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author | Julien Dessaux | 2024-05-24 00:29:04 +0200 |
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committer | Julien Dessaux | 2024-05-24 00:29:04 +0200 |
commit | d0f6c4343e9b781d4cf603337946ab83d67ce3f1 (patch) | |
tree | 79a9ae3cabaf48b9679903ad365479d8786d9bfe /nodejs/automation | |
parent | [node] factorize sortByPrice (diff) | |
download | spacetraders-d0f6c4343e9b781d4cf603337946ab83d67ce3f1.tar.gz spacetraders-d0f6c4343e9b781d4cf603337946ab83d67ce3f1.tar.bz2 spacetraders-d0f6c4343e9b781d4cf603337946ab83d67ce3f1.zip |
[node] send probes to visit all markets
Diffstat (limited to '')
-rw-r--r-- | nodejs/automation/agent.ts | 75 |
1 files changed, 46 insertions, 29 deletions
diff --git a/nodejs/automation/agent.ts b/nodejs/automation/agent.ts index 59799f5..2aecef5 100644 --- a/nodejs/automation/agent.ts +++ b/nodejs/automation/agent.ts @@ -1,5 +1,3 @@ -import events from 'events'; - import * as autoContracting from './contracting.ts'; import { debugLog, send, sleep } from '../lib/api.ts'; import { getAgent } from '../lib/agent.ts'; @@ -7,17 +5,18 @@ import { getShips, purchaseShip, Ship } from '../lib/ships.ts'; import { market, shipyard, trait, waypoint } from '../lib/systems.ts'; import { Waypoint } from '../lib/types.ts'; import { + are_we_done_visiting_all_markets, distance, + is_there_a_ship_at_this_waypoint, sortByDistanceFrom, } from '../lib/utils.ts'; -const bus = new events.EventEmitter(); // a bus to notify the agent to start purchasing ships let running = false; let state = 0; enum states { start_running_contracts_with_the_command_ship = 0, visit_all_shipyards, - send_the_starting_probe_to_a_shipyard_that_sells_probes, + visit_all_markets, } export async function run(): Promise<void> { @@ -31,15 +30,17 @@ export async function run(): Promise<void> { const ships = getShips(); switch(state) { case states.start_running_contracts_with_the_command_ship: - // TODO await autoContracting.run(ships[0]); + autoContracting.run(ships[0]); state++; continue; case states.visit_all_shipyards: await visit_all_shipyards(ships[1]); state++; continue; - case states.send_the_starting_probe_to_a_shipyard_that_sells_probes: - await send_the_starting_probe_to_a_shipyard_that_sells_probes(ships[1]); + case states.visit_all_markets: + await visit_all_markets(); + state++; + continue; state++; continue; default: @@ -53,31 +54,47 @@ export async function run(): Promise<void> { } } -async function send_the_starting_probe_to_a_shipyard_that_sells_probes(probe: Ship) { - const probeWaypoint = await waypoint(probe.nav.waypointSymbol); - const myShipyard = await shipyard(probeWaypoint); - if (myShipyard.shipTypes.some(t => t.type === 'SHIP_PROBE')) return; - // our starting probe is not at a shipyard that sells probes, let's move - const shipyardWaypoints = await trait(probe.nav.systemSymbol, 'SHIPYARD'); - let candidates: Array<{price: number, waypoint: Waypoint}> = []; - for (const w of shipyardWaypoints) { - const shipyardData = await shipyard(w); - const probeData = shipyardData.ships.filter(t => t.type === 'SHIP_PROBE'); - if (probeData.length === 0) continue; - candidates.push({price: probeData[0].purchasePrice, waypoint: w }); - }; - candidates.sort(function(a, b) { - if (a.price < b.price) { - return -1; - } else if (a.price > b.price) { - return 1; +async function visit_all_markets(): Promise<void> { + if (await are_we_done_visiting_all_markets()) return; + // send all our probes except the starting one to map the system's markets + for (const probe of getShips().slice(2)) { + if (probe.registration.role !== 'SATELLITE') continue; + visit_next_markets(probe); + await sleep(10000); // we do not send them all at once so they can chose different destinations + } + // buy more probes to speed up the process + while (true) { + if (await are_we_done_visiting_all_markets()) return; + while (getAgent().credits < 250000) { + await sleep(60000); } - return 0; - }); - await probe.navigate(candidates[0].waypoint); + const probe = await purchaseShip('SHIP_PROBE'); + visit_next_markets(probe); + await sleep(10000); + } +} + +async function visit_next_markets(probe: Ship): Promise<void> { + while (true) { + const probeWaypoint = await waypoint(probe.nav.waypointSymbol); + const marketplaceWaypoints = await trait(probe.nav.systemSymbol, 'MARKETPLACE'); + let candidates: Array<Waypoint> = []; + for (const w of marketplaceWaypoints) { + const marketplaceData = await market(w); + if (marketplaceData.tradeGoods) continue; + if (is_there_a_ship_at_this_waypoint(w)) continue; + candidates.push(w); + } + if (candidates.length === 0) { + return; + } + const next = sortByDistanceFrom(probeWaypoint, candidates)[0].data; + await probe.navigate(next); + await market(next); + } } -async function visit_all_shipyards(probe: Ship) { +async function visit_all_shipyards(probe: Ship): Promise<void> { const probeWaypoint = await waypoint(probe.nav.waypointSymbol); const shipyardWaypoints = await trait(probe.nav.systemSymbol, 'SHIPYARD'); let candidates: Array<Waypoint> = []; |