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-rw-r--r--config/app_test.go26
-rw-r--r--config/config.go8
-rw-r--r--config/config_test.go24
-rw-r--r--config/game.go36
-rw-r--r--config/game_test.go103
-rw-r--r--config/menu.go7
-rw-r--r--config/test_data/duplicate_game.yaml30
-rw-r--r--config/test_data/fake_nethack_directory/.keep0
-rw-r--r--config/test_data/invalid_game.yaml21
-rw-r--r--config/test_data/unreachable_game.yaml4
10 files changed, 227 insertions, 32 deletions
diff --git a/config/app_test.go b/config/app_test.go
index cda891d..5a6cf41 100644
--- a/config/app_test.go
+++ b/config/app_test.go
@@ -55,9 +55,7 @@ func TestAppvalidate(t *testing.T) {
t.Fatal("Negative or zero MenuMaxIdleTime should not be valid.")
}
- //PostLoginCommands is tested from command.go
-
- // A valid App
+ //PostLoginCommands are mostly tested from command_test.go
app = App{
WorkingDirectory: "var/",
MaxUsers: 512,
@@ -65,6 +63,28 @@ func TestAppvalidate(t *testing.T) {
MenuMaxIdleTime: 60,
}
if err := app.validate(); err != nil {
+ t.Fatal("Empty PostLoginCommands list should be valid")
+ }
+ app = App{
+ WorkingDirectory: "var/",
+ MaxUsers: 512,
+ MaxNickLen: 15,
+ MenuMaxIdleTime: 60,
+ PostLoginCommands: []string{"invalid"},
+ }
+ if err := app.validate(); err == nil {
+ t.Fatal("Invalid command in PostLoginCommands should not be valid")
+ }
+
+ // A valid App
+ app = App{
+ WorkingDirectory: "var/",
+ MaxUsers: 512,
+ MaxNickLen: 15,
+ MenuMaxIdleTime: 60,
+ PostLoginCommands: []string{"wait"},
+ }
+ if err := app.validate(); err != nil {
t.Fatal("A valid app should pass")
}
}
diff --git a/config/config.go b/config/config.go
index aa1672a..9a161ed 100644
--- a/config/config.go
+++ b/config/config.go
@@ -44,20 +44,20 @@ func LoadFile(path string) (config Config, err error) {
var f *os.File
f, err = os.Open(path)
if err != nil {
- return
+ return config, errors.Wrapf(err, "Failed to open configuration file %s", path)
}
defer f.Close()
decoder := yaml.NewDecoder(f)
if err = decoder.Decode(&config); err != nil {
- return
+ return config, errors.Wrap(err, "Failed to decode configuration file")
}
if err = config.validate(); err != nil {
- return
+ return config, errors.Wrap(err, "Failed to validate configuration")
}
// If all looks good we validate menu consistency
for _, v := range config.Menus {
if err = v.validateConsistency(&config); err != nil {
- return
+ return config, errors.Wrap(err, "Failed menu consistency checks")
}
}
return
diff --git a/config/config_test.go b/config/config_test.go
index 44df5ed..2bc5489 100644
--- a/config/config_test.go
+++ b/config/config_test.go
@@ -54,16 +54,6 @@ func TestLoadFile(t *testing.T) {
t.Fatalf("minimal example failed:\nerror %v\nwant:%+v\ngot: %+v", err, want, config)
}
- // TODO test non existant game in play actions, and duplicate
- //menuEntry = MenuEntry{
- //Key: "p",
- //Label: "play non existant game",
- //Action: "play nonexistant",
- //}
- //if err := menuEntry.validate(); err == nil {
- //t.Fatal("An inexistant game cannot be played")
- //}
-
t.Cleanup(func() { os.RemoveAll("var/") })
// Invalid App
if _, err := LoadFile("test_data/invalid_app.yaml"); err == nil {
@@ -101,10 +91,18 @@ func TestLoadFile(t *testing.T) {
if _, err := LoadFile("test_data/unreachable_menu.yaml"); err == nil {
t.Fatal("unreachable menu should fail to load")
}
+ // invalid game
+ if _, err := LoadFile("test_data/invalid_game.yaml"); err == nil {
+ t.Fatal("invalid game should fail to load")
+ }
// unreachable game
if _, err := LoadFile("test_data/unreachable_game.yaml"); err == nil {
t.Fatal("unreachable game should fail to load")
