diff options
Diffstat (limited to 'client')
-rw-r--r-- | client/input.go | 26 | ||||
-rw-r--r-- | client/input_test.go | 60 |
2 files changed, 86 insertions, 0 deletions
diff --git a/client/input.go b/client/input.go new file mode 100644 index 0000000..8c814a6 --- /dev/null +++ b/client/input.go @@ -0,0 +1,26 @@ +package client + +import ( + "bufio" + "os" + + "github.com/pkg/errors" +) + +// getValidInput returns the selected menu command as a string or an error +func (s *State) getValidInput() (string, error) { + menu := s.config.Menus[s.currentMenu] + + reader := bufio.NewReader(os.Stdin) + for { + input, err := reader.ReadByte() + if err != nil { + return "", errors.Wrapf(err, "Could not read byte from stdin") + } + for _, menuEntry := range menu.MenuEntries { + if []byte(menuEntry.Key)[0] == input { + return menuEntry.Action, nil + } + } + } +} diff --git a/client/input_test.go b/client/input_test.go new file mode 100644 index 0000000..fe8feeb --- /dev/null +++ b/client/input_test.go @@ -0,0 +1,60 @@ +package client + +import ( + "os" + "shell-game-launcher/config" + "testing" +) + +func TestGetValidInput(t *testing.T) { + realStdin := os.Stdin + t.Cleanup(func() { os.Stdin = realStdin }) + + // Complete menu, no input error + state := State{ + config: &config.Config{ + Menus: map[string]config.Menu{ + "test": config.Menu{ + Banner: "TEST TEST TEST", + MenuEntries: []config.MenuEntry{ + config.MenuEntry{ + Key: "w", + Label: "wait entry", + Action: "wait", + }, + config.MenuEntry{ + Key: "q", + Label: "quit entry", + Action: "quit", + }, + }, + }, + }, + }, + currentMenu: "test", + login: "", + } + r, w, _ := os.Pipe() + os.Stdin = r + + // Simply test quit entry + w.WriteString("q") + if cmd, err := state.getValidInput(); err != nil || cmd != "quit" { + t.Fatalf("Input handled incorrectly:\nwant: wait\ngot: %s\nerror: %s\n", cmd, err) + } + // test quit entry after wrong keys + w.WriteString("abcdq") + if cmd, err := state.getValidInput(); err != nil || cmd != "quit" { + t.Fatalf("Input handled incorrectly:\nwant: wait\ngot: %s\nerror: %s\n", cmd, err) + } + // test wait entry with valid quit after + w.WriteString("wq") + if cmd, err := state.getValidInput(); err != nil || cmd != "wait" { + t.Fatalf("Input handled incorrectly:\nwant: wait\ngot: %s\nerror: %s\n", cmd, err) + } + // test input error + w.Close() + if cmd, err := state.getValidInput(); err == nil { + t.Fatalf("Input handled incorrectly:\nwant: wait\ngot: %s\nerror: %s\n", cmd, err) + } +} |