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author | Julien Dessaux | 2014-12-07 13:25:24 +0100 |
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committer | Julien Dessaux | 2014-12-07 13:25:24 +0100 |
commit | c389c641364c908a0df0a323e8fcc74d133794f9 (patch) | |
tree | 07fd374706435cf4cceb812015f4386b3480742d /README.markdown | |
parent | Implemented GAMESTART (diff) | |
download | avalon-arthur-c389c641364c908a0df0a323e8fcc74d133794f9.tar.gz avalon-arthur-c389c641364c908a0df0a323e8fcc74d133794f9.tar.bz2 avalon-arthur-c389c641364c908a0df0a323e8fcc74d133794f9.zip |
Protocol update
Diffstat (limited to 'README.markdown')
-rw-r--r-- | README.markdown | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/README.markdown b/README.markdown index abc8f38..e3d6f2c 100644 --- a/README.markdown +++ b/README.markdown @@ -94,7 +94,7 @@ EVIL message is sent to evil players and MERLIN right after roles have been anno KING message is sent by arthur on the #avalon game channel to signal the new king. *number* is the number of teammates the king must designate to go on the quest. *failed_votes* is the current number of failed votes in a row, after 5 failed votes in a row the EVIL side wins. When the KING message is issued, the client has 15 seconds to designate it's team. -#### RULENOW +#### RULENOW *nick* RULENOW message is sent by arthur to the king on the #avalon game channel to signal a client it has only 2 seconds remaining to designate it's team. If the client already sent it's TEAM message, this message must be ignored. |