From 085df94d383506dd44b6a27894b32501f9e1b5a9 Mon Sep 17 00:00:00 2001 From: Julien Dessaux Date: Thu, 22 Sep 2022 23:05:21 +0200 Subject: Implemented brothers movements --- src/game.zig | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) (limited to 'src/game.zig') diff --git a/src/game.zig b/src/game.zig index 7dbba66..2f3dfcd 100644 --- a/src/game.zig +++ b/src/game.zig @@ -1,14 +1,16 @@ +const ball = @import("ball.zig"); +const brothers = @import("brothers.zig"); +const inputs = @import("inputs.zig"); const std = @import("std"); const utils = @import("utils.zig"); const w4 = @import("wasm4.zig"); -const ball = @import("ball.zig"); -const brothers = @import("brothers.zig"); - pub const Game = struct { ball: ball.Ball = undefined, brothers: [2]brothers.Brother = undefined, + gamepads: [4]inputs.Gamepad = undefined, playerSide: utils.side = undefined, + pub fn draw(self: *Game) void { self.ball.draw(); self.brothers[0].draw(); @@ -20,8 +22,17 @@ pub const Game = struct { pub fn reset(self: *Game) void { self.brothers[0].reset(.left); self.brothers[1].reset(.right); + self.resetRound(); + } + pub fn resetRound(self: *Game) void { self.ball.resetRound(.left); self.brothers[0].resetRound(); self.brothers[1].resetRound(); } + pub fn update(self: *Game) void { + self.gamepads[0].update(w4.GAMEPAD1.*); + self.gamepads[1].update(w4.GAMEPAD2.*); + self.brothers[0].update(self.gamepads[0]); + self.brothers[1].update(self.gamepads[1]); + } }; -- cgit v1.2.3