aboutsummaryrefslogtreecommitdiff
path: root/2022/14-regolith-reservoir/first.zig
blob: d85ca236c3f6084bb421ec9715e5a131880aeb4e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
const std = @import("std");

const example = @embedFile("example");
const input = @embedFile("input");

var allocator: std.mem.Allocator = undefined;

pub fn main() anyerror!void {
    var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
    defer arena.deinit();
    allocator = arena.allocator();

    try std.testing.expectEqual(try solve(example), 24);
    const result = try solve(input);
    try std.io.getStdOut().writer().print("{}\n", .{result});
}

const Line = struct {
    data: std.ArrayList(u8),
    x: u64,
    fn get(l: *Line, x: u64) u8 {
        if (x >= l.x and x < l.x + @intCast(u64, l.len())) return l.data.items[@intCast(usize, x - @intCast(u64, l.x))];
        return ' ';
    }
    fn init() !*Line {
        var l = try allocator.create(Line);
        l.data = std.ArrayList(u8).init(allocator);
        return l;
    }
    inline fn len(l: Line) usize {
        return l.data.items.len;
    }
    fn set(l: *Line, x: u64, v: u8) !void {
        if (l.len() == 0) { // this is en empty line
            l.x = x;
            try l.data.append(v);
            return;
        }
        const lx = @intCast(u64, l.len());
        if (x >= l.x) {
            if (x < l.x + lx) { // just set the value
                l.data.items[@intCast(usize, x - l.x)] = v;
            } else { // we need to add trailing spaces
                var i: usize = l.len();
                while (i < x - l.x) : (i += 1) {
                    try l.data.append(' ');
                }
                try l.data.append(v);
            }
        } else { // we need to shift right and add leading spaces
            const oldLen = l.len();
            l.data.items.len += @intCast(usize, l.x - x);
            try l.data.ensureUnusedCapacity(l.len());
            std.mem.copyBackwards(u8, l.data.items[@intCast(usize, l.x - x)..], l.data.items[0..oldLen]);
            l.data.items[0] = v;
            var i: usize = 1;
            while (i < @intCast(usize, l.x - x)) : (i += 1) {
                l.data.items[i] = ' ';
            }
            l.x = x;
        }
    }
};

pub const Field = struct {
    x: u64 = 0,
    y: u64 = 0,
    lines: std.ArrayList(*Line),
    lx: usize = 0,
    pub fn get(f: *Field, x: u64, y: u64) u8 {
        if (y >= f.y and y < f.y + @intCast(u64, f.lines.items.len)) return f.lines.items[@intCast(usize, y - @intCast(u64, f.y))].get(x);
        return ' ';
    }
    fn init() !*Field {
        var f = try allocator.create(Field);
        f.x = undefined;
        f.y = 0;
        f.lines = std.ArrayList(*Line).init(allocator);
        var l = try f.lines.addOne();
        l.* = try Line.init();
        f.lx = 0;
        return f;
    }
    inline fn isIn(f: *Field, x: u64, y: u64) bool {
        return x >= f.x and y >= f.y and x < f.x + @intCast(u64, f.lx) and y < f.y + @intCast(u64, f.lines.items.len);
    }
    inline fn len(f: Field) usize {
        return f.lines.items.len;
    }
    pub fn set(f: *Field, x: u64, y: u64, v: u8) !void {
        if (y >= f.y) {
            if (y < f.y + @intCast(u64, f.lines.items.len)) { // the line exists
                try f.lines.items[@intCast(usize, y - f.y)].set(x, v);
            } else { // append lines
                var i: usize = f.lines.items.len;
                while (i < y - f.y) : (i += 1) {
                    try f.lines.append(try Line.init());
                }
                var l = try Line.init();
                try l.set(x, v);
                try f.lines.append(l);
            }
        } else { // preprend lines
            const oldLen = f.lines.items.len;
            f.lines.items.len += @intCast(usize, f.y - y);
            try f.lines.ensureUnusedCapacity(f.lines.items.len);
            std.mem.copyBackwards(*Line, f.lines.items[@intCast(usize, f.y - y)..], f.lines.items[0..oldLen]);
            var l = try Line.init();
            try l.set(x, v);
            f.lines.items[0] = l;
            var i: usize = 1;
            while (i < @intCast(usize, f.y - y)) : (i += 1) {
                f.lines.items[i] = try Line.init();
            }
            f.y = y;
        }
        if (x < f.x or x >= f.x + @intCast(u64, f.lx)) { // recalculate boundaries
            f.x = std.math.maxInt(u64);
            var x2: u64 = std.math.minInt(u64);
            for (f.lines.items) |line| {
                if (line.len() == 0) continue;
                if (f.x > line.x) f.x = line.x;
                if (x2 < line.x + @intCast(u64, line.len())) x2 = line.x + @intCast(u64, line.len());
            }
            f.lx = @intCast(usize, x2 - f.x);
        }
        return;
    }
};

fn solve(puzzle: []const u8) !u64 {
    var it = std.mem.tokenize(u8, puzzle, "\n");
    var field = try Field.init();
    // process input
    while (it.next()) |line| {
        var coords = std.mem.tokenize(u8, line, " ->,");
        var x = try std.fmt.parseInt(u64, coords.next() orelse continue, 10);
        var y = try std.fmt.parseInt(u64, coords.next() orelse unreachable, 10);
        try field.set(x, y, '#');
        while (true) {
            var a = try std.fmt.parseInt(u64, coords.next() orelse break, 10);
            var b = try std.fmt.parseInt(u64, coords.next() orelse unreachable, 10);

            while (x != a or y != b) {
                if (x < a) {
                    x += 1;
                } else if (x > a) {
                    x -= 1;
                }
                if (y < b) {
                    y += 1;
                } else if (y > b) {
                    y -= 1;
                }
                try field.set(x, y, '#');
            }
        }
    }
    // run simulation
    var i: usize = 0;
    outer: while (true) : (i += 1) { // add sand forever
        var x: u64 = 500;
        var y: u64 = field.y;
        while (true) { // let the sand fall
            if (!field.isIn(x, y)) {
                break :outer;
            }
            switch (field.get(x, y + 1)) {
                ' ' => y += 1, // we can fall straight down
                else => {
                    switch (field.get(x - 1, y + 1)) {
                        ' ' => { // we can fall down to the left
                            x -= 1;
                            y += 1;
                        },
                        else => {
                            switch (field.get(x + 1, y + 1)) {
                                ' ' => { // we can fall down to the right
                                    x += 1;
                                    y += 1;
                                },
                                else => { // we stop falling
                                    try field.set(x, y, 'o');
                                    break;
                                },
                            }
                        },
                    }
                },
            }
        }
    }
    return i;
}