[javascript] Completely reworked contracting
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6 changed files with 112 additions and 176 deletions
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@ -1,26 +0,0 @@
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import * as dbConfig from '../database/config.js';
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import * as dbShips from '../database/ships.js';
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import * as exploration from './exploration.js';
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// This function registers then inits the database
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export async function register(symbol, faction) {
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const response = await fetch('https://api.spacetraders.io/v2/register', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({
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symbol: symbol,
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faction: faction,
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}),
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});
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const json = await response.json();
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console.log(JSON.stringify(response, null, 2));
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if (response.error !== undefined) {
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throw response;
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}
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dbConfig.registerAgent(json.data);
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exploration.init();
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dbShips.setShip(json.data.ship);
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// TODO contract
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}
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@ -1,55 +1,62 @@
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import * as mining from './mining.js';
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import * as dbContracts from '../database/contracts.js';
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import * as dbShips from '../database/ships.js';
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import * as api from '../lib/api.js';
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import * as contracts from '../lib/contracts.js';
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import * as ships from '../lib/ships.js';
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import * as libShips from '../lib/ships.js';
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import * as systems from '../lib/systems.js';
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import * as utils from './utils.js';
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export async function auto(ctx) {
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let ship = dbShips.getShip(ctx.symbol);
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// Fetch our contracts in the system the ship currently is in
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let cs = await contracts.contracts();
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cs = cs.data.filter(c => c.terms.deliver[0].destinationSymbol.startsWith(ship.nav.systemSymbol));
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if (cs === []) throw `No contract at ${ctx.symbol}'s location`;
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let contract = cs[0];
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if (!contract.accepted) {
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console.log(new Date(), `accepting contract ${contract.id}`);
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await contracts.accept({contract: contract.id});
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}
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const good = contract.terms.deliver[0].tradeSymbol;
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const deliveryPoint = contract.terms.deliver[0].destinationSymbol;
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const asteroidFields = await systems.type({symbol: ship.nav.systemSymbol, type: 'ASTEROID_FIELD'});
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const asteroidField = asteroidFields[0].symbol;
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while (true) {
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ship = dbShips.getShip(ctx.symbol);
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// If we are in transit, we wait until we arrive
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const delay = new Date(ship.nav.route.arrival) - new Date();
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if (delay > 0) await api.sleep(delay);
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// Then it depends on where we are
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let goodCargo = ship.cargo.inventory.filter(i => i.symbol === good)[0];
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// the switch makes this 'resumable'
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switch (ship.nav.waypointSymbol) {
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case asteroidField:
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let response = await mining.mineUntilFullOf({good: good, symbol: ctx.symbol});
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await ships.navigate({symbol: ctx.symbol, waypoint: deliveryPoint});
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break;
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case deliveryPoint:
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await ships.dock({symbol: ctx.symbol});
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await ships.refuel({symbol: ctx.symbol});
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if (goodCargo !== undefined) {
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console.log(`delivering ${goodCargo.units} of ${good}`);
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await contracts.deliver({contract: contract.id, symbol: ctx.symbol, good: good, units: goodCargo.units });
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}
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await ships.navigate({symbol: ctx.symbol, waypoint: asteroidField});
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await ships.dock({symbol: ctx.symbol});
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await ships.refuel({symbol: ctx.symbol});
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await ships.orbit({symbol: ctx.symbol});
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break;
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default:
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await ships.navigate({symbol: ctx.symbol, waypoint: asteroidField});
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await ships.dock({symbol: ctx.symbol});
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await ships.refuel({symbol: ctx.symbol});
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await ships.orbit({symbol: ctx.symbol});
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}
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export async function init() {
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const cs = dbContracts.getContracts();
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cs.forEach(contract => run(contract));
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}
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async function run(contract) {
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await contracts.accept({id: contract.id});
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const contractSystem = utils.waypointToSystem(contract.terms.deliver[0].destinationSymbol);
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let ships = dbShips.getShipsAt(contractSystem);
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ships = ships.filter(ship => ship.registration.role !== 'SATELLITE'); // filter out probes
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switch(contract.type) {
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case 'PROCUREMENT':
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await runProcurement(contract, ships);
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break;
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default:
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throw `Handling of contract type ${contract.type} is not implemented yet`;
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}
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}
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async function runProcurement(contract, ships) {
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// TODO check if contract is fulfilled!
