From 9c464327fa0c026d638efa82af03710b5b6973b1 Mon Sep 17 00:00:00 2001
From: Julien Dessaux
Date: Sat, 22 Oct 2022 18:38:28 +0200
Subject: Began writing an express backend
---
index.js | 416 ---------------------------------------------------------------
1 file changed, 416 deletions(-)
delete mode 100644 index.js
(limited to 'index.js')
diff --git a/index.js b/index.js
deleted file mode 100644
index 0d10935..0000000
--- a/index.js
+++ /dev/null
@@ -1,416 +0,0 @@
-"use strict";
-
-let CW = function(){
- // 102 letter tiles
- // 0 point : blanches × 2.
- // 1 point : E ×15, A ×9, I ×8, N ×6, O ×6, R ×6, S ×6, T ×6, U ×6, L ×5
- // 2 points : D ×3, G ×2, M ×3
- // 3 points : B ×2, C ×2, P ×2
- // 4 points : F ×2, H ×2, V ×2
- // 8 points : J ×1, Q ×1
- // 10 points : K ×1, W ×1, X ×1, Y ×1, Z ×1
- let total_remaining_letters = 102;
- let letters = {
- JOKER:{count:2, points:0 },
- E:{count:15, points:1}, A:{count:9, points:1}, I:{count:9, points:1}, N:{count:6, points:1}, O:{count:6, points:1}, R:{count:6, points:1}, S:{count:6, points:1}, T:{count:6, points:1}, U:{count:6, points:1}, L:{count:5, points:1},
- D:{count:3, points:2}, G:{count:2, points:2}, M:{count:3, points:2},
- B:{count:2, points:3}, C:{count:2, points:3}, P:{count:2, points:3},
- F:{count:2, points:4}, H:{count:2, points:4}, V:{count:2, points:4},
- J:{count:1, points:8}, Q:{count:1, points:8},
- K:{count:1, points:10}, W:{count:1, points:10}, X:{count:1, points:10}, Y:{count:1, points:10}, Z:{count:1, points:10},
- };
- let cursor = undefined;
- let placed = []; // a sorted array of letters to place
-
- function makeBoardTileOnCLick(x, y) {
- return function() {
- let me = document.getElementById(["s", y, "_", x].join(""));
- if (me.innerHTML === "") {
- moveCursor(x, y);
- } else if (me.classList.contains("placed")) {
- moveFromBoardToRack(x, y, me);
- } else if (cursor !== undefined && cursor.x == x && cursor.y == y) {
- // if we just clicked the cursor, swap its direction
- if (cursor.direction === "right") {
- cursor.direction = "down";
- me.innerHTML = "▼";
- } else {
- cursor.direction = "right";
- me.innerHTML = "▶";
- }
- }
- };
- }
- function makeRackTileOnClick(i) {
- return function() {
- if (cursor !== undefined) {
- let me = document.getElementById(["l", i].join(""));
- if (me.innerHTML != "") {
- moveFromRackToBoard(me, cursor.x, cursor.y);
- }
- }
- };
- }
-
- function moveCursor(x, y) {
- if (cursor === undefined) {
- // No previous cursor, just set the new position
- cursor = { x: x, y: y};
- } else {
- // Remove the cursor from its former position
- let src = document.getElementById(["s", cursor.y, "_", cursor.x].join(""));
- src.innerHTML = "";
- cursor.x = x;
- cursor.y = y;
- }
- // try to guess word direction if several letters are already placed
- let dst = document.getElementById(["s", y, "_", x].join(""));
- if (placed.length >= 2 && placed[0].x === placed[1].x) {
- cursor.direction = "down";
- dst.innerHTML = "▼";
- } else {
- cursor.direction = "right";
- dst.innerHTML = "▶";
- }
- }
- function moveCursorForwardIfPossible() {
- while(cursor.x < 15 && cursor.y < 15) {
- if (cursor.direction === "right") {
- cursor.x++;
- } else {
- cursor.y++;
- }
- if (cursor.x >= 15 || cursor.y >= 15) {
- cursor = undefined;
- return;
- }
- let dst = document.getElementById(["s", cursor.y, "_", cursor.x].join(""));
- if (dst.innerHTML === "") {
- if (cursor.direction === "right") {
- dst.innerHTML = "▶";
- } else {
- dst.innerHTML = "▼";
- }
- return;
- }
- }
- }
-
- function moveFromBoardToRack(x, y, src) {
- CWDATA.board[y][x] = "";
- // Find the letter in the placed array
- let n = undefined;
- for(n=placed.length-1; n>=0; n--) {
- if (placed[n].x === x && placed[n].y === y) {
- break;
- }
- }
- // Find a free spot on the rack
- let i = 0;
- let dst = undefined;
- do {
- dst = document.getElementById(["l", i].join(""));
- if (dst.innerHTML == "")
- break;
