Moved the nodejs agent to its own subfolder to make room for my haskell agent
This commit is contained in:
parent
0bc0df0891
commit
36cc33f9e9
22 changed files with 0 additions and 0 deletions
140
nodejs/lib/api.js
Normal file
140
nodejs/lib/api.js
Normal file
|
@ -0,0 +1,140 @@
|
|||
import * as fs from 'fs';
|
||||
import * as events from 'events';
|
||||
|
||||
import { getToken } from '../database/config.js';
|
||||
import { PriorityQueue } from './priority_queue.js';
|
||||
|
||||
// queue processor module variables
|
||||
const bus = new events.EventEmitter(); // a bus to notify the queue processor to start processing messages
|
||||
let busy = false; // true if we are already sending api requests.
|
||||
let backoffSeconds = 0;
|
||||
let running = false;
|
||||
// other module variables
|
||||
let headers = undefined; // a file scope variable so that we only evaluate these once.
|
||||
let queue = new PriorityQueue(); // a priority queue to hold api calls we want to send, allows for throttling.
|
||||
|
||||
// a single queue processor should be running at any time, otherwise there will be trouble!
|
||||
async function queue_processor() {
|
||||
if (running) {
|
||||
throw 'refusing to start a second queue processor';
|
||||
}
|
||||
running = true;
|
||||
while(true) {
|
||||
try {
|
||||
if (backoffSeconds > 0) {
|
||||
await sleep(backoffSeconds * 1000);
|
||||
backoffSeconds = 0;
|
||||
}
|
||||
if (queue.isEmpty()) {
|
||||
busy = false;
|
||||
await new Promise(resolve => bus.once('send', resolve));
|
||||
busy = true;
|
||||
}
|
||||
const before = new Date();
|
||||
await send_this(queue.dequeue().element);
|
||||
const duration = new Date() - before;
|
||||
if (duration < 400) { // 333 should work, but 400 should still allow some manual requests to go through during development
|
||||
await sleep(400 - duration);
|
||||
}
|
||||
} catch (e) {
|
||||
running = false;
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
queue_processor();
|
||||
|
||||
// send takes a request object as argument and an optional context ctx
|
||||
// example request: {
|
||||
// endpoint: the path part of the url to call,
|
||||
// method: HTTP method for `fetch` call, defaults to 'GET',
|
||||
// payload: optional json object that will be send along with the request,
|
||||
// priority: optional priority value (defaults to 10, lower than 10 means the message will be sent faster)
|
||||
// }
|
||||
export function send(request, ctx) {
|
||||
return new Promise((resolve, reject) => {
|
||||
let data = {
|
||||
ctx: ctx,
|
||||
reject: reject,
|
||||
request: request,
|
||||
resolve: resolve,
|
||||
};
|
||||
queue.enqueue(data, request.priority ? request.priority : 10);
|
||||
if (!busy) {
|
||||
bus.emit('send'); // the queue was previously empty, let's wake up the queue_processor
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// send_this take a data object as argument built in the send function above
|
||||
async function send_this(data) {
|
||||
if (headers === undefined) {
|
||||
const token = getToken();
|
||||
if (token === null) {
|
||||
throw 'Could not get token from the database. Did you init or register yet?';
|
||||
}
|
||||
headers = {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': `Bearer ${token}`
|
||||
};
|
||||
}
|
||||
let options = {
|
||||
headers: headers,
|
||||
};
|
||||
if (data.request.method !== undefined) {
|
||||
options['method'] = data.request.method;
|
||||
}
|
||||
if (data.request.payload !== undefined) {
|
||||
options['body'] = JSON.stringify(data.request.payload);
|
||||
}
|
||||
fs.writeFileSync('log', JSON.stringify({event: 'send', date: new Date(), data: data}) + '\n', {flag: 'a+'});
|
||||
try {
|
||||
let response = await fetch(`https://api.spacetraders.io/v2${data.request.endpoint}`, options);
|
||||
response = await response.json();
|
||||
switch(response.error?.code) {
|
||||
//case 401: // TODO 401 means a server reset happened
|
||||
// TODO reject all promises in queue
|
||||
// close database file
|
||||
// rm database file
|
||||
// logrotate
|
||||
// spawnSync
|
||||
// break;
|
||||
case 429: // 429 means rate limited, let's hold back as instructed
|
||||
backoffSeconds = response.error.data.retryAfter;
|
||||
queue.enqueue(data, 1);
|
||||
break;
|
||||
case 503: // 503 means maintenance mode, let's hold back for 1 minute
|
||||
backoffSeconds = 60;
|
||||
queue.enqueue(data, 1);
|
||||
break;
|
||||
default: // no error!