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const wantedCargo = contract.terms.deliver[0].tradeSymbol;
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const deliveryPoint = contract.terms.deliver[0].destinationSymbol;
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const asteroidFields = await systems.type({symbol: ships[0].nav.systemSymbol, type: 'ASTEROID_FIELD'});
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const asteroidField = asteroidFields[0].symbol;
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ships.forEach(async function(ship) {
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while (!contract.fulfilled) {
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ship = dbShips.getShip(ship.symbol);
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let goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0];
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// If we are in transit, we wait until we arrive
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const delay = new Date(ship.nav.route.arrival) - new Date();
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if (delay > 0) await api.sleep(delay);
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// Then it depends on where we are
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switch (ship.nav.waypointSymbol) {
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case asteroidField:
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let response = await mining.mineUntilFullOf({good: wantedCargo, symbol: ship.symbol});
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await libShips.navigate({symbol: ship.symbol, waypoint: deliveryPoint});
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break;
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case deliveryPoint:
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if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away
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console.log(`delivering ${goodCargo.units} of ${wantedCargo}`);
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await contracts.deliver({contract: contract.id, symbol: ship.symbol, good: wantedCargo, units: goodCargo.units });
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// TODO check if contract is fulfilled!
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}
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await libShips.navigate({symbol: ship.symbol, waypoint: asteroidField});
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break;
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default:
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await libShips.navigate({symbol: ship.symbol, waypoint: asteroidField});
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}
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}
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});
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}
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37
nodejs/automation/init.js
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37
nodejs/automation/init.js
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import * as dbAgents from '../database/agents.js';
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import * as db from '../database/db.js';
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import * as dbContracts from '../database/contracts.js';
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import * as dbShips from '../database/ships.js';
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import * as dbTokens from '../database/tokens.js';
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import * as api from '../lib/api.js';
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import * as ships from '../lib/ships.js';
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// This function registers then inits the database
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export async function init() {
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const response = await fetch('https://api.spacetraders.io/v2/register', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({
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symbol: "ADYXAX",
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faction: "COSMIC",
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}),
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});
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const json = await response.json();
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if (json.error !== undefined) {
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switch(json.error?.code) {
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case 4111: // 4111 means the agent symbol has already been claimed so no server reset happened
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return;
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default:
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throw json;
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}
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}
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db.reset();
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dbAgents.addAgent(json.data.agent);
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dbContracts.setContract(json.data.contract);
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dbShips.setShip(json.data.ship);
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dbTokens.addToken(json.data.token);
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// Temporary fix to fetch the data on the startup probe
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ships.ships();
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}
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3
nodejs/automation/utils.js
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3
nodejs/automation/utils.js
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export function waypointToSystem(waypoint) {
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return waypoint.split('-').slice(0,2).join('-');
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}
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@ -4,6 +4,7 @@ const addSystemStatement = db.prepare(`INSERT INTO systems(data) VALUES (json(?)
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const getSystemStatement = db.prepare(`SELECT data FROM systems WHERE data->>'symbol' = ?;`);
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const getSystemUpdatedStatement = db.prepare(`SELECT updated FROM systems WHERE data->>'symbol' = ?;`);
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const getSystemsCountStatement = db.prepare(`SELECT COUNT(data) as data FROM systems;`);
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const setSystemStatement = db.prepare(`UPDATE systems SET data = json(:data), updated = :date WHERE data->>'symbol' = :symbol;`);
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const setSystemWaypointsStatement = db.prepare(`UPDATE systems SET data = (SELECT json_set(data, '$.waypoints', json(:waypoints)) FROM systems WHERE data->>'symbol' = :symbol), updated = :date WHERE data->>'symbol' = :symbol;`);
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export function addSystem(data) {
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return updated.updated;
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}
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export function setSystem(data) {
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if (getSystem(data.symbol) === null) {
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addSystem(data);
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} else {
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return setSystemStatement.run({
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data: JSON.stringify(data),
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date: new Date().toISOString(),
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symbol: data.symbol,
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}).changes;
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}
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}
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export function setSystemWaypoints(symbol, waypoints) {
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return setSystemWaypointsStatement.run({
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date: new Date().toISOString(),
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108
nodejs/main.js
108
nodejs/main.js
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import * as automation from './automation/automation.js';
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import * as autoContracting from './automation/contracting.js';
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import * as autoMining from './automation/mining.js';
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import * as autoExploring from './automation/exploration.js';
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import * as autoInit from './automation/init.js';
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import * as api from './lib/api.js';
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import * as contracts from './lib/contracts.js';
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import * as ships from './lib/ships.js';
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import * as systems from './lib/systems.js';
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function usage() {
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console.log(`autoContractForShip [ship_symbol] run a contract extraction-delivery loop for the ship.
