package gonf import ( "fmt" "log/slog" ) var variables map[string]*VariablePromise func init() { variables = make(map[string]*VariablePromise) } func AppendVariable(name string, values ...string) *VariablePromise { if v, ok := variables[name]; ok { if l, ok := v.value.(*StringsListValue); ok { l.Append(values...) } return v } v := &VariablePromise{ isDefault: false, name: name, value: &StringsListValue{values}, } variables[name] = v return v } func Default(name string, value string) *VariablePromise { if v, ok := variables[name]; ok { if !v.isDefault { slog.Debug("default would overwrite a variable, ignoring", "name", name, "old_value", v.value, "new_value", value) return nil } slog.Error("default is being overwritten", "name", name, "old_value", v.value, "new_value", value) } v := &VariablePromise{ isDefault: true, name: name, value: interfaceToTemplateValue(value), } variables[name] = v return v } func Variable(name string, value string) *VariablePromise { if v, ok := variables[name]; ok && !v.isDefault { slog.Error("variable is being overwritten", "name", name, "old_value", v, "new_value", value) } v := &VariablePromise{ isDefault: false, name: name, value: interfaceToTemplateValue(value), } variables[name] = v return v } type VariablePromise struct { isDefault bool name string value Value } func (s VariablePromise) Bytes() []byte { return s.value.Bytes() } func (s VariablePromise) Int() (int, error) { return s.value.Int() } func (s VariablePromise) String() string { return s.value.String() } func getVariable(name string) string { if v, ok := variables[name]; ok { return v.value.String() } else { slog.Error("undefined variable or default", "name", name) panic(fmt.Sprintf("undefined variable or default %s", name)) } }