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package config
import (
"strings"
"github.com/pkg/errors"
)
func validateAction(action string) error {
tokens := strings.Split(action, " ")
switch tokens[0] {
case "chmail":
if len(tokens) != 1 {
return errors.New("chmail action takes no arguments")
}
case "login":
if len(tokens) != 1 {
return errors.New("login action takes no arguments")
}
case "menu":
if len(tokens) != 2 {
return errors.New("menu action takes exactly one argument")
}
// menu existence is tested in global config
case "passwd":
if len(tokens) != 1 {
return errors.New("passwd action takes no arguments")
}
case "play":
if len(tokens) != 2 {
return errors.New("play action takes exactly one argument")
}
// game existence is tested in global config
case "register":
if len(tokens) != 1 {
return errors.New("register action takes no arguments")
}
case "replay":
if len(tokens) != 1 {
return errors.New("replay action takes no arguments")
}
case "watch":
if len(tokens) != 1 {
return errors.New("watch action takes no arguments")
}
case "quit":
if len(tokens) != 1 {
return errors.New("quit action takes no arguments")
}
default:
return errors.New("Invalid action : " + tokens[0])
}
return nil
}
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