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contracts.contracts List your contracts.
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my-agent Fetch your agent's status.
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register [symbol] [faction] Registers your agent then inits the database
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ships.ship [ship_symbol] Retrieve a ship's status.
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ships Retrieve all of your ships.
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status Servers' status`);
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}
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switch(process.argv[2]) {
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case 'autoContractForShip':
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await autoContracting.auto({symbol: process.argv[3]});
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break;
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case 'autoMiningForShip':
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await autoMining.mineUntilFullOf({symbol: process.argv[3], good: 'NON_EXISTENT'});
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break;
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case 'my-agent':
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api.debugLog(await api.send({endpoint: '/my/agent'}));
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break;
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case 'register':
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if (process.argv[3] !== undefined && process.argv[4] !== undefined) {
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automation.register(process.argv[3], process.argv[4]);
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} else {
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usage();
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}
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break;
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case 'ships':
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api.debugLog(await api.send({endpoint: '/my/ships'}));
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break;
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case 'status':
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api.debugLog(await api.send({endpoint: '/'}));
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break;
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default:
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// wip and manual actions
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switch(process.argv[2]) {
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case 'contracts.accept':
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api.debugLog(await contracts.accept({contract: process.argv[3]}));
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break;
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case 'contracts.contracts':
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api.debugLog(await contracts.contracts());
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break;
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case 'contracts.fulfill':
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api.debugLog(await contracts.fulfill({contract: process.argv[3]}));
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break;
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case 'ships.dock':
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api.debugLog(await ships.dock({symbol: process.argv[3]}));
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break;
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case 'ships.jump':
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api.debugLog(await ships.jump({ship: process.argv[3], system: process.argv[4]}));
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break;
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//case 'market':
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// api.send({endpoint: `/systems/${process.argv[3]}/waypoints/${process.argv[4]}/market`});
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// break;
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case 'ships.navigate':
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api.debugLog(await ships.navigate({symbol: process.argv[3], waypoint: process.argv[4]}));
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break;
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case 'ships.negotiate':
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api.debugLog(await ships.negotiate({ship: process.argv[3]}));
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break;
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case 'ships.orbit':
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api.debugLog(await ships.orbit({symbol: process.argv[3]}));
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break;
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case 'ships.purchase':
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api.debugLog(await ships.purchase({shipType: process.argv[3], waypoint: process.argv[4]}));
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break;
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case 'ships.refuel':
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api.debugLog(await ships.refuel({symbol: process.argv[3]}));
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break;
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case 'ships.sell':
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api.debugLog(await ships.sell({symbol: process.argv[3], good: process.argv[4], units: process.argv[5]}));
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break;
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case 'ships.ship':
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api.debugLog(await ships.ship({symbol: process.argv[3]}));
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break;
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case 'ships.survey':
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api.debugLog(await ships.survey({symbol: process.argv[3]}));
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break;
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case 'systems.asteroids':
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api.debugLog(await systems.type({symbol: process.argv[3], type: 'ASTEROID_FIELD'}));
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break;
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case 'systems.jumpGate':
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api.debugLog(await systems.type({symbol: process.argv[3], type: 'JUMP_GATE'}));
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break;
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case 'systems.shipyard':
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api.debugLog(await systems.shipyard({symbol: process.argv[3]}));
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break;
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case 'systems.shipyards':
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api.debugLog(await systems.trait({symbol: process.argv[3], trait: 'SHIPYARD'}));
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break;
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case 'systems.system':
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api.debugLog(await systems.system({symbol: process.argv[3]}));
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break;
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case 'systems.waypoints':
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api.debugLog(await systems.waypoints({symbol: process.argv[3]}));
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break;
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default:
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usage();
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}
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}
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await autoInit.init();
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autoContracting.init();
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autoExploring.init();
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