1
0
Fork 0

[node] multiple contracting fixes and some more refactoring

This commit is contained in:
Julien Dessaux 2024-04-06 21:36:42 +02:00
parent eeaa64b5ed
commit 3e80bc8a4d
Signed by: adyxax
GPG key ID: F92E51B86E07177E
6 changed files with 65 additions and 46 deletions

View file

@ -1,29 +1,35 @@
import { Contract } from '../lib/types.ts';
import { debugLog } from '../lib/api.ts';
import { Ship } from '../lib/ships.ts';
import { Contract } from '../lib/types.ts';
import * as mining from './mining.js';
import * as selling from './selling.js';
import * as dbContracts from '../database/contracts.ts';
import * as contracts from '../lib/contracts.ts';
import * as libContracts from '../lib/contracts.ts';
import * as libSystems from '../lib/systems.ts';
import * as systems from '../lib/systems.ts';
import * as utils from '../lib/utils.ts';
import {
sortByDistanceFrom,
} from '../lib/utils.ts';
export async function run(ship: Ship): Promise<void> {
while(true) { // we use the fact that there can only be at most one active contract at a time
const contracts = dbContracts.getContracts().filter(c => !c.fulfilled);
let contract: Contract;
if (contracts.length === 0) {
contract = await ship.negotiate();
} else {
contract = contracts[0];
}
const contracts = await libContracts.getContracts();
const active = contracts.filter(function(c) {
if (c.fulfilled) return false;
const deadline = new Date(c.terms.deadline).getTime();
const now = new Date().getTime();
return deadline > now;
});
for (const contract of active) {
await runOne(contract, ship);
await ship.negotiate();
}
while(true) {
await runOne(await ship.negotiate(), ship);
}
}
async function runOne(contract: Contract, ship: Ship): Promise<void> {
await contracts.accept(contract);
debugLog(contract);
await libContracts.accept(contract);
switch(contract.type) {
case 'PROCUREMENT':
if (contract.terms.deliver[0].tradeSymbol.match(/_ORE$/)) {
@ -52,7 +58,7 @@ async function runOreProcurement(contract: Contract, ship: Ship): Promise<void>
break;
case deliveryPoint.symbol:
if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away
contract = await contracts.deliver(contract, ship);
contract = await libContracts.deliver(contract, ship);
if (contract.fulfilled) return;
}
await ship.navigate(asteroid);
@ -73,20 +79,7 @@ async function runTradeProcurement(contract: Contract, ship: Ship): Promise<void
// make sure we are not carrying useless stuff
await selling.sell(ship, wantedCargo);
// go buy what we need
const rawMarkets = await libSystems.trait(ship.nav.systemSymbol, 'MARKETPLACE');
// sorted by distance from where we are
const markets = rawMarkets.map(function (m) { return {
data: m,
distance: (m.x - ship.nav.route.destination.x) ** 2 + (m.y - ship.nav.route.destination.y) ** 2,
}});
markets.sort(function(a, b) {
if (a.distance < b.distance) {
return -1;
} else if (a.distance > b.distance) {
return 1;
}
return 0;
});
const markets = sortByDistanceFrom(ship.nav.route.destination, await libSystems.trait(ship.nav.systemSymbol, 'MARKETPLACE'));
// check from the closest one that exports what we need
let buyingPoint: string = "";
outer: for (let i = 0; i < markets.length; i++) {
@ -105,7 +98,7 @@ async function runTradeProcurement(contract: Contract, ship: Ship): Promise<void
const waypoint = await libSystems.waypoint(markets[i].data.symbol);
const market = await libSystems.market(waypoint);
for (let j = 0; j < market.exchange.length; j++) {
if (market.exports[j].symbol === wantedCargo) {
if (market.exchange[j].symbol === wantedCargo) {
buyingPoint = market.symbol;
break outer;
}
@ -124,7 +117,7 @@ async function runTradeProcurement(contract: Contract, ship: Ship): Promise<void
await ship.purchase(wantedCargo, units);
// then make a delivery
await ship.navigate(deliveryPoint);
contract = await contracts.deliver(contract, ship);
contract = await libContracts.deliver(contract, ship);
if (contract.fulfilled) return;
}
console.log("runTradeProcurement not implemented");

