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package gonf
import (
"log/slog"
"os"
)
func EnableDebugLogs() {
h := slog.NewTextHandler(os.Stderr, &slog.HandlerOptions{
Level: slog.LevelDebug,
})
slog.SetDefault(slog.New(h))
}
func Resolve() (status Status) {
for {
// ----- Files -------------------------------------------------
status = resolveFiles()
switch status {
case BROKEN:
return BROKEN
case REPAIRED:
continue
}
// ----- Packages ----------------------------------------------
status = resolvePackages()
switch status {
case BROKEN:
return BROKEN
case REPAIRED:
packages_list_function()
continue
}
// ----- Services ----------------------------------------------
status = resolveServices()
switch status {
case BROKEN:
return BROKEN
case REPAIRED:
continue
}
// ----- Commands ----------------------------------------------
status = resolveCommands()
switch status {
case BROKEN:
return BROKEN
case REPAIRED:
continue
}
return
}
}
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