import { Response, debugLog, send, sleep, } from './api.ts'; import { MarketTradeVolumeError, ShipIsCurrentlyInTransitError, ShipIsStillOnCooldownError, ShipRequiresMoreFuelForNavigationError, } from './errors.ts'; import { Agent, Cargo, Contract, Cooldown, Fuel, Nav, Registration, Waypoint, } from './types.ts'; import * as dbAgents from '../database/agents.ts'; export async function getShips(): Promise> { const response = await send>({endpoint: `/my/ships`, page: 1}); if (response.error) { debugLog(response); throw response; } return response.data.map(ship => new Ship(ship)); } export class Ship { cargo: Cargo; cooldown: Cooldown; // crew // engine // frame fuel: Fuel; // modules // mounts nav: Nav; // reactor registration: Registration; symbol: string; constructor(ship: Ship) { this.cargo = ship.cargo; this.cooldown = ship.cooldown; this.fuel = ship.fuel; this.nav = ship.nav; this.registration = ship.registration; this.symbol = ship.symbol; } async dock(): Promise { if (this.nav.status === 'DOCKED') return; const response = await send<{nav: Nav}>({endpoint: `/my/ships/${this.symbol}/dock`, method: 'POST'}); if (response.error) { switch(response.error.code) { case 4214: const sicite = response.error.data as ShipIsCurrentlyInTransitError; await sleep(sicite.secondsToArrival * 1000); return await this.dock(); default: // yet unhandled error debugLog(response); throw response; } } this.nav = response.data.nav; } async extract(): Promise { if (this.isFull()) return this.cargo; // TODO move to a suitable asteroid? // const asteroidFields = await systems.type({symbol: this.nav.systemSymbol, type: 'ENGINEERED_ASTEROID'}); // TODO if there are multiple fields, find the closest one? //await navigate({symbol: ctx.symbol, waypoint: asteroidFields[0].symbol}); await this.orbit(); // TODO handle surveying? const response = await send<{cooldown: Cooldown, cargo: Cargo}>({endpoint: `/my/ships/${this.symbol}/extract`, method: 'POST'}); // TODO extraction and events api response fields cf https://spacetraders.stoplight.io/docs/spacetraders/b3931d097608d-extract-resources if (response.error) { switch(response.error.code) { case 4000: const sisoce = response.error.data as ShipIsStillOnCooldownError; await sleep(sisoce.cooldown.remainingSeconds * 1000); return await this.extract(); case 4228: // ship is full return this.cargo; default: // yet unhandled error debugLog(response); throw response; } } this.cargo = response.data.cargo; await sleep(response.data.cooldown.remainingSeconds*1000); return this.cargo; } isFull(): boolean { return this.cargo.units >= this.cargo.capacity * 0.9; } async navigate(waypoint: Waypoint): Promise { if (this.nav.waypointSymbol === waypoint.symbol) return; // TODO compute fuel consumption and refuel if we do not have enough OR if the destination does not sell fuel? await this.refuel(); await this.orbit(); // TODO if we do not have enough fuel, make a stop to refuel along the way or drift to the destination const response = await send<{fuel: Fuel, nav: Nav}>({endpoint: `/my/ships/${this.symbol}/navigate`, method: 'POST', payload: { waypointSymbol: waypoint.symbol }}); // TODO events field if (response.error) { switch(response.error.code) { case 4203: // not enough fuel const srmffne = response.error.data as ShipRequiresMoreFuelForNavigationError; // TODO test if it exceeds our maximum // find an intermediate stop to refuel if that is the case debugLog(response); throw response; //await refuel(ship); //return await navigate(ship, waypoint); case 4214: const sicite = response.error.data as ShipIsCurrentlyInTransitError; await sleep(sicite.secondsToArrival * 1000); return await this.navigate(waypoint); default: // yet unhandled error debugLog(response); throw response; } } this.fuel = response.data.fuel; this.nav = response.data.nav; const delay = new Date(this.nav.route.arrival).getTime() - new Date().getTime() ; await sleep(delay); this.nav.status = 'IN_ORBIT'; // we arrive in orbit } async negotiate(): Promise { const response = await send<{contract: Contract}>({endpoint: `/my/ships/${this.symbol}/negotiate/contract`, method: 'POST'}); if (response.error) { switch(response.error.code) { case 4214: const sicite = response.error.data as ShipIsCurrentlyInTransitError; await sleep(sicite.secondsToArrival * 1000); return await this.negotiate(); default: // yet unhandled error debugLog(response); throw response; } } return response.data.contract; } async orbit(): Promise { if (this.nav.status === 'IN_ORBIT') return; const response = await send<{nav: Nav}>({endpoint: `/my/ships/${this.symbol}/orbit`, method: 'POST'}); if (response.error) { switch(response.error.code) { case 4214: const sicite = response.error.data as ShipIsCurrentlyInTransitError; await sleep(sicite.secondsToArrival * 1000); return await this.orbit(); default: // yet unhandled error debugLog(response); throw response; } } this.nav = response.data.nav; } async purchase(tradeSymbol: string, units: number): Promise { if (units <= 0) return; await this.dock(); // TODO take into account the tradevolume, we might need to buy in multiple steps const response = await send<{agent: Agent, cargo: Cargo}>({endpoint: `/my/ships/${this.symbol}/purchase`, method: 'POST', payload: { symbol: tradeSymbol, units: units }}); // TODO transaction field if (response.error) { switch(response.error.code) { case 4604: // units per transaction limit exceeded const mtve = response.error.data as MarketTradeVolumeError; await this.purchase(tradeSymbol, mtve.tradeVolume); return await this.purchase(tradeSymbol, units - mtve.tradeVolume); default: debugLog(response); throw response; } } this.cargo = response.data.cargo; dbAgents.setAgent(response.data.agent); } async refuel(): Promise { // TODO check if our current waypoint has a marketplace (and sells fuel)? await this.dock(); const response = await send<{agent: Agent, fuel: Fuel}>({endpoint: `/my/ships/${this.symbol}/refuel`, method: 'POST'}); // TODO transaction field if (response.error) { debugLog(response); throw response; } this.fuel = response.data.fuel; dbAgents.setAgent(response.data.agent); } async sell(tradeSymbol: string): Promise { // TODO check if our current waypoint has a marketplace and buys tradeSymbol? await this.dock(); let units = 0; this.cargo.inventory.forEach(i => {if (i.symbol === tradeSymbol) units = i.units; }); const response = await send<{agent: Agent, cargo: Cargo}>({endpoint: `/my/ships/${this.symbol}/sell`, method: 'POST', payload: { symbol: tradeSymbol, units: units }}); // TODO transaction field if (response.error) { debugLog(response); throw response; } this.cargo = response.data.cargo; dbAgents.setAgent(response.data.agent); return this.cargo; } }