|
||||
fs.writeFileSync('log', JSON.stringify({event: 'response', date: new Date(), data: response}) + '\n', {flag: 'a+'});
|
||||
return data.resolve(response);
|
||||
}
|
||||
} catch (err) {
|
||||
fs.writeFileSync('log', JSON.stringify({event: 'error', date: new Date(), data: err}) + '\n', {flag: 'a+'});
|
||||
switch(err.cause?.code) {
|
||||
case 'EAI_AGAIN': // DNS lookup timed out error, let's hold back for 5 seconds
|
||||
backoffSeconds = 5;
|
||||
queue.enqueue(data, 1);
|
||||
break;
|
||||
case 'ECONNRESET':
|
||||
queue.enqueue(data, 1);
|
||||
break;
|
||||
case 'UND_ERR_CONNECT_TIMEOUT':
|
||||
queue.enqueue(data, 1);
|
||||
break;
|
||||
default:
|
||||
data.reject(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function debugLog(ctx) {
|
||||
console.log(`--- ${Date()} -----------------------------------------------------------------------------`);
|
||||
console.log(JSON.stringify(ctx, null, 2));
|
||||
}
|
||||
|
||||
export function sleep(delay) {
|
||||
return new Promise((resolve) => setTimeout(resolve, delay))
|
||||
}
|
26
nodejs/lib/contracts.js
Normal file
26
nodejs/lib/contracts.js
Normal file
|
@ -0,0 +1,26 @@
|
|||
import * as api from './api.js';
|
||||
import * as dbShips from '../database/ships.js';
|
||||
|
||||
export async function accept(ctx) {
|
||||
return await api.send({endpoint: `/my/contracts/${ctx.contract}/accept`, method: 'POST'});
|
||||
}
|
||||
|
||||
export async function contracts() {
|
||||
return await api.send({endpoint: '/my/contracts'});
|
||||
}
|
||||
|
||||
export async function deliver(ctx) {
|
||||
const response = await api.send({ endpoint: `/my/contracts/${ctx.contract}/deliver`, method: 'POST', payload: {
|
||||
shipSymbol: ctx.symbol,
|
||||
tradeSymbol: ctx.good,
|
||||
units: ctx.units,
|
||||
}});
|
||||
if (response.error !== undefined) {
|
||||
throw response;
|
||||
}
|
||||
dbShips.setShipCargo(ctx.symbol, response.data.cargo);
|
||||
}
|
||||
|
||||
export async function fulfill(ctx) {
|
||||
return await api.send({ endpoint: `/my/contracts/${ctx.contract}/fulfill`, method: 'POST'});
|
||||
}
|
39
nodejs/lib/priority_queue.js
Normal file
39
nodejs/lib/priority_queue.js
Normal file
|
@ -0,0 +1,39 @@
|
|||
export class QElement {
|
||||
constructor(element, priority) {
|
||||
this.element = element;
|
||||
this.priority = priority;
|
||||
}
|
||||
}
|
||||
|
||||
export class PriorityQueue {
|
||||
constructor(elt) {
|
||||
this.items = [];
|
||||
if (elt !== undefined) {
|
||||
this.enqueue(elt, 0);
|
||||
}
|
||||
}
|
||||
|
||||
enqueue(element, priority) {
|
||||
let qElement = new QElement(element, priority);
|
||||
|
||||
for (let i = 0; i < this.items.length; ++i) {
|
||||
if (this.items[i].priority > qElement.priority) {
|
||||
this.items.splice(i, 0, qElement);
|
||||
return;
|
||||
}
|
||||
}
|
||||
this.items.push(qElement);
|
||||
}
|
||||
dequeue() {
|
||||
return this.items.shift(); // we would use pop to get the highest priority, shift() gives us the lowest priority
|
||||
}
|
||||
front() {
|
||||
return this.items[0];
|
||||
}
|
||||
rear() {
|
||||
return this.items[this.items.length - 1];
|
||||
}
|
||||
isEmpty() {
|
||||
return this.items.length === 0;
|
||||
}
|
||||
}
|
187
nodejs/lib/ships.js
Normal file
187
nodejs/lib/ships.js
