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* Added endgame infosHEADmasterJulien Dessaux2015-01-011-0/+11
* Protocol updateJulien Dessaux2015-01-011-2/+1
* Implemented the good_wins endgame and the ASSASSINGUESS game phaseJulien Dessaux2015-01-011-1/+36
* Implemented QUESTVOTE game phaseJulien Dessaux2015-01-011-2/+48
* Added evil_wins endgameJulien Dessaux2015-01-011-4/+13
* Implemented TEAMVOTE game phaseJulien Dessaux2015-01-011-1/+58
* Factorised king nomination codeJulien Dessaux2015-01-011-4/+12
* Small starting game state fixesJulien Dessaux2015-01-011-6/+5
* Protocol updateJulien Dessaux2015-01-011-1/+1
* Implemented TEAM nomination gamephaseJulien Dessaux2015-01-011-1/+18
* Do not start a game with more than the maximum number of playersJulien Dessaux2015-01-011-0/+1
* Only kick registered nicks, and only reset the game if the kicked nick is a p...Julien Dessaux2015-01-011-1/+2
* Protocol updateJulien Dessaux2014-12-121-1/+1
* Implemented UNREGISTERJulien Dessaux2014-12-071-1/+8
* Implemented TEAM election gamephase timeout and the kick systemJulien Dessaux2014-12-071-0/+23
* Minor fixesJulien Dessaux2014-12-071-11/+15
* Protocol updateJulien Dessaux2014-12-071-1/+1
* Implemented GAMESTARTJulien Dessaux2014-12-041-2/+54
* Implemented REGISTERJulien Dessaux2014-12-041-2/+15
* Implemented the game stateJulien Dessaux2014-12-041-1/+46
* Implemented timeout handlingJulien Dessaux2014-12-041-0/+19
* Protocol updateJulien Dessaux2014-12-041-1/+4
* Updated bot configurationJulien Dessaux2014-12-041-0/+10
* Bootstrapped arthur implementation in perlJulien Dessaux2014-12-031-0/+53