aboutsummaryrefslogtreecommitdiff
path: root/pkg/config/game_test.go
diff options
context:
space:
mode:
Diffstat (limited to 'pkg/config/game_test.go')
-rw-r--r--pkg/config/game_test.go107
1 files changed, 107 insertions, 0 deletions
diff --git a/pkg/config/game_test.go b/pkg/config/game_test.go
new file mode 100644
index 0000000..b3bf107
--- /dev/null
+++ b/pkg/config/game_test.go
@@ -0,0 +1,107 @@
+package config
+
+import "testing"
+
+func TestGameValidate(t *testing.T) {
+ // Game name
+ game := Game{}
+ if err := game.validate("invalid game name because of spaces"); err == nil {
+ t.Fatal("game name with spaces should not be valid")
+ }
+ // ChrootPath
+ game = Game{ChrootPath: "test_data/non_existant"}
+ if err := game.validate("test"); err == nil {
+ t.Fatal("non_existant ChrootPath should not be valid")
+ }
+ // FileMode
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid FileMode should not be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "abcd",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid FileMode should not be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "777",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid FileMode should not be valid")
+ }
+ // Commands are mostly tested from command_test.go
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Empty Commands list should not be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"invalid"},
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid command in Commands should not be valid")
+ }
+ // Env
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ }
+ if err := game.validate("test"); err != nil {
+ t.Fatal("Empty env list should be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test invalid": "test",
+ },
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Spaces in environnement variable name are invalid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test\000invalid": "test",
+ },
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("null character in environnement variable name are invalid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test=invalid": "test",
+ },
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("equals symbol in environnement variable name are invalid")
+ }
+ // Valid Game entry
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test": "test",
+ },
+ }
+ if err := game.validate("test"); err != nil {
+ t.Fatalf("Valid game entry should pass but got error %s", err)
+ }
+}