Normal file
|
@ -0,0 +1,187 @@
|
|||
import * as api from './api.js';
|
||||
import * as dbConfig from '../database/config.js';
|
||||
import * as dbShips from '../database/ships.js';
|
||||
import * as dbSurveys from '../database/surveys.js';
|
||||
import * as systems from '../lib/systems.js';
|
||||
|
||||
export async function extract(ctx) {
|
||||
const ship = dbShips.getShip(ctx.symbol);
|
||||
const asteroidFields = await systems.type({symbol: ship.nav.systemSymbol, type: 'ASTEROID_FIELD'});
|
||||
// TODO if there are multiple fields, find the closest one?
|
||||
await navigate({symbol: ctx.symbol, waypoint: asteroidFields[0].symbol});
|
||||
await orbit(ctx);
|
||||
// TODO handle surveying?
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/extract`, method: 'POST'});
|
||||
if (response.error !== undefined) {
|
||||
switch(response.error.code) {
|
||||
case 4000: // ship is on cooldown
|
||||
await api.sleep(response.error.data.cooldown.remainingSeconds * 1000);
|
||||
return await extract(ctx);
|
||||
case 4228: // ship is full
|
||||
return null;
|
||||
default: // yet unhandled error
|
||||
throw response;
|
||||
}
|
||||
} else {
|
||||
dbShips.setShipCargo(ctx.symbol, response.data.cargo);
|
||||
await api.sleep(response.data.cooldown.remainingSeconds*1000);
|
||||
}
|
||||
return response;
|
||||
}
|
||||
|
||||
export async function dock(ctx) {
|
||||
const ship = dbShips.getShip(ctx.symbol);
|
||||
if (ship.nav.status === 'DOCKED') {
|
||||
return null;
|
||||
}
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/dock`, method: 'POST'});
|
||||
if (response.error !== undefined) {
|
||||
switch(response.error.code) {
|
||||
case 4214: // ship is in transit
|
||||
await api.sleep(response.error.data.secondsToArrival * 1000);
|
||||
return await dock(ctx);
|
||||
default: // yet unhandled error
|
||||
throw response;
|
||||
}
|
||||
}
|
||||
dbShips.setShipNav(ctx.symbol, response.data.nav);
|
||||
return response;
|
||||
}
|
||||
|
||||
function hasMount(shipSymbol, mountSymbol) {
|
||||
const ship = dbShips.getShip(shipSymbol);
|
||||
return ship.mounts.filter(s => s.symbol === mountSymbol).length > 0;
|
||||
}
|
||||
|
||||
export async function jump(ctx) {
|
||||
// TODO
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.ship}/jump`, method: 'POST', payload: { systemSymbol: ctx.system }});
|
||||
await api.sleep(response.data.cooldown.remainingSeconds*1000);
|
||||
return response;
|
||||
}
|
||||
|
||||
export async function navigate(ctx) {
|
||||
const ship = dbShips.getShip(ctx.symbol);
|
||||
if (ship.nav.waypointSymbol === ctx.waypoint) {
|
||||
return await orbit(ctx);
|
||||
}
|
||||
await orbit(ctx);
|
||||
// TODO if we do not have enough fuel, make a stop to refuel along the way or drift to the destination
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/navigate`, method: 'POST', payload: { waypointSymbol: ctx.waypoint }});
|
||||
if (response.error !== undefined) {
|
||||
switch(response.error.code) {
|
||||
case 4214: // ship is in transit
|
||||
await api.sleep(response.error.data.secondsToArrival * 1000);
|
||||
return await navigate(ctx);
|
||||
default: // yet unhandled error
|
||||
throw response;
|
||||
}
|
||||
}
|
||||
dbShips.setShipFuel(ctx.symbol, response.data.fuel);
|
||||
