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* Implemented QUESTVOTE game phaseJulien Dessaux2015-01-011-2/+48
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* Added evil_wins endgameJulien Dessaux2015-01-011-4/+13
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* Implemented TEAMVOTE game phaseJulien Dessaux2015-01-011-1/+58
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* Factorised king nomination codeJulien Dessaux2015-01-011-4/+12
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* Small starting game state fixesJulien Dessaux2015-01-011-6/+5
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* Protocol updateJulien Dessaux2015-01-011-1/+1
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* Implemented TEAM nomination gamephaseJulien Dessaux2015-01-011-1/+18
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* Do not start a game with more than the maximum number of playersJulien Dessaux2015-01-011-0/+1
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* Only kick registered nicks, and only reset the game if the kicked nick is a ↵Julien Dessaux2015-01-011-1/+2
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* Protocol updateJulien Dessaux2014-12-121-1/+1
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* Implemented UNREGISTERJulien Dessaux2014-12-071-1/+8
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* Implemented TEAM election gamephase timeout and the kick systemJulien Dessaux2014-12-071-0/+23
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* Minor fixesJulien Dessaux2014-12-071-11/+15
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* Protocol updateJulien Dessaux2014-12-071-1/+1
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* Implemented GAMESTARTJulien Dessaux2014-12-041-2/+54
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* Implemented REGISTERJulien Dessaux2014-12-041-2/+15
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* Implemented the game stateJulien Dessaux2014-12-041-1/+46
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* Implemented timeout handlingJulien Dessaux2014-12-041-0/+19
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* Protocol updateJulien Dessaux2014-12-041-1/+4
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* Updated bot configurationJulien Dessaux2014-12-041-0/+10
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* Bootstrapped arthur implementation in perlJulien Dessaux2014-12-031-0/+53