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-rw-r--r--nodejs/automation/contracting.js71
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diff --git a/nodejs/automation/contracting.js b/nodejs/automation/contracting.js
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-import * as mining from './mining.js';
-import * as selling from './selling.js';
-import * as dbContracts from '../database/contracts.js';
-import * as dbShips from '../database/ships.js';
-import * as api from '../lib/api.js';
-import * as contracts from '../lib/contracts.js';
-import * as libShips from '../lib/ships.js';
-import * as systems from '../lib/systems.js';
-import * as utils from '../lib/utils.js';
-
-export async function init() {
- const cs = dbContracts.getContracts();
- cs.forEach(contract => run(contract));
-}
-
-async function run(contract) {
- await contracts.accept({id: contract.id});
- const contractSystem = utils.systemFromWaypoint(contract.terms.deliver[0].destinationSymbol);
- let ships = dbShips.getShipsAt(contractSystem);
- ships = ships.filter(ship => ship.registration.role !== 'SATELLITE'); // filter out probes
-
- switch(contract.type) {
- case 'PROCUREMENT':
- await runProcurement(contract, ships);
- break;
- default:
- throw `Handling of contract type ${contract.type} is not implemented yet`;
- }
-}
-
-async function runProcurement(contract, ships) {
- // TODO check if contract is fulfilled!
- const wantedCargo = contract.terms.deliver[0].tradeSymbol;
- const deliveryPoint = contract.terms.deliver[0].destinationSymbol;
- const asteroids = await systems.type({symbol: ships[0].nav.systemSymbol, type: 'ENGINEERED_ASTEROID'});
- const asteroidSymbol = asteroids[0].symbol;
- ships.forEach(async function(ship) {
- while (!dbContracts.getContract(contract.id).fulfilled) {
- ship = dbShips.getShip(ship.symbol);
- let goodCargo = ship.cargo.inventory.filter(i => i.symbol === wantedCargo)[0];
- // If we are in transit, we wait until we arrive
- const delay = new Date(ship.nav.route.arrival) - new Date();
- if (delay > 0) await api.sleep(delay);
- // Then it depends on where we are
- switch (ship.nav.waypointSymbol) {
- case asteroidSymbol:
- await mining.mineUntilFullOf({
- asteroidSymbol: asteroidSymbol,
- good: wantedCargo,
- symbol: ship.symbol
- });
- await libShips.navigate({symbol: ship.symbol, waypoint: deliveryPoint});
- break;
- case deliveryPoint:
- if (goodCargo !== undefined) { // we could be here if a client restart happens right after selling before we navigate away
- console.log(`delivering ${goodCargo.units} of ${wantedCargo}`);
- if (await contracts.deliver({id: contract.id, symbol: ship.symbol, good: wantedCargo, units: goodCargo.units })) {
- break;
- }
- }
- await libShips.navigate({symbol: ship.symbol, waypoint: asteroidSymbol});
- break;
- default:
- // we were either selling or started contracting
- await selling.sell(ship, wantedCargo);
- await libShips.navigate({symbol: ship.symbol, waypoint: asteroidSymbol});
- }
- }
- // TODO repurpose the ship
- });
-}