}
+ // duplicate game
+ if _, err := LoadFile("test_data/duplicate_game.yaml"); err == nil {
+ t.Fatal("unreachable game should fail to load")
+ }
// Complexe example
want = Config{
@@ -205,12 +203,8 @@ func TestLoadFile(t *testing.T) {
},
Games: map[string]Game{
"nethack3.7": Game{
- ChrootPath: "/opt/nethack",
+ ChrootPath: "test_data/fake_nethack_directory",
FileMode: "0666",
- ScoreCommands: []string{
- "exec /games/nethack -s all",
- "wait",
- },
Commands: []string{
"cp /games/var/save/%u%n.gz /games/var/save/%u%n.gz.bak",
"exec /games/nethack -u %n",
diff --git a/config/game.go b/config/game.go
index c34c697..b5f4d39 100644
--- a/config/game.go
+++ b/config/game.go
@@ -1,11 +1,15 @@
package config
import (
- "errors"
"regexp"
+
+ "github.com/pkg/errors"
+ "golang.org/x/sys/unix"
)
var reValidGameName = regexp.MustCompile(`^[\w\._]+$`)
+var reValidFileMode = regexp.MustCompile(`^0[\d]{3}$`)
+var reSpace = regexp.MustCompile(`^\s$`)
// Game struct containers the configuration for a game
type Game struct {
@@ -15,8 +19,6 @@ type Game struct {
FileMode string `yaml:"FileMode"`
// Commands is the command list
Commands []string `yaml:"Commands"`
- // ScoreFile is relative to the chroot path for the game
- ScoreCommands []string `yaml:"ScoreCommands"`
// Env is the environment in which to exec the commands
Env map[string]string `yaml:"Env"`
}
@@ -27,9 +29,35 @@ func (g *Game) validate(name string) error {
return errors.New("Invalid Game name, must match regex `^[\\w\\._]+$` : " + name)
}
// ChrootPath TODO
+ if err := unix.Access(g.ChrootPath, unix.R_OK|unix.X_OK); err != nil {
+ return errors.Wrapf(err, "Invalid ChrootPath : %s", g.ChrootPath)
+ }
// FileMode
+ if ok := reValidFileMode.MatchString(g.FileMode); !ok {
+ return errors.New("Invalid File Mode, must match regex `^0[\\d]{3}$` : " + name)
+ }
// Commands
- // ScoreFile
+ if len(g.Commands) == 0 {
+ return errors.New("Invalid game " + name + " has no commands")
+ }
+ for i := 0; i < len(g.Commands); i++ {
+ if err := validateCommand(g.Commands[i]); err != nil {
+ return errors.Wrapf(err, "Failed to validate Commands for game %s", name)
+ }
+ }
// Env
+ for k, _ := range g.Env {
+ for _, c := range k {
+ switch c {
+ case '=':
+ return errors.New("Environment variable key must not contain equal sign")
+ case '\000':
+ return errors.New("Environment variable key must not contain null character")
+ }
+ if reSpace.MatchString(string(c)) {
+ return errors.New("Environment variable key must not contain spaces")
+ }
+ }
+ }
return nil
}
diff --git a/config/game_test.go b/config/game_test.go
index d295ce2..b3bf107 100644
--- a/config/game_test.go
+++ b/config/game_test.go
@@ -3,8 +3,105 @@ package config
import "testing"
func TestGameValidate(t *testing.T) {
- empty := Game{}
- if err := empty.validate("invalid game name because of spaces"); err == nil {
- t.Fatal("invalid game name")
+ // Game name
+ game := Game{}
+ if err := game.validate("invalid game name because of spaces"); err == nil {
+ t.Fatal("game name with spaces should not be valid")
+ }
+ // ChrootPath
+ game = Game{ChrootPath: "test_data/non_existant"}
+ if err := game.validate("test"); err == nil {
+ t.Fatal("non_existant ChrootPath should not be valid")
+ }
+ // FileMode
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid FileMode should not be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "abcd",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid FileMode should not be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "777",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid FileMode should not be valid")
