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authorJulien Dessaux2014-12-03 20:40:18 +0100
committerJulien Dessaux2014-12-03 23:42:18 +0100
commit595784f5c60e43f5a2eb2c0787a577b8f13d7033 (patch)
tree14cf7f33190449e891e41f3863951b97cdfd742a
parentFixed game rules (diff)
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Fixed protocol discrepancy
Diffstat (limited to '')
-rw-r--r--README.markdown10
1 files changed, 5 insertions, 5 deletions
diff --git a/README.markdown b/README.markdown
index 1824fb7..6bf087f 100644
--- a/README.markdown
+++ b/README.markdown
@@ -121,14 +121,14 @@ the vote and *no* the number of no.
### Game ends
-#### TRYANDKILLMERLIN
+#### KILLMERLIN
TRYANDKILLMERLIN message is sent on the #avalon game channel by arthur to ask the ASSASSIN has 15 seconds to guess who MERLIN isi if the GOOD side win three quests.
-#### TRYANDKILLNOW
-TRYANDKILLNOW message is sent by arthur to the assassin that didn't designate MERLIN when there are only 2 seconds remaining.
+#### KILLMERLINNOW
+TRYANDKILLMERLINNOW message is sent by arthur to the assassin that didn't designate MERLIN when there are only 2 seconds remaining.
-#### ASSASSIN *nick*
-ASSASSIN message is sent by the ASSASSIN to designate *nick* as MERLIN.
+#### KILL *nick*
+KILL message is sent by the ASSASSIN to designate *nick* as MERLIN.
#### WINNERSIDE *GOOD|EVIL* *nick* *nick* ...
WINNERSIDE message is sent by arthur to designate the winner's side at the end of the game. Winning nicks are given as arguments for posterity and glory.