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Diffstat (limited to 'static/index.js')
-rw-r--r-- | static/index.js | 416 |
1 files changed, 416 insertions, 0 deletions
diff --git a/static/index.js b/static/index.js new file mode 100644 index 0000000..0d10935 --- /dev/null +++ b/static/index.js @@ -0,0 +1,416 @@ +"use strict"; + +let CW = function(){ + // 102 letter tiles + // 0 point : blanches × 2. + // 1 point : E ×15, A ×9, I ×8, N ×6, O ×6, R ×6, S ×6, T ×6, U ×6, L ×5 + // 2 points : D ×3, G ×2, M ×3 + // 3 points : B ×2, C ×2, P ×2 + // 4 points : F ×2, H ×2, V ×2 + // 8 points : J ×1, Q ×1 + // 10 points : K ×1, W ×1, X ×1, Y ×1, Z ×1 + let total_remaining_letters = 102; + let letters = { + JOKER:{count:2, points:0 }, + E:{count:15, points:1}, A:{count:9, points:1}, I:{count:9, points:1}, N:{count:6, points:1}, O:{count:6, points:1}, R:{count:6, points:1}, S:{count:6, points:1}, T:{count:6, points:1}, U:{count:6, points:1}, L:{count:5, points:1}, + D:{count:3, points:2}, G:{count:2, points:2}, M:{count:3, points:2}, + B:{count:2, points:3}, C:{count:2, points:3}, P:{count:2, points:3}, + F:{count:2, points:4}, H:{count:2, points:4}, V:{count:2, points:4}, + J:{count:1, points:8}, Q:{count:1, points:8}, + K:{count:1, points:10}, W:{count:1, points:10}, X:{count:1, points:10}, Y:{count:1, points:10}, Z:{count:1, points:10}, + }; + let cursor = undefined; + let placed = []; // a sorted array of letters to place + + function makeBoardTileOnCLick(x, y) { + return function() { + let me = document.getElementById(["s", y, "_", x].join("")); + if (me.innerHTML === "") { + moveCursor(x, y); + } else if (me.classList.contains("placed")) { + moveFromBoardToRack(x, y, me); + } else if (cursor !== undefined && cursor.x == x && cursor.y == y) { + // if we just clicked the cursor, swap its direction + if (cursor.direction === "right") { + cursor.direction = "down"; + me.innerHTML = "▼"; + } else { + cursor.direction = "right"; + me.innerHTML = "▶"; + } + } + }; + } + function makeRackTileOnClick(i) { + return function() { + if (cursor !== undefined) { + let me = document.getElementById(["l", i].join("")); + if (me.innerHTML != "") { + moveFromRackToBoard(me, cursor.x, cursor.y); + } + } + }; + } + + function moveCursor(x, y) { + if (cursor === undefined) { + // No previous cursor, just set the new position + cursor = { x: x, y: y}; + } else { + // Remove the cursor from its former position + let src = document.getElementById(["s", cursor.y, "_", cursor.x].join("")); + src.innerHTML = ""; + cursor.x = x; + cursor.y = y; + } + // try to guess word direction if several letters are already placed + let dst = document.getElementById(["s", y, "_", x].join("")); + if (placed.length >= 2 && placed[0].x === placed[1].x) { + cursor.direction = "down"; + dst.innerHTML = "▼"; + } else { + cursor.direction = "right"; + dst.innerHTML = "▶"; + } + } + function moveCursorForwardIfPossible() { + while(cursor.x < 15 && cursor.y < 15) { + if (cursor.direction === "right") { + cursor.x++; + } else { + cursor.y++; + } + if (cursor.x >= 15 || cursor.y >= 15) { + cursor = undefined; + return; + } + let dst = document.getElementById(["s", cursor.y, "_", cursor.x].join("")); + if (dst.innerHTML === "") { + if (cursor.direction === "right") { + dst.innerHTML = "▶"; + } else { + dst.innerHTML = "▼"; + } + return; + } + } + } + + function moveFromBoardToRack(x, y, src) { + CWDATA.board[y][x] = ""; + // Find the letter in the placed array + let n = undefined; + for(n=placed.length-1; n>=0; n--) { + if (placed[n].x === x && placed[n].y === y) { + break; + } + } + // Find a free spot on the rack + let i = 0; + let dst = undefined; + do { + dst = document.getElementById(["l", i].join("")); + if (dst.innerHTML == "") + break; + i++; + } while (i<7); + // Move the board letter to the rack + if (src.innerHTML.charAt(21) === "&") { + dst.innerHTML = " "; + } else { + dst.innerHTML = src.innerHTML; + } + dst.classList.add("letter"); + src.classList.remove("letter"); + src.classList.remove("placed"); + // Place the cursor in the freed spot + moveCursor(x, y); + // Remove the letter from the placed array + placed.splice(n, 1); + // update the validate button + updateUI(); + } + + function moveFromRackToBoard(src, x, y) { + let dst = document.getElementById(["s", y, "_", x].join("")); + if (src.innerHTML === " ") { + let letter = prompt("Entrez la lettre à utiliser", "A"); + if (letter === null || !