import * as selling from './selling.js'; import * as dbShips from '../database/ships.js'; import * as api from '../lib/api.js'; import * as libShips from '../lib/ships.js'; import * as utils from '../lib/utils.js'; import { Ship } from '../model/ship.ts'; export async function mineUntilFullOf(good: string, ship: Ship, asteroidSymbol: string): Promise { // TODO find a good asteroid while(true) { await mineUntilFull(ship); ship = dbShips.getShip(ship.symbol) as Ship; const cargo = utils.categorizeCargo(ship.cargo, good); const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0); // > 90% full of the valuable goods ? if (wantedUnits >= ship.cargo.capacity * 0.9) return ship; // we are full but need to sell junk await selling.sell(ship, good); await libShips.navigate(ship, asteroidSymbol); } } // example ctx { symbol: 'ADYXAX-2' } // extract the ship's cargo contents when more than 80% full then returns the ships cargo object async function mineUntilFull(ship: Ship): Promise { ship = dbShips.getShip(ship.symbol) as Ship; while (ship.cargo.units <= ship.cargo.capacity * 0.9) { ship.cargo = await libShips.extract(ship); } } // TODO surveying the asteroid field