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-rw-r--r--src/game.zig16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game.zig b/src/game.zig
index ddd0b62..8af1889 100644
--- a/src/game.zig
+++ b/src/game.zig
@@ -12,22 +12,22 @@ pub const Game = struct {
try self.brothers[0].draw(rc);
try self.brothers[1].draw(rc);
}
- pub fn moveJump(self: *Game) void {
- self.brothers[@enumToInt(self.side)].moveJump();
+ pub fn moveJump(self: *Game, side: brothers.Side) void {
+ self.brothers[@enumToInt(side)].moveJump();
}
- pub fn moveLeft(self: *Game) void {
- self.brothers[@enumToInt(self.side)].moveLeft();
+ pub fn moveLeft(self: *Game, side: brothers.Side) void {
+ self.brothers[@enumToInt(side)].moveLeft();
}
- pub fn moveRight(self: *Game) void {
- self.brothers[@enumToInt(self.side)].moveRight();
+ pub fn moveRight(self: *Game, side: brothers.Side) void {
+ self.brothers[@enumToInt(side)].moveRight();
}
pub fn reset(self: *Game, side: brothers.Side) void {
self.side = side;
self.resetRound();
}
pub fn resetRound(self: *Game) void {
- self.brothers[0].reset(brothers.Side.left);
- self.brothers[1].reset(brothers.Side.right);
+ self.brothers[0].reset(.left);
+ self.brothers[1].reset(.right);
}
pub fn step(self: *Game) void {
self.brothers[0].step();