- i++;
- } while (i<7);
- // Move the board letter to the rack
- if (src.innerHTML.charAt(21) === "&") {
- dst.innerHTML = " ";
- } else {
- dst.innerHTML = src.innerHTML;
- }
- dst.classList.add("letter");
- src.classList.remove("letter");
- src.classList.remove("placed");
- // Place the cursor in the freed spot
- moveCursor(x, y);
- // Remove the letter from the placed array
- placed.splice(n, 1);
- // update the validate button
- updateUI();
- }
-
- function moveFromRackToBoard(src, x, y) {
- let dst = document.getElementById(["s", y, "_", x].join(""));
- if (src.innerHTML === " ") {
- let letter = prompt("Entrez la lettre à utiliser", "A");
- if (letter === null || !/^[A-Za-z]$/.test(letter)) {
- return;
- }
- letter = letter.toUpperCase();
- dst.innerHTML = [letter, "
"].join("");
- CWDATA.board[y][x] = {joker: letter};
- } else {
- dst.innerHTML = src.innerHTML;
- CWDATA.board[y][x] = dst.innerHTML.charAt(0);
- }
- dst.classList.add("letter");
- dst.classList.add("placed");
- src.classList.remove("letter");
- src.innerHTML = "";
- // insert in the placed sorted array
- placed.push({x: cursor.x, y: cursor.y, letter: dst.innerHTML});
- for (let i=placed.length-1;i>0 && placed[i].y <= placed[i-1].y && placed[i].x <= placed[i-1].x;i--) {
- let tmp = placed[i];
- placed[i] = placed[i-1];
- placed[i-1] = tmp;
- }
- // advance the cursor
- moveCursorForwardIfPossible();
- // update the validate button and pending points
- updateUI();
- }
-
- function isValidPlay() {
- // special case of no letters placed
- if (placed.length === 0) {
- return false;
- }
- // common definitions
- let connected = false;
- let x = placed[0].x;
- let y = placed[0].y;
- const lastx = placed[placed.length-1].x;
- const lasty = placed[placed.length-1].y;
- if (y>0) { // we check if we are connected above the first letter
- connected ||= CWDATA.board[y-1][x] != "";
- }
- if (x>0) { // we check if we are connected on the left of the first letter
- connected ||= CWDATA.board[y][x-1] != "";
- }
- // check if the placed letters are aligned and complete connection checks on the first and last letters
- let direction = undefined;
- if (x === lastx) {
- direction = "down";
- if (x<14) { // we are going down so we check for a connection on the right of the first letter
- connected ||= CWDATA.board[y][x+1] != "";
- }
- if (lasty<14) { // we check bellow the last letter
- connected ||= CWDATA.board[lasty+1][x] != "";
- }
- }
- if (y === lasty) {
- direction = "right";
- if (lastx<14) { // we are going right so we check for a connection bellow the first letter
- connected ||= CWDATA.board[y+1][x] != "";
- }
- if (lastx<14) { // we check on the right of the last letter
- connected ||= CWDATA.board[y][lastx+1] != "";
- }
- }
- // Now we check around the placed letters
- let i=1;
- while(i 0) { // we check for connection on the left
- connected ||= CWDATA.board[y][x-1] != "";
- }
- if (x < 14) { // we check for connection on the right
- connected ||= CWDATA.board[y][x+1] != "";
- }
- } else {
- if (y>0) { // we check for connection on top
- connected ||= CWDATA.board[y-1][x] != "";
- }
- if (y < 14) { // we check for connection bellow
- connected ||= CWDATA.board[y+1][x] != "";
- }
- }
- i++;
- } else {
- if (CWDATA.board[y][x] === "") {
- break;
- }
- connected = true;
- }
- }
- return connected && i === placed.length;
- }
-
- function getNewWordsAndScores() {
- function getLetterScore(letter, elt, modifiers) {
- let multiplier = 1;
- if (elt.classList.contains("placed")) {
- if (elt.classList.contains("tl")) {
- multiplier = 3;
- } else if (elt.classList.contains("dl")) {
- multiplier = 2;
- }
- if (elt.classList.contains("tw")) {
- modifiers.push("tw");
- } else if (elt.classList.contains("dw")) {
- modifiers.push("dw");
- }
- }
- if (typeof letter === "object") {
- return 0;
- }
- return multiplier * letters[letter].points;
- }
- function getHorizontalWordFrom(x, y) {