/^[A-Za-z]$/.test(letter)) { + return; + } + letter = letter.toUpperCase(); + dst.innerHTML = [letter, "<div class=\"points\"> </div>"].join(""); + CWDATA.board[y][x] = {joker: letter}; + } else { + dst.innerHTML = src.innerHTML; + CWDATA.board[y][x] = dst.innerHTML.charAt(0); + } + dst.classList.add("letter"); + dst.classList.add("placed"); + src.classList.remove("letter"); + src.innerHTML = ""; + // insert in the placed sorted array + placed.push({x: cursor.x, y: cursor.y, letter: dst.innerHTML}); + for (let i=placed.length-1;i>0 && placed[i].y <= placed[i-1].y && placed[i].x <= placed[i-1].x;i--) { + let tmp = placed[i]; + placed[i] = placed[i-1]; + placed[i-1] = tmp; + } + // advance the cursor + moveCursorForwardIfPossible(); + // update the validate button and pending points + updateUI(); + } + + function isValidPlay() { + // special case of no letters placed + if (placed.length === 0) { + return false; + } + // common definitions + let connected = false; + let x = placed[0].x; + let y = placed[0].y; + const lastx = placed[placed.length-1].x; + const lasty = placed[placed.length-1].y; + if (y>0) { // we check if we are connected above the first letter + connected ||= CWDATA.board[y-1][x] != ""; + } + if (x>0) { // we check if we are connected on the left of the first letter + connected ||= CWDATA.board[y][x-1] != ""; + } + // check if the placed letters are aligned and complete connection checks on the first and last letters + let direction = undefined; + if (x === lastx) { + direction = "down"; + if (x<14) { // we are going down so we check for a connection on the right of the first letter + connected ||= CWDATA.board[y][x+1] != ""; + } + if (lasty<14) { // we check bellow the last letter + connected ||= CWDATA.board[lasty+1][x] != ""; + } + } + if (y === lasty) { + direction = "right"; + if (lastx<14) { // we are going right so we check for a connection bellow the first letter + connected ||= CWDATA.board[y+1][x] != ""; + } + if (lastx<14) { // we check on the right of the last letter + connected ||= CWDATA.board[y][lastx+1] != ""; + } + } + // Now we check around the placed letters + let i=1; + while(i<placed.length && !(x === lastx && y === lasty)) { + if (direction === "down") { + y++; + } else { + x++; + } + if (placed[i].x === x && placed[i].y === y) { + // check around this letter + if (direction === "down") { + if (x > 0) { // we check for connection on the left + connected ||= CWDATA.board[y][x-1] != ""; + } + if (x < 14) { // we check for connection on the right + connected ||= CWDATA.board[y][x+1] != ""; + } + } else { + if (y>0) { // we check for connection on top + connected ||= CWDATA.board[y-1][x] != ""; + } + if (y < 14) { // we check for connection bellow + connected ||= CWDATA.board[y+1][x] != ""; + } + } + i++; + } else { + if (CWDATA.board[y][x] === "") { + break; + } + connected = true; + } + } + return connected && i === placed.length; + } + + function getNewWordsAndScores() { + function getLetterScore(letter, elt, modifiers) { + let multiplier = 1; + if (elt.classList.contains("placed")) { + if (elt.classList.contains("tl")) { + multiplier = 3; + } else if (elt.classList.contains("dl")) { + multiplier = 2; + } + if (elt.classList.contains("tw")) { + modifiers.push("tw"); + } else if (elt.classList.contains("dw")) { + modifiers.push("dw"); + } + } + if (typeof letter === "object") { + return 0; + } + return multiplier * letters[letter].points; + } + function getHorizontalWordFrom(x, y) { + let word = ""; + let points = 0; + let modifiers = []; + // Go to the left + for(let i=x;i>=0 && CWDATA.board[y][i] != "";i--) { + let letter = CWDATA.board[y][i]; + let elt = document.getElementById(["s", y, "_", i].join("")); + let p = getLetterScore(letter, elt, modifiers); + if (typeof letter === "object") { + word = letter.joker + word; + } else { + word = letter + word; + points += p; + } + } + // Go to