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authorJulien Dessaux2022-09-23 19:09:28 +0200
committerJulien Dessaux2022-09-23 19:09:28 +0200
commit63029a3a27eb3ae44d802cb17b0c453e84595ade (patch)
tree9c5ad6c4fc077448d172bb30df90494665bae73a /src/game.zig
parentAdded brothers jumping (diff)
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Added ball physics
Diffstat (limited to '')
-rw-r--r--src/game.zig3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.zig b/src/game.zig
index 2f3dfcd..01e3dc4 100644
--- a/src/game.zig
+++ b/src/game.zig
@@ -12,9 +12,9 @@ pub const Game = struct {
playerSide: utils.side = undefined,
pub fn draw(self: *Game) void {
- self.ball.draw();
self.brothers[0].draw();
self.brothers[1].draw();
+ self.ball.draw();
// draw the net
w4.DRAW_COLORS.* = 0x42;
w4.rect(78, 100, 4, 61);
@@ -34,5 +34,6 @@ pub const Game = struct {
self.gamepads[1].update(w4.GAMEPAD2.*);
self.brothers[0].update(self.gamepads[0]);
self.brothers[1].update(self.gamepads[1]);
+ self.ball.update();
}
};