View file

@ -1,6 +1,9 @@
import * as dbMarkets from '../database/markets.ts';
import * as libSystems from '../lib/systems.ts';
import { categorizeCargo } from '../lib/utils.ts';
import {
categorizeCargo,
sortByDistanceFrom,
} from '../lib/utils.ts';
import { Ship } from '../lib/ships.ts';
import {
CargoManifest,
@ -26,21 +29,7 @@ export async function sell(ship: Ship, good: string): Promise<Ship> {
return ship;
}
// we need to move somewhere else to sell our remaining goods
// first we look into markets in our system
const rawMarkets = await libSystems.trait(ship.nav.systemSymbol, 'MARKETPLACE');
// sorted by distance from where we are
const markets = rawMarkets.map(function (m) { return {
data: m,
distance: (m.x - ship.nav.route.destination.x) ** 2 + (m.y - ship.nav.route.destination.y) ** 2,
}});
markets.sort(function(a, b) {
if (a.distance < b.distance) {
return -1;
} else if (a.distance > b.distance) {
return 1;
}
return 0;
});
const markets = sortByDistanceFrom(ship.nav.route.destination, await libSystems.trait(ship.nav.systemSymbol, 'MARKETPLACE'));
// check from the closest one if they import what we need to sell
for (let i = 0; i < markets.length; i++) {
const waypoint = await libSystems.waypoint(markets[i].data.symbol);

View file

@ -61,6 +61,10 @@ export async function deliver(contract: Contract, ship: Ship): Promise<Contract>
}});
if (response.error) {
switch(response.error.code) {
case 4503: // contract has expired
// TODO sell cargo? the next trading loop should take care of it by itself
contract.fulfilled = true;
return contract;
case 4509: // contract delivery terms have been met
return await fulfill(contract);
default: // yet unhandled error

View file

@ -1,5 +1,10 @@
import { Cooldown } from './types.ts';
export type ContractDeadlineExpired = {
contractId: string;
deadline: Date;
};
export type MarketTradeVolumeError = {
waypointSymbol: string;
tradeSymbol: string;

View file

@ -130,6 +130,7 @@ export class Ship {
this.nav.status = 'IN_ORBIT'; // we arrive in orbit
}
async negotiate(): Promise<Contract> {
await this.dock();
const response = await send<{contract: Contract}>({endpoint: `/my/ships/${this.symbol}/negotiate/contract`, method: 'POST'});
if (response.error) {
switch(response.error.code) {
@ -142,6 +143,7 @@ export class Ship {
throw response;
}
}
dbContracts.setContract(response.data.contract);
return response.data.contract;
}
async orbit(): Promise<void> {
@ -180,6 +182,7 @@ export class Ship {
dbAgents.setAgent(response.data.agent);
}
async refuel(): Promise<void> {
if (this.fuel.current === this.fuel.capacity) return;
// TODO check if our current waypoint has a marketplace (and sells fuel)?
await this.dock();
const response = await send<{agent: Agent, fuel: Fuel}>({endpoint: `/my/ships/${this.symbol}/refuel`, method: 'POST'}); // TODO transaction field

View file

@ -5,6 +5,11 @@ export type CategorizedCargo = {
goods: CargoManifest;
};
type Point = {
x: number;
y: number;
};
// cargo is a ship.cargo object, want is an optional symbol
export function categorizeCargo(cargo: Cargo, want?: string): CategorizedCargo {
const wanted = cargo.inventory.filter(i => i.symbol === want || i.symbol === 'ANTIMATTER');
@ -20,6 +25,26 @@ export function categorizeCargo(cargo: Cargo, want?: string): CategorizedCargo {
return {wanted: wobj, goods: gobj};
}
export function distance(a: Point, b: Point) {
return Math.sqrt((a.x-b.x)**2 + (a.y-b.y)**2);
}
export function sortByDistanceFrom<T extends Point>(a: Point, points: Array<T>): Array<{data: T, distance: number}>{
let result = points.map(function (m) { return {
data: m,
distance: distance(a, m),
}});
result.sort(function(a, b) {
if (a.distance < b.distance) {
return -1;
} else if (a.distance > b.distance) {
return 1;
}
return 0;
});
return result;
}
export function systemFromWaypoint(waypoint: string): string {
return waypoint.split('-').slice(0,2).join('-');
}