentStatement.run(symbol, faction, token);
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registerAgentStatement.run(JSON.stringify(data));
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return true;
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} catch (err) {
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console.log(err);
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@ -1,7 +1,7 @@
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import db from './db.js';
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const getSystemStatement = db.prepare(`SELECT data from systems where json_extract(data, '$.symbol') = ?;`);
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const getSystemUpdatedStatement = db.prepare(`SELECT updated from systems where json_extract(data, '$.symbol') = ?;`);
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const getSystemStatement = db.prepare(`SELECT data FROM systems WHERE json_extract(data, '$.symbol') = ?;`);
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const getSystemUpdatedStatement = db.prepare(`SELECT updated FROM systems WHERE json_extract(data, '$.symbol') = ?;`);
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const setSystemStatement = db.prepare(`INSERT INTO systems(data) VALUES (json(?));`);
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const setSystemWaypointsStatement = db.prepare(`UPDATE systems SET data = (SELECT json_set(data, '$.waypoints', json(:waypoints)) FROM systems WHERE json_extract(data, '$.symbol') = :symbol), updated = :date WHERE json_extract(data, '$.symbol') = :symbol;`);
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@ -61,7 +61,7 @@ export function setSystemWaypoints(symbol, waypoints) {
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date: new Date().toISOString(),
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symbol: symbol,
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waypoints: JSON.stringify(waypoints),
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});
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}).changes;
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} catch (err) {
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console.log(err);
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return null;
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34
lib/agent.js
34
lib/agent.js
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@ -1,34 +0,0 @@
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import { registerAgent } from '../database/config.js';
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// This function inits the database in case we have an already registered game
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export function init(symbol, faction, token) {
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registerAgent(symbol, faction, token);
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// TODO ships
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// TODO contract
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// TODO agent
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}
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// This function registers then inits the database
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export function register(symbol, faction) {
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fetch(
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'https://api.spacetraders.io/v2/register',
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{
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({
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symbol: symbol,
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faction: faction,
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}),
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})
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.then(response => response.json())
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.then(response => {
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console.log(JSON.stringify(response, null, 2));
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init(symbol, faction, response.data.token);
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// TODO ship
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// TODO contract
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// TODO agent
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})
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.catch(err => console.error(err));
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}
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16
lib/ships.js
16
lib/ships.js
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@ -12,12 +12,14 @@ export async function extract(ctx) {
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default: // yet unhandled error
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throw response;
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}
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} else {
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await api.sleep(response.data.cooldown.remainingSeconds*1000);
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}
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return response;
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}
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export async function dock(ctx) {
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const response = await api.send({endpoint: `/my/ships/${ctx.ship}/dock`, method: 'POST'});
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const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/dock`, method: 'POST'});
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if (response.error !== undefined) {
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switch(response.error.code) {
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case 4214: // ship is in transit
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@ -48,7 +50,17 @@ export async function negotiate(ctx) {
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}
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export async function orbit(ctx) {
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return await api.send({endpoint: `/my/ships/${ctx.ship}/orbit`, method: 'POST'});
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const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/orbit`, method: 'POST'});
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if (response.error !== undefined) {
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switch(response.error.code) {
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case 4214: // ship is in transit
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await api.sleep(response.error.data.secondsToArrival * 1000);
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return orbit(ctx);
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default: // yet unhandled error
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throw response;
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}
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}
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return response;
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}
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export async function purchase(ctx) {
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@ -1,25 +1,6 @@
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import * as api from './api.js';
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import * as db from '../database/systems.js';
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// Retrieves all systems information, should be called only once after registering
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export async function init(ctx) {
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if (db.isInit()) {
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return;
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}
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for (let page=1; true; ++page) {
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const response = await api.send({endpoint: `/systems?limit=20&page=${page}`, priority:100});
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if (response.error !== undefined) {
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throw response;
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}
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response.data.forEach(system => db.setSystem(system));
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if (response.meta.total <= response.meta.limit * page) {
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break;
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}
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}
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console.log('Finished retrieving all systems information');
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db.init();
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}
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// Retrieves a shipyard's information for ctx.symbol
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export async function shipyard(ctx) {
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const systemSymbol = ctx.symbol.match(/([^-]+-[^-]+)/)[1]; // TODO generalise this extraction
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18
main.js
18
main.js
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import * as automation from './automation/automation.js';
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import * as autoContracting from './automation/contracting.js';
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import * as autoMining from './automation/mining.js';
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import * as agent from './lib/agent.js';
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import * as api from './lib/api.js';
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import * as contracts from './lib/contracts.js';
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import * as ships from './lib/ships.js';
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case 'autoMiningForShip':
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await autoMining.mineUntilFullOf({ship: process.argv[3], good: 'NON_EXISTENT'});
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break;
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case 'init':
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if (process.argv[3] !== undefined && process.argv[4] !== undefined && process.argv[5] !== undefined) {
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agent.init(process.argv[3], process.argv[4], process.argv[5]);
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} else {
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usage();
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}
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break;
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case 'my-agent':
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api.debugLog(await api.send({endpoint: '/my/agent'}));
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break;
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case 'register':
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if (process.argv[3] !== undefined && process.argv[4] !== undefined) {
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agent.register(process.argv[3], process.argv[4]);
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automation.register(process.argv[3], process.argv[4]);
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} else {
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usage();
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}
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api.debugLog(await contracts.fulfill({contract: process.argv[3]}));
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break;
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case 'ships.dock':
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api.debugLog(await ships.dock({ship: process.argv[3]}));
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api.debugLog(await ships.dock({symbol: process.argv[3]}));
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break;
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case 'ships.extract':
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api.debugLog(await ships.extract({ship: process.argv[3]}));
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api.debugLog(await ships.navigate({ship: process.argv[3], waypoint: process.argv[4]}));
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break;
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case 'ships.orbit':
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api.debugLog(await ships.orbit({ship: process.argv[3]}));
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api.debugLog(await ships.orbit({symbol: process.argv[3]}));
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break;
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case 'ships.purchase':
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api.debugLog(await ships.purchase({shipType: process.argv[3], waypoint: process.argv[4]}));
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@ -109,9 +102,6 @@ default:
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case 'systems.shipyards':
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api.debugLog(await systems.trait({symbol: process.argv[3], trait: 'SHIPYARD'}));
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break;
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case 'systems.init':
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await systems.init();
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break;
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case 'systems.system':
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api.debugLog(await systems.system({symbol: process.argv[3]}));
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break;
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