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-rw-r--r--nodejs/automation/selling.ts (renamed from nodejs/automation/selling.js)40
1 files changed, 18 insertions, 22 deletions
diff --git a/nodejs/automation/selling.js b/nodejs/automation/selling.ts
index 3d444af..dbdacfe 100644
--- a/nodejs/automation/selling.js
+++ b/nodejs/automation/selling.ts
@@ -1,37 +1,34 @@
-import * as dbMarkets from '../database/markets.js';
-import * as dbShips from '../database/ships.js';
-import * as api from '../lib/api.js';
-import * as libShips from '../lib/ships.js';
-import * as libSystems from '../lib/systems.js';
-import * as utils from '../lib/utils.js';
+import * as dbMarkets from '../database/markets.ts';
+import * as dbShips from '../database/ships.ts';
+import * as api from '../lib/api.ts';
+import * as libShips from '../lib/ships.ts';
+import * as libSystems from '../lib/systems.ts';
+import * as utils from '../lib/utils.ts';
+import { CargoManifest } from '../model/cargo.ts';
+import { CommonThing } from '../model/common.ts';
+import { Ship } from '../model/ship.ts';
// example ctx { ship: {XXX}, keep: 'SILVER_ORE' }
-export async function sell(ship, keep) {
+export async function sell(ship: Ship, good: string): Promise<Ship> {
outer: while(true) {
// first lets see what we want to sell
- let cargo = utils.categorizeCargo(ship.cargo, keep);
+ let cargo = utils.categorizeCargo(ship.cargo, good);
// get the marketdata from our location
const market = await libSystems.market(ship.nav.waypointSymbol);
// can we sell anything here?
const goods = whatCanBeTradedAt(cargo.goods, market.imports.concat(market.exchange));
for (let i = 0; i < goods.length; i++) {
const symbol = goods[i].symbol;
- await libShips.sell({
- good: symbol,
- symbol: ship.symbol,
- units: cargo.goods[symbol],
- });
- delete cargo.goods[symbol];
+ ship = await libShips.sell(ship, good);
};
// are we done selling everything we can?
- ship = dbShips.getShip(ship.symbol);
- cargo = utils.categorizeCargo(ship.cargo, keep);
+ cargo = utils.categorizeCargo(ship.cargo, good);
if (Object.keys(cargo.goods).length === 0) {
- return;
+ return ship;
}
// we need to move somewhere else to sell our remaining goods
// first we look into markets in our system
- const rawMarkets = await libSystems.trait({symbol: ship.nav.systemSymbol, trait: 'MARKETPLACE'});
+ const rawMarkets = await libSystems.trait(ship.nav.systemSymbol, 'MARKETPLACE');
// sorted by distance from where we are
const markets = rawMarkets.map(function (m) { return {
data: m,
@@ -52,7 +49,7 @@ export async function sell(ship, keep) {
// if we have no data on the market we need to go there and see
// and if we have data and can sell there we need to go too
if (market === null || whatCanBeTradedAt(cargo.goods, market.imports).length > 0) {
- await libShips.navigate({symbol: ship.symbol, waypoint: waypointSymbol});
+ ship = await libShips.navigate(ship, waypointSymbol);
continue outer;
}
}
@@ -62,7 +59,7 @@ export async function sell(ship, keep) {
const market = await libSystems.market(waypointSymbol);
// if we can sell there we need to go
if (whatCanBeTradedAt(cargo.goods, market.exchange).length > 0) {
- await libShips.navigate({symbol: ship.symbol, waypoint: waypointSymbol});
+ ship = await libShips.navigate(ship, waypointSymbol);
continue outer;
}
}
@@ -70,7 +67,6 @@ export async function sell(ship, keep) {
}
}
-function whatCanBeTradedAt(cargo, goods) {
- if (goods === undefined) return [];
+function whatCanBeTradedAt(cargo: CargoManifest, goods: Array<CommonThing>): Array<CommonThing> {
return goods.filter(g => cargo[g.symbol] !== undefined );
}