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[node] stop trying to optimize useless things like local database calls

This commit is contained in:
Julien Dessaux 2024-03-28 12:11:36 +01:00
parent a1d6b03ec9
commit 3cb4f4df51
Signed by: adyxax
GPG key ID: F92E51B86E07177E
12 changed files with 79 additions and 57 deletions

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@ -5,10 +5,11 @@ import * as libShips from '../lib/ships.js';
import * as utils from '../lib/utils.js';
import { Ship } from '../model/ship.ts';
export async function mineUntilFullOf(good: string, ship: Ship, asteroidSymbol: string): Promise<Ship> {
export async function mineUntilFullOf(good: string, ship: Ship, asteroidSymbol: string): Promise<void> {
// TODO find a good asteroid
while(true) {
ship = await mineUntilFull(ship);
await mineUntilFull(ship);
ship = dbShips.getShip(ship.symbol) as Ship;
const cargo = utils.categorizeCargo(ship.cargo, good);
const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0);
// > 90% full of the valuable goods ?
@ -21,9 +22,11 @@ export async function mineUntilFullOf(good: string, ship: Ship, asteroidSymbol:
// example ctx { symbol: 'ADYXAX-2' }
// extract the ship's cargo contents when more than 80% full then returns the ships cargo object
async function mineUntilFull(ship: Ship): Promise<Ship> {
for (;ship.cargo.units <= ship.cargo.capacity * 0.9; ship = await libShips.extract(ship)) {}
return ship;
async function mineUntilFull(ship: Ship): Promise<void> {
ship = dbShips.getShip(ship.symbol) as Ship;
while (ship.cargo.units <= ship.cargo.capacity * 0.9) {
ship.cargo = await libShips.extract(ship);
}
}
// TODO surveying the asteroid field