Moved the nodejs agent to its own subfolder to make room for my haskell agent
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68
nodejs/lib/systems.js
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68
nodejs/lib/systems.js
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import * as api from './api.js';
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import * as db from '../database/systems.js';
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// Retrieves a shipyard's information for ctx.symbol
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export async function shipyard(ctx) {
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const systemSymbol = ctx.symbol.match(/([^-]+-[^-]+)/)[1]; // TODO generalise this extraction
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console.log(systemSymbol);
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return await api.send({endpoint: `/systems/${systemSymbol}/waypoints/${ctx.symbol}/shipyard`});
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}
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// Retrieves the system's information for ctx.symbol and caches it in the database
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export async function system(ctx) {
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let s = db.getSystem(ctx.symbol);
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if (s === null) {
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const response = await api.send({endpoint: `/systems/${ctx.symbol}`});
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if (response.error !== undefined) {
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switch(response.error.code) {
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case 404:
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throw `Error retrieving info for system ${ctx.symbol}: ${response.error.message}`;
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default: // yet unhandled error
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throw response;
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}
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}
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s = response.data;
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db.setSystem(s);
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}
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return s;
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}
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// Retrieves a list of waypoints that have a specific ctx.trait like a SHIPYARD or a MARKETPLACE in the system ctx.symbol
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export async function trait(ctx) {
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const w = await waypoints(ctx);
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return w.filter(s => s.traits.some(t => t.symbol === ctx.trait));
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}
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// Retrieves a list of waypoints that have a specific ctx.type like ASTEROID_FIELD in the system ctx.symbol
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export async function type(ctx, response) {
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const w = await waypoints(ctx);
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return w.filter(s => s.type === ctx.type);
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}
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// Retrieves the system's information for ctx.symbol and caches it in the database
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export async function waypoints(ctx) {
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await system(ctx);
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let updated = db.getSystemUpdated(ctx.symbol);
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// TODO handle uncharted systems
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if (updated === null) {
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let waypoints = [];
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for (let page=1; true; ++page) {
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const response = await api.send({endpoint: `/systems/${ctx.symbol}/waypoints?limit=20&page=${page}`, priority: 98});
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if (response.error !== undefined) {
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switch(response.error.code) {
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case 404:
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throw `Error retrieving waypoints for system ${ctx.symbol}: ${response.error.message}`;
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default: // yet unhandled error
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throw response;
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}
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}
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waypoints = waypoints.concat(response.data);
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if (response.meta.total <= response.meta.limit * page) {
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break;
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}
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}
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db.setSystemWaypoints(ctx.symbol, waypoints);
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return waypoints;
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}
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return db.getSystem(ctx.symbol).waypoints;
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}
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