- let word = "";
- let points = 0;
- let modifiers = [];
- // Go to the left
- for(let i=x;i>=0 && CWDATA.board[y][i] != "";i--) {
- let letter = CWDATA.board[y][i];
- let elt = document.getElementById(["s", y, "_", i].join(""));
- let p = getLetterScore(letter, elt, modifiers);
- if (typeof letter === "object") {
- word = letter.joker + word;
- } else {
- word = letter + word;
- points += p;
- }
- }
- // Go to the right
- for(let i=x+1;i<15 && CWDATA.board[y][i] != "";i++) {
- let letter = CWDATA.board[y][i];
- let elt = document.getElementById(["s", y, "_", i].join(""));
- let p = getLetterScore(letter, elt, modifiers);
- if (typeof letter === "object") {
- word = word + letter.joker;
- } else {
- word = word + letter;
- points += p;
- }
- }
- // score modifiers
- modifiers.forEach(function(m) { if (m === "dw") { points *= 2; } else { points *= 3; } });
- return { word: word, points: points };
- }
- function getVerticalWordFrom(x, y) {
- let word = "";
- let points = 0;
- let modifiers = [];
- // Go to the top
- for(let i=y;i>=0 && CWDATA.board[i][x] != "";i--) {
- let letter = CWDATA.board[i][x];
- let elt = document.getElementById(["s", i, "_", x].join(""));
- let p = getLetterScore(letter, elt, modifiers);
- if (typeof letter === "object") {
- word = letter.joker + word;
- } else {
- word = letter + word;
- points += p;
- }
- }
- // Go to the bottom
- for(let i=y+1;i<15 && CWDATA.board[i][x] != "";i++) {
- let letter = CWDATA.board[i][x];
- let elt = document.getElementById(["s", i, "_", x].join(""));
- let p = getLetterScore(letter, elt, modifiers);
- if (typeof letter === "object") {
- word = word + letter.joker;
- } else {
- word = word + letter;
- points += p;
- }
- }
- // score modifiers
- modifiers.forEach(function(m) { if (m === "dw") { points *= 2; } else { points *= 3; } });
- return { word: word, points: points };
- }
- let words = [];
- words.push(getHorizontalWordFrom(placed[0].x, placed[0].y));
- words.push(getVerticalWordFrom(placed[0].x, placed[0].y));
- for (let i=1; i=0;i--) {
- if (words[i].word.length < 2) {
- words.splice(i, 1);
- }
- }
- return words;
- }
-
- function updateUI() {
- let validate = document.getElementById("validate");
- if (isValidPlay()) {
- let words = getNewWordsAndScores();
- console.log(words);
- let total = 0;
- words.forEach(function(word) {
- total += word.points;
- });
- validate.innerHTML = [total, " - Validate"].join("");
- validate.disabled = false;
- } else {
- validate.innerHTML = "0 - Validate";
- validate.disabled = true;
- }
- }
-
- return {
- init: function() {
- // populate the board
- for (let y=0; y "].join("");
- letter = "JOKER";
- } else {
- elt.innerHTML = [letter, "", letters[letter].points, "
"].join("");
- }
- // we also remove the letter from the pool
- letters[letter].count--;
- total_remaining_letters--;
- }
- elt.onclick = makeBoardTileOnCLick(x, y);
- }
- }
- // populate the rack
- for (let x=0; x<7; x++) {
- let letter = CWDATA.letters[x];
- let elt = document.getElementById(["l", x].join(""));
- if (letter !== undefined) {
- elt.className = "letter";
- // we remove the letter from the pool
- letters[letter].count--;
- total_remaining_letters--;
- if (letter === "JOKER") {
- elt.innerHTML = " ";
- } else {
- elt.innerHTML = [letter, "", letters[letter].points, "
"].join("");
- }
- }
- elt.onclick = makeRackTileOnClick(x);
- }
- // populate remaining letters
- let remaining_letters = [ "Lettres restantes: ", total_remaining_letters, "
" ];
- let first = true;
- for (const [key, value] of Object.entries(letters)) {
- if (value.count > 0) {
- if (first) {
- remaining_letters = remaining_letters.concat(key, "x", value.count);
- first = false;
- } else {
- remaining_letters = remaining_letters.concat(", ", key, "x", value.count);
- }
- }
- }
- document.getElementById("remaining_letters").innerHTML = remaining_letters.join("");
- },
- };
-}();
-
-CW.init();
--
cgit v1.2.3