From 94008bfbe33aae97c89eb0c32b6e69ec186decd4 Mon Sep 17 00:00:00 2001 From: Julien Dessaux Date: Wed, 17 Aug 2022 21:12:51 +0200 Subject: Allow to control both brothers from the same keyboard --- src/game.zig | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/game.zig') diff --git a/src/game.zig b/src/game.zig index ddd0b62..8af1889 100644 --- a/src/game.zig +++ b/src/game.zig @@ -12,22 +12,22 @@ pub const Game = struct { try self.brothers[0].draw(rc); try self.brothers[1].draw(rc); } - pub fn moveJump(self: *Game) void { - self.brothers[@enumToInt(self.side)].moveJump(); + pub fn moveJump(self: *Game, side: brothers.Side) void { + self.brothers[@enumToInt(side)].moveJump(); } - pub fn moveLeft(self: *Game) void { - self.brothers[@enumToInt(self.side)].moveLeft(); + pub fn moveLeft(self: *Game, side: brothers.Side) void { + self.brothers[@enumToInt(side)].moveLeft(); } - pub fn moveRight(self: *Game) void { - self.brothers[@enumToInt(self.side)].moveRight(); + pub fn moveRight(self: *Game, side: brothers.Side) void { + self.brothers[@enumToInt(side)].moveRight(); } pub fn reset(self: *Game, side: brothers.Side) void { self.side = side; self.resetRound(); } pub fn resetRound(self: *Game) void { - self.brothers[0].reset(brothers.Side.left); - self.brothers[1].reset(brothers.Side.right); + self.brothers[0].reset(.left); + self.brothers[1].reset(.right); } pub fn step(self: *Game) void { self.brothers[0].step(); -- cgit v1.2.3