import * as dbShips from '../database/ships.js'; import * as api from '../lib/api.js'; import * as ships from '../lib/ships.js'; // example ctx { good: 'SILVER_ORE', symbol: 'ADYXAX-2' } // returns the number of units of the good the ship holds export async function mineUntilFullOf(ctx) { while(true) { let cargo = await mineUntilFull({symbol: ctx.symbol}); let good = cargo.inventory.filter(i => i.symbol === ctx.good)[0]; const antimatter = cargo.inventory.filter(i => i.symbol === 'ANTIMATTER')[0]; const junk = cargo.inventory.filter(i => i.symbol !== ctx.good && i.symbol !== 'ANTIMATTER'); if ((good?.units ?? 0) + (antimatter?.units ?? 0) >= cargo.capacity * 0.9) { // > 90% full of the valuable goods return good.units; } else { // we are full but need to sell junk for (let i=0; i<junk.length; ++i) { await ships.sell({symbol: ctx.symbol, good: junk[i].symbol, units: junk[i].units}); } } } } // example ctx { symbol: 'ADYXAX-2' } // extract the ship's cargo contents when more than 80% full then returns the ships cargo object async function mineUntilFull(ctx) { while(true) { const ship = dbShips.getShip(ctx.symbol); if (ship.cargo.units >= ship.cargo.capacity * 0.9) return ship.cargo; if (await ships.extract({symbol: ctx.symbol}) === null) ship = await ship(ctx); // refresh the ships status from the server just in case } } // TODO surveying the asteroid field