+ }
+ // Commands are mostly tested from command_test.go
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Empty Commands list should not be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"invalid"},
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Invalid command in Commands should not be valid")
+ }
+ // Env
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ }
+ if err := game.validate("test"); err != nil {
+ t.Fatal("Empty env list should be valid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test invalid": "test",
+ },
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("Spaces in environnement variable name are invalid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test\000invalid": "test",
+ },
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("null character in environnement variable name are invalid")
+ }
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test=invalid": "test",
+ },
+ }
+ if err := game.validate("test"); err == nil {
+ t.Fatal("equals symbol in environnement variable name are invalid")
+ }
+ // Valid Game entry
+ game = Game{
+ ChrootPath: "test_data/fake_nethack_directory",
+ FileMode: "0777",
+ Commands: []string{"wait"},
+ Env: map[string]string{
+ "test": "test",
+ },
+ }
+ if err := game.validate("test"); err != nil {
+ t.Fatalf("Valid game entry should pass but got error %s", err)
}
}
diff --git a/config/menu.go b/config/menu.go
index f405ec5..a8ea7b0 100644
--- a/config/menu.go
+++ b/config/menu.go
@@ -70,9 +70,10 @@ func (m *Menu) validateConsistency(c *Config) error {
return errors.New("No logged_in menu declared")
}
// Validate actions
- menus := make(map[string]bool)
- menus["anonymous"] = true
- menus["logged_in"] = true
+ menus := map[string]bool{
+ "anonymous": true,
+ "logged_in": true,
+ }
playable := make(map[string]bool)
for k, v := range c.Menus {
for _, e := range v.MenuEntries {
diff --git a/config/test_data/duplicate_game.yaml b/config/test_data/duplicate_game.yaml
new file mode 100644
index 0000000..f01a017
--- /dev/null
+++ b/config/test_data/duplicate_game.yaml
@@ -0,0 +1,30 @@
+App:
+ WorkingDirectory: var/
+ MaxUsers: 1
+ AllowRegistration: true
+ MaxNickLen: 15
+ MenuMaxIdleTime: 600
+
+Menus:
+ anonymous:
+ MenuEntries:
+ - Key: q
+ Label: quit
+ Action: quit
+ logged_in:
+ MenuEntries:
+ - Key: p
+ Label: play
+ Action: play test
+
+Games:
+ test:
+ ChrootPath: test_data/fake_nethack_directory
+ FileMode: 0777
+ Commands:
+ - wait
+ test:
+ ChrootPath: test_data/fake_nethack_directory
+ FileMode: 0777
+ Commands:
+ - wait
diff --git a/config/test_data/fake_nethack_directory/.keep b/config/test_data/fake_nethack_directory/.keep
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/config/test_data/fake_nethack_directory/.keep
diff --git a/config/test_data/invalid_game.yaml b/config/test_data/invalid_game.yaml
new file mode 100644
index 0000000..d58c3ee
--- /dev/null
+++ b/config/test_data/invalid_game.yaml
@@ -0,0 +1,21 @@
+App:
+ WorkingDirectory: var/
+ MaxUsers: 1
+ AllowRegistration: true
+ MaxNickLen: 15
+ MenuMaxIdleTime: 600
+
+Menus:
+ anonymous:
+ MenuEntries:
+ - Key: q
+ Label: quit
+ Action: quit
+ logged_in:
+ MenuEntries:
+ - Key: p
+ Label: play
+ Action: play test
+
+Games:
+ test:
diff --git a/config/test_data/unreachable_game.yaml b/config/test_data/unreachable_game.yaml
index 5af610b..f2f22e2 100644
--- a/config/test_data/unreachable_game.yaml
+++ b/config/test_data/unreachable_game.yaml
@@ -19,3 +19,7 @@ Menus:
Games:
unreachable:
+ ChrootPath: test_data/fake_nethack_directory
+ FileMode: 0777
+ Commands:
+ - wait