the right + for(let i=x+1;i<15 && CWDATA.board[y][i] != "";i++) { + let letter = CWDATA.board[y][i]; + let elt = document.getElementById(["s", y, "_", i].join("")); + let p = getLetterScore(letter, elt, modifiers); + if (typeof letter === "object") { + word = word + letter.joker; + } else { + word = word + letter; + points += p; + } + } + // score modifiers + modifiers.forEach(function(m) { if (m === "dw") { points *= 2; } else { points *= 3; } }); + return { word: word, points: points }; + } + function getVerticalWordFrom(x, y) { + let word = ""; + let points = 0; + let modifiers = []; + // Go to the top + for(let i=y;i>=0 && CWDATA.board[i][x] != "";i--) { + let letter = CWDATA.board[i][x]; + let elt = document.getElementById(["s", i, "_", x].join("")); + let p = getLetterScore(letter, elt, modifiers); + if (typeof letter === "object") { + word = letter.joker + word; + } else { + word = letter + word; + points += p; + } + } + // Go to the bottom + for(let i=y+1;i<15 && CWDATA.board[i][x] != "";i++) { + let letter = CWDATA.board[i][x]; + let elt = document.getElementById(["s", i, "_", x].join("")); + let p = getLetterScore(letter, elt, modifiers); + if (typeof letter === "object") { + word = word + letter.joker; + } else { + word = word + letter; + points += p; + } + } + // score modifiers + modifiers.forEach(function(m) { if (m === "dw") { points *= 2; } else { points *= 3; } }); + return { word: word, points: points }; + } + let words = []; + words.push(getHorizontalWordFrom(placed[0].x, placed[0].y)); + words.push(getVerticalWordFrom(placed[0].x, placed[0].y)); + for (let i=1; i<placed.length;i++) { + if (placed[i].x === placed[0].x) { // going down + words.push(getHorizontalWordFrom(placed[i].x, placed[i].y)); + } else { // going right + words.push(getVerticalWordFrom(placed[i].x, placed[i].y)); + } + } + // we strip one letter words + for(let i=words.length-1;i>=0;i--) { + if (words[i].word.length < 2) { + words.splice(i, 1); + } + } + return words; + } + + function updateUI() { + let validate = document.getElementById("validate"); + if (isValidPlay()) { + let words = getNewWordsAndScores(); + console.log(words); + let total = 0; + words.forEach(function(word) { + total += word.points; + }); + validate.innerHTML = [total, " - Validate"].join(""); + validate.disabled = false; + } else { + validate.innerHTML = "0 - Validate"; + validate.disabled = true; + } + } + + return { + init: function() { + // populate the board + for (let y=0; y<CWDATA.board.length; y++) { + const line = CWDATA.board[y]; + for(let x=0; x<line.length; x++) { + let letter = line[x]; + let elt = document.getElementById(["s", y, "_", x].join("")); + if (letter !== "") { + elt.className = "letter"; + if (typeof letter === "object") { + elt.innerHTML = [letter.joker, "<div class=\"points\"> </div>"].join(""); + letter = "JOKER"; + } else { + elt.innerHTML = [letter, "<div class=\"points\">", letters[letter].points, "</div>"].join(""); + } + // we also remove the letter from the pool + letters[letter].count--; + total_remaining_letters--; + } + elt.onclick = makeBoardTileOnCLick(x, y); + } + } + // populate the rack + for (let x=0; x<7; x++) { + let letter = CWDATA.letters[x]; + let elt = document.getElementById(["l", x].join("")); + if (letter !== undefined) { + elt.className = "letter"; + // we remove the letter from the pool + letters[letter].count--; + total_remaining_letters--; + if (letter === "JOKER") { + elt.innerHTML = " "; + } else { + elt.innerHTML = [letter, "<div class=\"points\">", letters[letter].points, "</div>"].join(""); + } + } + elt.onclick = makeRackTileOnClick(x); + } + // populate remaining letters + let remaining_letters = [ "Lettres restantes: ", total_remaining_letters, "<br>" ]; + let first = true; + for (const [key, value] of Object.entries(letters)) { + if (value.count > 0) { + if (first) { + remaining_letters = remaining_letters.concat(key, "x", value.count); + first = false; + } else { + remaining_letters = remaining_letters.concat(", ", key, "x", value.count); + } + } + } + document.getElementById("remaining_letters").innerHTML = remaining_letters.join(""); + }, + }; +}(); + +CW.init(); |