dbShips.setShipNav(ctx.symbol, response.data.nav);
|
||||
const delay = new Date(response.data.nav.route.arrival) - new Date();
|
||||
await api.sleep(delay);
|
||||
response.data.nav.status = 'IN_ORBIT';
|
||||
dbShips.setShipNav(ctx.symbol, response.data.nav);
|
||||
await refuel(ctx);
|
||||
return response;
|
||||
}
|
||||
|
||||
export async function negotiate(ctx) {
|
||||
// TODO
|
||||
return await api.send({endpoint: `/my/ships/${ctx.ship}/negotiate/contract`, method: 'POST'});
|
||||
}
|
||||
|
||||
export async function orbit(ctx) {
|
||||
const ship = dbShips.getShip(ctx.symbol);
|
||||
if (ship.nav.status === 'IN_ORBIT') {
|
||||
return null;
|
||||
}
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/orbit`, method: 'POST'});
|
||||
if (response.error !== undefined) {
|
||||
switch(response.error.code) {
|
||||
case 4214: // ship is in transit
|
||||
await api.sleep(response.error.data.secondsToArrival * 1000);
|
||||
return await orbit(ctx);
|
||||
default: // yet unhandled error
|
||||
throw response;
|
||||
}
|
||||
}
|
||||
dbShips.setShipNav(ctx.symbol, response.data.nav);
|
||||
return response;
|
||||
}
|
||||
|
||||
export async function purchase(ctx) {
|
||||
const response = await api.send({endpoint: '/my/ships', method: 'POST', payload: {
|
||||
shipType: ctx.shipType,
|
||||
waypointSymbol: ctx.waypoint,
|
||||
}});
|
||||
if (response.error !== undefined) {
|
||||
throw response;
|
||||
}
|
||||
dbShips.setShip(response.data.ship);
|
||||
return response.data;
|
||||
}
|
||||
|
||||
export async function refuel(ctx) {
|
||||
const ship = dbShips.getShip(ctx.symbol);
|
||||
if (ship.fuel.current >= ship.fuel.capacity * 0.9) {
|
||||
return null;
|
||||
}
|
||||
// TODO check if our current waypoint has a marketplace (and sells fuel)?
|
||||
await dock(ctx);
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/refuel`, method: 'POST'});
|
||||
if (response.error !== undefined) {
|
||||
throw response;
|
||||
}
|
||||
dbShips.setShipFuel(ctx.symbol, response.data.fuel);
|
||||
// TODO track credits
|
||||
return response;
|
||||
}
|
||||
|
||||
export async function sell(ctx) {
|
||||
// TODO check if our current waypoint has a marketplace (and sells fuel)?
|
||||
await dock(ctx);
|
||||
const ship = dbShips.getShip(ctx.symbol);
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/sell`, method: 'POST', payload: { symbol: ctx.good, units: ctx.units }});
|
||||
if (response.error !== undefined) {
|
||||
throw response;
|
||||
}
|
||||
dbShips.setShipCargo(ctx.symbol, response.data.cargo);
|
||||
// TODO track credits
|
||||
return response;
|
||||
}
|
||||
|
||||
export async function ship(ctx) {
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}`});
|
||||
if (response.error !== undefined) {
|
||||
throw response;
|
||||
}
|
||||
dbShips.setShip(response.data);
|
||||
return response;
|
||||
}
|
||||
|
||||
export async function survey(ctx) {
|
||||
if (!hasMount(ctx.symbol, 'MOUNT_SURVEYOR_I')) { // we check if a surveyor is mounted on the ship
|
||||
return null;
|
||||
}
|
||||
const ship = dbShips.getShip(ctx.symbol);
|
||||
const asteroidFields = await systems.type({symbol: ship.nav.systemSymbol, type: 'ASTEROID_FIELD'});
|
||||
// TODO if there are multiple fields, find the closest one?
