diff options
Diffstat (limited to 'client')
-rw-r--r-- | client/menu.go | 21 | ||||
-rw-r--r-- | client/menu_test.go | 49 | ||||
-rw-r--r-- | client/state.go | 23 | ||||
-rw-r--r-- | client/state_test.go | 14 |
4 files changed, 107 insertions, 0 deletions
diff --git a/client/menu.go b/client/menu.go new file mode 100644 index 0000000..773060c --- /dev/null +++ b/client/menu.go @@ -0,0 +1,21 @@ +package client + +import "fmt" + +func (s *State) displayMenu() { + menu := s.config.Menus[s.currentMenu] + fmt.Println("\033[2J") // clear the screen + fmt.Println(menu.Banner) + output := "" + prefix := "" + for i := 0; i < menu.XOffset; i++ { + prefix += " " + } + for i := 0; i < menu.YOffset; i++ { + output += "\n" + } + fmt.Printf("%s", output) + for i := 0; i < len(menu.MenuEntries); i++ { + fmt.Printf("%s%s) %s\n", prefix, menu.MenuEntries[i].Key, menu.MenuEntries[i].Label) + } +} diff --git a/client/menu_test.go b/client/menu_test.go new file mode 100644 index 0000000..8570b8d --- /dev/null +++ b/client/menu_test.go @@ -0,0 +1,49 @@ +package client + +import ( + "io/ioutil" + "os" + "reflect" + "shell-game-launcher/config" + "testing" +) + +func TestDisplayMenu(t *testing.T) { + realStdout := os.Stdout + t.Cleanup(func() { os.Stdout = realStdout }) + r, w, _ := os.Pipe() + os.Stdout = w + + // Complete menu + state := State{ + config: &config.Config{ + Menus: map[string]config.Menu{ + "test": config.Menu{ + Banner: "TEST TEST TEST", + XOffset: 5, + YOffset: 3, + MenuEntries: []config.MenuEntry{ + config.MenuEntry{ + Key: "q", + Label: "quit", + Action: "quit", + }, + }, + }, + }, + }, + currentMenu: "test", + login: "nil", + } + want := []byte("\033[2J\n" + + "TEST TEST TEST\n" + + "\n\n\n" + + " q) quit\n") + state.displayMenu() + // back to normal state + w.Close() + out, _ := ioutil.ReadAll(r) + if !reflect.DeepEqual(out, want) { + t.Fatalf("menu displayed incorrectly:\nwant:%+v\ngot: %+v", want, out) + } +} diff --git a/client/state.go b/client/state.go new file mode 100644 index 0000000..9565efc --- /dev/null +++ b/client/state.go @@ -0,0 +1,23 @@ +package client + +import ( + "shell-game-launcher/config" +) + +type State struct { + config *config.Config + currentMenu string + login string +} + +func NewState(config *config.Config, login string) *State { + cs := State{ + config: config, + currentMenu: "anonymous", + login: login, + } + if login != "" { + cs.currentMenu = "logged_in" + } + return &cs +} diff --git a/client/state_test.go b/client/state_test.go new file mode 100644 index 0000000..917c211 --- /dev/null +++ b/client/state_test.go @@ -0,0 +1,14 @@ +package client + +import "testing" + +func TestNewState(t *testing.T) { + // Empty login + if s := NewState(nil, ""); s.currentMenu != "anonymous" { + t.Fatal("a new state without login should init to anonymous") + } + // logged_in + if s := NewState(nil, "test"); s.currentMenu != "logged_in" { + t.Fatal("a new state with login should init to logged_in") + } +} |