1
0
Fork 0

[javascript] implemented contract fulfillment

This commit is contained in:
Julien Dessaux 2023-10-19 01:58:06 +02:00
parent 4dd8a2e90f
commit 378b5a5ffb
Signed by: adyxax
GPG key ID: F92E51B86E07177E
3 changed files with 36 additions and 8 deletions

View file

@ -34,7 +34,7 @@ async function runProcurement(contract, ships) {
const asteroidFields = await systems.type({symbol: ships[0].nav.systemSymbol, type: 'ASTEROID_FIELD'});
const asteroidField = asteroidFields[0].symbol;
ships.forEach(async function(ship) {
while (!contract.fulfilled) {
while (!dbContracts.getContract(contract.id).fulfilled) {
ship = dbShips.getShip(ship.symbol);
let goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0];
// If we are in transit, we wait until we arrive
@ -49,8 +49,9 @@ async function runProcurement(contract, ships) {
case deliveryPoint:
if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away
console.log(`delivering ${goodCargo.units} of ${wantedCargo}`);
await contracts.deliver({contract: contract.id, symbol: ship.symbol, good: wantedCargo, units: goodCargo.units });
// TODO check if contract is fulfilled!
if (await contracts.deliver({id: contract.id, symbol: ship.symbol, good: wantedCargo, units: goodCargo.units })) {
break;
}
}
await libShips.navigate({symbol: ship.symbol, waypoint: asteroidField});
break;
@ -58,5 +59,6 @@ async function runProcurement(contract, ships) {
await libShips.navigate({symbol: ship.symbol, waypoint: asteroidField});
}
}
// TODO repurpose the ship
});
}