|
||||
await navigate({symbol: ctx.symbol, waypoint: asteroidFields[0].symbol});
|
||||
await orbit(ctx);
|
||||
const response = await api.send({endpoint: `/my/ships/${ctx.symbol}/survey`, method: 'POST'});
|
||||
api.debugLog(response);
|
||||
if (response.error !== undefined) {
|
||||
switch(response.error.code) {
|
||||
case 4000: // ship is on cooldown
|
||||
await api.sleep(response.error.data.cooldown.remainingSeconds * 1000);
|
||||
return await survey(ctx);
|
||||
default: // yet unhandled error
|
||||
throw response;
|
||||
}
|
||||
}
|
||||
dbSurveys.set(response.data.surveys[0]);
|
||||
await api.sleep(response.data.cooldown.remainingSeconds*1000);
|
||||
return response;
|
||||
}
|
68
nodejs/lib/systems.js
Normal file
68
nodejs/lib/systems.js
Normal file
|
@ -0,0 +1,68 @@
|
|||
import * as api from './api.js';
|
||||
import * as db from '../database/systems.js';
|
||||
|
||||
// Retrieves a shipyard's information for ctx.symbol
|
||||
export async function shipyard(ctx) {
|
||||
const systemSymbol = ctx.symbol.match(/([^-]+-[^-]+)/)[1]; // TODO generalise this extraction
|
||||
console.log(systemSymbol);
|
||||
return await api.send({endpoint: `/systems/${systemSymbol}/waypoints/${ctx.symbol}/shipyard`});
|
||||
}
|
||||
|
||||
// Retrieves the system's information for ctx.symbol and caches it in the database
|
||||
export async function system(ctx) {
|
||||
let s = db.getSystem(ctx.symbol);
|
||||
if (s === null) {
|
||||
const response = await api.send({endpoint: `/systems/${ctx.symbol}`});
|
||||
if (response.error !== undefined) {
|
||||
switch(response.error.code) {
|
||||
case 404:
|
||||
throw `Error retrieving info for system ${ctx.symbol}: ${response.error.message}`;
|
||||
default: // yet unhandled error
|
||||
throw response;
|
||||
}
|
||||
}
|
||||
s = response.data;
|
||||
db.setSystem(s);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
// Retrieves a list of waypoints that have a specific ctx.trait like a SHIPYARD or a MARKETPLACE in the system ctx.symbol
|
||||
export async function trait(ctx) {
|
||||
const w = await waypoints(ctx);
|
||||
return w.filter(s => s.traits.some(t => t.symbol === ctx.trait));
|
||||
}
|
||||
|
||||
// Retrieves a list of waypoints that have a specific ctx.type like ASTEROID_FIELD in the system ctx.symbol
|
||||
export async function type(ctx, response) {
|
||||
const w = await waypoints(ctx);
|
||||
return w.filter(s => s.type === ctx.type);
|
||||
}
|
||||
|
||||
// Retrieves the system's information for ctx.symbol and caches it in the database
|
||||
export async function waypoints(ctx) {
|
||||
await system(ctx);
|
||||
let updated = db.getSystemUpdated(ctx.symbol);
|
||||
// TODO handle uncharted systems
|
||||
if (updated === null) {
|
||||
let waypoints = [];
|
||||
for (let page=1; true; ++page) {
|
||||
const response = await api.send({endpoint: `/systems/${ctx.symbol}/waypoints?limit=20&page=${page}`, priority: 98});
|
||||
if (response.error !== undefined) {
|
||||
switch(response.error.code) {
|
||||
case 404:
|
||||
throw `Error retrieving waypoints for system ${ctx.symbol}: ${response.error.message}`;
|
||||
default: // yet unhandled error
|
||||
throw response;
|
||||
}
|
||||
}
|
||||
waypoints = waypoints.concat(response.data);
|
||||
if (response.meta.total <= response.meta.limit * page) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
db.setSystemWaypoints(ctx.symbol, waypoints);
|
||||
return waypoints;
|
||||
}
|
||||
return db.getSystem(ctx.symbol).waypoints;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue