[javascript] implemented contract fulfillment
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3 changed files with 36 additions and 8 deletions
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@ -34,7 +34,7 @@ async function runProcurement(contract, ships) {
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const asteroidFields = await systems.type({symbol: ships[0].nav.systemSymbol, type: 'ASTEROID_FIELD'});
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const asteroidField = asteroidFields[0].symbol;
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ships.forEach(async function(ship) {
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while (!contract.fulfilled) {
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while (!dbContracts.getContract(contract.id).fulfilled) {
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ship = dbShips.getShip(ship.symbol);
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let goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0];
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// If we are in transit, we wait until we arrive
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@ -49,8 +49,9 @@ async function runProcurement(contract, ships) {
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case deliveryPoint:
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if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away
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console.log(`delivering ${goodCargo.units} of ${wantedCargo}`);
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await contracts.deliver({contract: contract.id, symbol: ship.symbol, good: wantedCargo, units: goodCargo.units });
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// TODO check if contract is fulfilled!
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if (await contracts.deliver({id: contract.id, symbol: ship.symbol, good: wantedCargo, units: goodCargo.units })) {
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break;
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}
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}
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await libShips.navigate({symbol: ship.symbol, waypoint: asteroidField});
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break;
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@ -58,5 +59,6 @@ async function runProcurement(contract, ships) {
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await libShips.navigate({symbol: ship.symbol, waypoint: asteroidField});
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}
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}
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// TODO repurpose the ship
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});
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}
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