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adyxax/spacetraders
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My spacetraders.io game client implementation
Julien Dessaux
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2023-06-11
Take requests time in consideration for rate limiting calculations
Julien Dessaux
1
-1
/
+6
2023-06-10
Reworked the network code to improve sending rate management
Julien Dessaux
1
-49
/
+76
2023-06-08
Implement a bit more autonomy for the ships
Julien Dessaux
5
-40
/
+51
2023-06-07
Use waypoints function where relevant
Julien Dessaux
1
-4
/
+5
2023-06-06
Update ships status at the end of the nav cooldown
Julien Dessaux
2
-0
/
+8
2023-06-05
Hold back on maintenance or rate limiting events
Julien Dessaux
2
-7
/
+19
2023-06-03
Handle connection reset event
Julien Dessaux
1
-3
/
+8
2023-06-02
Improved ships lib with ships db caching
Julien Dessaux
10
-32
/
+170
2023-06-01
Another big refactoring
Julien Dessaux
10
-83
/
+79
2023-05-31
Reworked the systems handling and caching with sqlite
Julien Dessaux
4
-33
/
+116
2023-05-30
Refactoring
Julien Dessaux
2
-2
/
+2
2023-05-30
Retry on HTTP timeout instead of propagating the error
Julien Dessaux
1
-1
/
+5
2023-05-29
Many new api calls
Julien Dessaux
6
-8
/
+75
2023-05-27
Refactored the code to separate automation code from the lib handling the api
Julien Dessaux
4
-109
/
+96
2023-05-26
Fixed extraction issue with ships not carrying antimatter
Julien Dessaux
1
-1
/
+1
2023-05-26
Automated the extraction and delivery loop for a ship
Julien Dessaux
4
-112
/
+94
2023-05-25
Updated the lib for the new api
Julien Dessaux
5
-93
/
+227
2023-05-24
Rewrote the api rate limiter with promises instead of callbacks
Julien Dessaux
6
-40
/
+105
2023-05-14
Implemented a basic extraction loop
Julien Dessaux
12
-0
/
+2022