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author | Julien Dessaux | 2022-12-24 18:30:06 +0100 |
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committer | Julien Dessaux | 2022-12-24 18:30:06 +0100 |
commit | db5e94e88419c290358b507d90268f604d5611ce (patch) | |
tree | 705779d4442032a14ecdfc14149f4862c608ffb3 /2022/15-beacon-exclusion-zone | |
parent | 2022-15 part 1 in zig (diff) | |
download | advent-of-code-db5e94e88419c290358b507d90268f604d5611ce.tar.gz advent-of-code-db5e94e88419c290358b507d90268f604d5611ce.tar.bz2 advent-of-code-db5e94e88419c290358b507d90268f604d5611ce.zip |
2022-15 part 2 in zig
Diffstat (limited to '2022/15-beacon-exclusion-zone')
-rw-r--r-- | 2022/15-beacon-exclusion-zone/second.zig | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/2022/15-beacon-exclusion-zone/second.zig b/2022/15-beacon-exclusion-zone/second.zig new file mode 100644 index 0000000..d70e6d8 --- /dev/null +++ b/2022/15-beacon-exclusion-zone/second.zig @@ -0,0 +1,87 @@ +const std = @import("std"); + +const example = @embedFile("example"); +const input = @embedFile("input"); + +var allocator: std.mem.Allocator = undefined; + +pub fn main() anyerror!void { + var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); + defer arena.deinit(); + allocator = arena.allocator(); + + try std.testing.expectEqual(try solve(example, 20), 56000011); + const result = try solve(input, 4000000); + try std.io.getStdOut().writer().print("{}\n", .{result}); +} + +const Point = struct { + x: i64, + y: i64, +}; + +const Line = struct { + a: Point, + b: Point, +}; + +fn solve(puzzle: []const u8, size: i64) !i64 { + var it = std.mem.tokenize(u8, puzzle, "\n"); + var descendingLines = std.ArrayList(Line).init(allocator); + var ascendingLines = std.ArrayList(Line).init(allocator); + // process input + while (it.next()) |line| { + var coords = std.mem.tokenize(u8, line, "Sensor at x=, y=: closest beacon is at x=, y="); + const sx = try std.fmt.parseInt(i64, coords.next() orelse continue, 10); + const sy = try std.fmt.parseInt(i64, coords.next() orelse unreachable, 10); + const bx = try std.fmt.parseInt(i64, coords.next() orelse unreachable, 10); + const by = try std.fmt.parseInt(i64, coords.next() orelse unreachable, 10); + const d = try std.math.absInt(sx - bx) + try std.math.absInt(sy - by) + 1; // plus one! + var i = try descendingLines.addOne(); + i.* = Line{ .a = Point{ .x = sx, .y = sy - d }, .b = Point{ .x = sx + d, .y = sy } }; + i = try ascendingLines.addOne(); + i.* = Line{ .a = Point{ .x = sx, .y = sy + d }, .b = Point{ .x = sx + d, .y = sy } }; + i = try descendingLines.addOne(); + i.* = Line{ .a = Point{ .x = sx - d, .y = sy }, .b = Point{ .x = sx, .y = sy + d } }; + i = try ascendingLines.addOne(); + i.* = Line{ .a = Point{ .x = sx - d, .y = sy }, .b = Point{ .x = sx, .y = sy - d } }; + } + // We look for intersections + var intersections = std.ArrayList(Point).init(allocator); + for (ascendingLines.items) |al| { // for each ascending line + var n = al.a.y - al.a.x; // y = x + n + for (descendingLines.items) |dl| { // for each descending line + var p = dl.a.y + dl.a.x; // y = -x + p + if (@mod(p + n, 2) == 1) { + continue; + } + var ix = @divExact(p - n, 2); + var iy = @divExact(p + n, 2); + if (ix < 0 or ix > size or iy < 0 or iy > size) { + continue; + } + //if (ix >= al.a.x and ix <= al.b.x and iy >= al.b.y and iy <= al.a.y) { // this is missing some + 1 + // if (ix >= dl.a.x and ix <= dl.b.x and iy >= dl.a.y and iy <= dl.b.y) { + try intersections.append(Point{ .x = ix, .y = iy }); + // } + //} + } + } + // we look into those one by one + outer: for (intersections.items) |i| { + var it2 = std.mem.tokenize(u8, puzzle, "\n"); // should cache this parsing result + while (it2.next()) |line| { + var coords = std.mem.tokenize(u8, line, "Sensor at x=, y=: closest beacon is at x=, y="); + const sx = try std.fmt.parseInt(i64, coords.next() orelse continue, 10); + const sy = try std.fmt.parseInt(i64, coords.next() orelse unreachable, 10); + const bx = try std.fmt.parseInt(i64, coords.next() orelse unreachable, 10); + const by = try std.fmt.parseInt(i64, coords.next() orelse unreachable, 10); + const d = try std.math.absInt(sx - bx) + try std.math.absInt(sy - by); + if (try std.math.absInt(sx - i.x) + try std.math.absInt(sy - i.y) <= d) { + continue :outer; + } + } + return i.x * 4000000 + i.y; + } + return 0; +} |