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hsbot/Hsbot/Plugin/Duck.hs

100 lines
3.9 KiB
Haskell

-- | This module is an IRC plugin that generates and kills ducks
module Hsbot.Plugin.Duck
( duck
, theDuck
) where
import Control.Concurrent
import qualified Data.List as L
import Control.Monad.Reader
import qualified Network.IRC as IRC
import Prelude hiding (catch)
import System.Random
import Hsbot.Message
import Hsbot.Types
import Hsbot.Utils
-- | The duck plugin identity
duck :: PluginId
duck = PluginId
{ pluginName = "duck"
, pluginEp = theDuck "" 10 }
-- | An IRC plugin that generates and kills ducks
theDuck :: String -> Int -> Plugin (Env IO) ()
theDuck channel seconds = do
ducksMVar <- liftIO newEmptyMVar
duckSpawner channel seconds ducksMVar
forever $ readMsg >>= eval ducksMVar
where
eval :: MVar Int -> Message -> Plugin (Env IO) ()
eval ducksMVar (IncomingMsg msg)
| IRC.msg_command msg == "PRIVMSG" = do
-- First we kill the ducks that we find in the message
let kills = howManyDucksInThere . concat $ IRC.msg_params msg
when (kills /= "") $ answerMsg msg kills
-- Then we check if someone shot some duck
let shots = howManyBulletFiredInThere . concat $ IRC.msg_params msg
noDucksToShot <- liftIO $ isEmptyMVar ducksMVar
when (and [getDestination msg == channel, not noDucksToShot, shots > 0]) $ do
-- TODO: score dead ducks (with a min (ducksWaitingForDeath, shots))
ducksWaitingForDeath <- liftIO $ modifyMVar ducksMVar (\x -> return (x - shots, x))
when (shots >= ducksWaitingForDeath) $ do
_ <- liftIO $ takeMVar ducksMVar
duckSpawner channel seconds ducksMVar
-- TODO : score lost bullets and round
return ()
-- Finally we check if we received some command
cmdArgs <- lift $ getCommand msg
case cmdArgs of
--"ducks":"stats":args -> TODO
"ducks":_ -> answerMsg msg "Invalid duck command."
_ -> return ()
| otherwise = return ()
eval _ _ = return ()
-- | Regularly spawns ducks on a channel, just waiting to be shot
duckSpawner :: String -> Int -> MVar Int -> Plugin (Env IO) ()
duckSpawner channel secs ducksMVar = do
pEnv <- ask
lift ask >>= liftIO . forkIO . runReaderT (runReaderT trueSpawner pEnv) >>= lift . addThreadIdToQuitMVar
where
trueSpawner :: Plugin (Env IO) ()
trueSpawner = do
rsecs <- liftIO . getStdRandom $ randomR (1,secs)
liftIO $ threadDelay (1000000 * rsecs)
nbDucks <- liftIO . getStdRandom $ randomR (1,4)
thoseDucks <- liftIO $ replicateM nbDucks someRandomDuck
liftIO $ putMVar ducksMVar nbDucks
writeMsg . OutgoingMsg $ IRC.Message Nothing "PRIVMSG" [channel, concat thoseDucks]
liftIO myThreadId >>= lift . delThreadIdFromQuitMVar
-- | Shoot as many times are there are ducks in the initial string
howManyBulletFiredInThere :: String -> Int
howManyBulletFiredInThere = sum . concatMap (\y -> map (\x -> if x `L.isInfixOf` y then 1 else 0) bangs) . words
-- | Shoot as many times are there are ducks in the initial string
howManyDucksInThere :: String -> String
howManyDucksInThere = concat . concatMap (\y -> map (\x -> if x `L.isInfixOf` y then "PAN! " else "") ducks) . words
-- | Output a string made of the specified number of random ducks
someRandomDuck :: IO String
someRandomDuck = do
whatDuck <- getStdRandom $ randomR (0,length ducks - 1)
return $ ducks !! whatDuck ++ " "
-- | There are many ways to hide as a duck, this function tries to cover most of them
ducks :: [String]
ducks = [ x : y : z | x <- nose, y <- face, z <- ["__/", "_/", "/"] ]
++ [ L.reverse $ x : y : z | x <- nose, y <- face, z <- ["__\\", "_\\", "\\"] ]
where
nose :: String
nose = "<>="
face :: String
face = "oO°@©®ð*òôóø"
-- | Weapons can have different noises
bangs :: [String]
bangs = [ "PAN", "PAN!" ]