diff options
Diffstat (limited to '')
-rw-r--r-- | config/game_test.go | 103 |
1 files changed, 100 insertions, 3 deletions
diff --git a/config/game_test.go b/config/game_test.go index d295ce2..b3bf107 100644 --- a/config/game_test.go +++ b/config/game_test.go @@ -3,8 +3,105 @@ package config import "testing" func TestGameValidate(t *testing.T) { - empty := Game{} - if err := empty.validate("invalid game name because of spaces"); err == nil { - t.Fatal("invalid game name") + // Game name + game := Game{} + if err := game.validate("invalid game name because of spaces"); err == nil { + t.Fatal("game name with spaces should not be valid") + } + // ChrootPath + game = Game{ChrootPath: "test_data/non_existant"} + if err := game.validate("test"); err == nil { + t.Fatal("non_existant ChrootPath should not be valid") + } + // FileMode + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + } + if err := game.validate("test"); err == nil { + t.Fatal("Invalid FileMode should not be valid") + } + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "abcd", + } + if err := game.validate("test"); err == nil { + t.Fatal("Invalid FileMode should not be valid") + } + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "777", + } + if err := game.validate("test"); err == nil { + t.Fatal("Invalid FileMode should not be valid") + } + // Commands are mostly tested from command_test.go + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "0777", + } + if err := game.validate("test"); err == nil { + t.Fatal("Empty Commands list should not be valid") + } + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "0777", + Commands: []string{"invalid"}, + } + if err := game.validate("test"); err == nil { + t.Fatal("Invalid command in Commands should not be valid") + } + // Env + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "0777", + Commands: []string{"wait"}, + } + if err := game.validate("test"); err != nil { + t.Fatal("Empty env list should be valid") + } + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "0777", + Commands: []string{"wait"}, + Env: map[string]string{ + "test invalid": "test", + }, + } + if err := game.validate("test"); err == nil { + t.Fatal("Spaces in environnement variable name are invalid") + } + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "0777", + Commands: []string{"wait"}, + Env: map[string]string{ + "test\000invalid": "test", + }, + } + if err := game.validate("test"); err == nil { + t.Fatal("null character in environnement variable name are invalid") + } + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "0777", + Commands: []string{"wait"}, + Env: map[string]string{ + "test=invalid": "test", + }, + } + if err := game.validate("test"); err == nil { + t.Fatal("equals symbol in environnement variable name are invalid") + } + // Valid Game entry + game = Game{ + ChrootPath: "test_data/fake_nethack_directory", + FileMode: "0777", + Commands: []string{"wait"}, + Env: map[string]string{ + "test": "test", + }, + } + if err := game.validate("test"); err != nil { + t.Fatalf("Valid game entry should pass but got error %s", err) } } |