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author | Julien Dessaux | 2021-11-17 10:13:06 +0100 |
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committer | Julien Dessaux | 2021-11-17 10:13:06 +0100 |
commit | c3263c03776401ad1263a9fb8f5a44a8ed44d61b (patch) | |
tree | 7dac91753cb4428ede2ba72fb09eca9ba6c2daab /client/state.go | |
parent | Updated dependencies (diff) | |
download | shell-game-launcher-c3263c03776401ad1263a9fb8f5a44a8ed44d61b.tar.gz shell-game-launcher-c3263c03776401ad1263a9fb8f5a44a8ed44d61b.tar.bz2 shell-game-launcher-c3263c03776401ad1263a9fb8f5a44a8ed44d61b.zip |
Refactored package structure
Diffstat (limited to 'client/state.go')
-rw-r--r-- | client/state.go | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/client/state.go b/client/state.go deleted file mode 100644 index 9565efc..0000000 --- a/client/state.go +++ /dev/null @@ -1,23 +0,0 @@ -package client - -import ( - "shell-game-launcher/config" -) - -type State struct { - config *config.Config - currentMenu string - login string -} - -func NewState(config *config.Config, login string) *State { - cs := State{ - config: config, - currentMenu: "anonymous", - login: login, - } - if login != "" { - cs.currentMenu = "logged_in" - } - return &cs -} |