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author | Julien Dessaux | 2021-01-18 11:53:22 +0100 |
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committer | Julien Dessaux | 2021-01-18 11:53:22 +0100 |
commit | 2a3b2d1915c17d22c2afb91dbc17029060d12ba7 (patch) | |
tree | 8af62051c0ba187c58a525f561c68f824cf69662 /client/menu.go | |
parent | Added generation of the menu display (diff) | |
download | shell-game-launcher-2a3b2d1915c17d22c2afb91dbc17029060d12ba7.tar.gz shell-game-launcher-2a3b2d1915c17d22c2afb91dbc17029060d12ba7.tar.bz2 shell-game-launcher-2a3b2d1915c17d22c2afb91dbc17029060d12ba7.zip |
Removed extra \n after clear screen sequence
Diffstat (limited to '')
-rw-r--r-- | client/menu.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/client/menu.go b/client/menu.go index 773060c..d20b7d0 100644 --- a/client/menu.go +++ b/client/menu.go @@ -4,7 +4,7 @@ import "fmt" func (s *State) displayMenu() { menu := s.config.Menus[s.currentMenu] - fmt.Println("\033[2J") // clear the screen + fmt.Print("\033[2J") // clear the screen fmt.Println(menu.Banner) output := "" prefix := "" |