diff options
Diffstat (limited to '')
-rw-r--r-- | nodejs/automation/contracting.ts | 54 | ||||
-rw-r--r-- | nodejs/automation/init.ts | 9 | ||||
-rw-r--r-- | nodejs/automation/mining.ts | 17 |
3 files changed, 44 insertions, 36 deletions
diff --git a/nodejs/automation/contracting.ts b/nodejs/automation/contracting.ts index ab3c606..7fc8877 100644 --- a/nodejs/automation/contracting.ts +++ b/nodejs/automation/contracting.ts @@ -11,7 +11,7 @@ import * as systems from '../lib/systems.ts'; import * as utils from '../lib/utils.ts'; export async function init() { - const cs = dbContracts.getContracts(); + const cs = dbContracts.getContracts().filter(c => !c.fulfilled); cs.forEach(contract => run(contract)); } @@ -37,34 +37,34 @@ async function runProcurement(contract: Contract, ships: Array<Ship>) { const asteroids = await systems.type(ships[0].nav.systemSymbol, 'ENGINEERED_ASTEROID'); const asteroidSymbol = asteroids[0].symbol; ships.forEach(async function(ship) { - while (!contract.fulfilled) { - ship = dbShips.getShip(ship.symbol) as Ship; - let goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0] - // If we are in transit, we wait until we arrive - const delay = new Date(ship.nav.route.arrival).getTime() - new Date().getTime(); - if (delay > 0) await api.sleep(delay); - // Then it depends on where we are - switch (ship.nav.waypointSymbol) { - case asteroidSymbol: - await mining.mineUntilFullOf(wantedCargo, ship, asteroidSymbol); - await libShips.navigate(ship, deliveryPoint); - break; - case deliveryPoint: - if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away - console.log(`delivering ${goodCargo.units} of ${wantedCargo}`); - contract = await contracts.deliver(contract, ship); - if (contract.fulfilled) break; - } - await libShips.navigate(ship, asteroidSymbol); - break; - default: - if (libShips.isFull(ship)) { - await selling.sell(ship, wantedCargo); - } else { + while (true) { + while (!contract.fulfilled) { + ship = dbShips.getShip(ship.symbol); + let goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0] + // If we are in transit, we wait until we arrive + const delay = new Date(ship.nav.route.arrival).getTime() - new Date().getTime(); + if (delay > 0) await api.sleep(delay); + // Then it depends on where we are + switch (ship.nav.waypointSymbol) { + case asteroidSymbol: + await mining.mineUntilFullFor(contract, ship, asteroidSymbol); + await libShips.navigate(ship, deliveryPoint); + break; + case deliveryPoint: + if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away + contract = await contracts.deliver(contract, ship); + if (contract.fulfilled) break; + } await libShips.navigate(ship, asteroidSymbol); - } + break; + default: + if (await libShips.isFull(ship)) { + await selling.sell(ship, wantedCargo); + } + await libShips.navigate(ship, asteroidSymbol); + } } + contract = await libShips.negotiate(ship); // TODO that's not correct, the procurement type can change } - // TODO repurpose the ship }); } diff --git a/nodejs/automation/init.ts b/nodejs/automation/init.ts index 2850fac..74f42fb 100644 --- a/nodejs/automation/init.ts +++ b/nodejs/automation/init.ts @@ -29,8 +29,11 @@ export async function init(): Promise<void> { if (json.error !== undefined) { switch(json.error?.code) { case 4111: // 4111 means the agent symbol has already been claimed so no server reset happened - await libContracts.contracts(); - await libShips.ships(); + // TODO await agents.agents(); + const contracts = await libContracts.getContracts(); + const ongoing = contracts.filter(c => !c.fulfilled); + const ships = await libShips.getShips(); + if (ongoing.length === 0) libShips.negotiate(ships[0]); return; default: throw json; @@ -42,5 +45,5 @@ export async function init(): Promise<void> { dbContracts.setContract(json.data.contract); dbShips.setShip(json.data.ship); // Temporary fix to fetch the data on the startup probe - await libShips.ships(); + await libShips.getShips(); } diff --git a/nodejs/automation/mining.ts b/nodejs/automation/mining.ts index b9db7d4..272c39a 100644 --- a/nodejs/automation/mining.ts +++ b/nodejs/automation/mining.ts @@ -1,21 +1,26 @@ import * as selling from './selling.js'; +import * as dbContracts from '../database/contracts.js'; import * as dbShips from '../database/ships.js'; import * as api from '../lib/api.js'; import * as libShips from '../lib/ships.js'; import * as utils from '../lib/utils.js'; +import { Contract } from '../model/contract.ts'; import { Ship } from '../model/ship.ts'; -export async function mineUntilFullOf(good: string, ship: Ship, asteroidSymbol: string): Promise<void> { +export async function mineUntilFullFor(contract: Contract, ship: Ship, asteroidSymbol: string): Promise<void> { // TODO find a good asteroid while(true) { await mineUntilFull(ship); - ship = dbShips.getShip(ship.symbol) as Ship; - const cargo = utils.categorizeCargo(ship.cargo, good); + contract = dbContracts.getContract(contract.id); + const deliver = contract.terms.deliver[0]; + ship = dbShips.getShip(ship.symbol); + const cargo = utils.categorizeCargo(ship.cargo, deliver.tradeSymbol); const wantedUnits = Object.values(cargo.wanted).reduce((acc, e) => acc += e, 0); - // > 90% full of the valuable goods ? - if (wantedUnits >= ship.cargo.capacity * 0.9) return ship; + // > 90% full of the valuable goods ? Or just have enough for the contract? + if (wantedUnits >= ship.cargo.capacity * 0.9 + || cargo.wanted[deliver.tradeSymbol] >= deliver.unitsRequired - deliver.unitsFulfilled) return; // we are full but need to sell junk - await selling.sell(ship, good); + await selling.sell(ship, deliver.tradeSymbol); await libShips.navigate(ship, asteroidSymbol); } } |